Player Matchup

Ymir
Ymir
 
Ymir
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
King ABsmooth
Cu Chulainn
Level 103
God Stats
5W - 3L
1,616 SR
Queue Stats
170W - 170L
1,539 Elo+
Party 1
Tiamat
Tiamat
Slob my top
Tiamat
Level 147
God Stats
69W - 43L
1,683 SR
Queue Stats
484W - 444L
1,570 Elo+
Party 1
Hou Yi
Hou Yi
StoneThumper
Hou Yi
Level 22
God Stats
13W - 11L
1,604 SR
Queue Stats
28W - 39L
1,421 Elo+
Party 1
Erlang Shen
Erlang Shen
oIAM CODFATHERo
Erlang Shen
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 36L
1,650 Elo+
Party 1
Team Averages
Level 82
1,581 SR
1,536 Elo+

VS

Team Averages
Level 95
1,449 SR
1,461 Elo+
Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Itsqueenmini
Nox
Level 124
God Stats
6W - 12L
1,498 SR
Queue Stats
354W - 319L
1,516 Elo+
Solo
Medusa
Medusa
QuietFawn11971
Medusa
Level 56
God Stats
22W - 27L
1,463 SR
Queue Stats
61W - 90L
1,360 Elo+
Solo
Pele
Pele
XLilBeanosX
Pele
Level 34
God Stats
3W - 2L
1,383 SR
Queue Stats
78W - 82L
1,466 Elo+
Solo
Cliodhna
Cliodhna
numpodece
Cliodhna
Level 102
God Stats
5W - 4L
1,403 SR
Queue Stats
46W - 48L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 2 / 0
4,932
448
1,819
5,734
3,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
King ABsmooth
Cu Chulainn
10
2 / 4 / 0
5,956
541
4,807
8,240
4,424
Tiamat
11
2 / 3 / 0
6,306
573
5,863
5,210
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
9
0 / 1 / 0
5,097
463
750
4,223
823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
oIAM CODFATHERo
Erlang Shen
8
0 / 5 / 1
5,094
463
2,543
7,780
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
0 / 0 / 8
6,075
552
3,564
8,466
4,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
6 / 2 / 1
6,746
613
3,783
5,506
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 0 / 1
6,580
598
4,370
3,730
1,110
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
7 / 1 / 0
7,353
668
5,400
6,596
3,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cliodhna
numpodece
Cliodhna
10
0 / 1 / 6
5,953
541
2,627
6,146
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
4
Kills
15
15
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
W
Vamana
 
Vamana
0
0
8
4
W
6
2
1
3.25
L
Cu Chulainn
King ABsmooth
Cu Chulainn
2
4
0
0.5
W
2
0
1
2.5
L
Tiamat
2
3
0
0.67
L
Hou Yi
0
1
0
0
W
7
1
0
7
W
Cliodhna
numpodece
Cliodhna
0
1
6
3
L
Erlang Shen
oIAM CODFATHERo
Erlang Shen
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,782
Damage
19,744
31,187
Taken
30,444
14,681
Mitigated
12,928
7,500
Healing
11,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,819
391
0
1,108
5,734
3,595
0
1,646
3,960
13,593
0
W
Vamana
 
Vamana
3,564
794
1,378
3,526
8,466
4,399
120
2,946
5,520
3,292
16,184
W
3,783
454
0
1,082
5,506
1,855
0
3,311
2,195
31,769
0
L
Cu Chulainn
King ABsmooth
Cu Chulainn
4,807
1,154
0
2,277
8,240
4,424
0
442
7,276
0
27,256
W
4,370
1,706
0
1,197
3,730
1,110
716
779
2,951
0
40,432
L
Tiamat
5,863
677
0
1,175
5,210
2,843
0
1,177
3,951
37,788
0
L
Hou Yi
750
436
0
1,447
4,223
823
240
0
4,223
0
23,612
W
5,400
1,431
0
1,514
6,596
3,769
375
420
6,176
0
37,562
W
Cliodhna
numpodece
Cliodhna
2,627
414
0
3,276
6,146
1,795
21
226
5,920
0
31,993
L
Erlang Shen
oIAM CODFATHERo
Erlang Shen
2,543
1,014
0
1,493
7,780
2,996
0
1,359
6,269
0
25,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,385
Gold Earned
32,707
263
Minions Killed
352
0
Camps Cleared
0
1,019,181
Distance Traveled
1,102,761
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,932
448
23
2
0
191,751
2
W
Vamana
6,075
552
33
3
0
219,791
3
W
Nox
6,746
613
82
7
0
187,623
3
L
Cu Chulainn
5,956
541
62
6
0
202,630
0
W
Medusa
6,580
598
88
8
0
216,164
6
L
Tiamat
6,306
573
78
7
0
222,001
0
L
Hou Yi
5,097
463
47
4
0
188,874
0
W
Pele
7,353
668
73
7
0
223,425
2
W
Cliodhna
5,953
541
76
7
0
255,758
4
L
Erlang Shen
5,094
463
53
5
0
213,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role