Player Matchup

Bellona
Bellona
TedOBear123
Bellona
Level 69
God Stats
29W - 25L
1,550 SR
Queue Stats
60W - 62L
1,488 Elo+
Party 2
Fenrir
Fenrir
deku231023
Fenrir
Level 78
God Stats
14W - 20L
1,418 SR
Queue Stats
24W - 40L
1,361 Elo+
Party 2
Sol
Sol
duffmanrules88
Sol
Level 36
God Stats
4W - 0L
1,658 SR
Queue Stats
101W - 109L
1,480 Elo+
Solo
Kuzenbo
Kuzenbo
xAMIRx
Kuzenbo
Level 119
God Stats
16W - 12L
1,543 SR
Queue Stats
45W - 49L
1,456 Elo+
Party 2
Neith
Neith
zSuperWasya
Neith
Level 137
God Stats
29W - 18L
1,533 SR
Queue Stats
664W - 654L
1,483 Elo+
Solo
Team Averages
Level 88
1,540 SR
1,454 Elo+

VS

Team Averages
Level 44
1,412 SR
1,448 Elo+
Persephone
Persephone
IFlucke086
Persephone
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,586 Elo+
Party 3
Gilgamesh
Gilgamesh
llZOZU3Zll
Gilgamesh
Level 17
God Stats
2W - 6L
1,439 SR
Queue Stats
14W - 28L
1,336 Elo+
Party 1
Geb
Geb
twistar_husse
Geb
Level 53
God Stats
1W - 4L
1,398 SR
Queue Stats
163W - 195L
1,401 Elo+
Party 1
Xbalanque
Xbalanque
vConfiance-
Xbalanque
Level 79
God Stats
0W - 2L
1,222 SR
Queue Stats
31W - 30L
1,457 Elo+
Party 3
Hun Batz
Hun Batz
vlCrunchy--
Hun Batz
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 21L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
TedOBear123
Bellona
11
6 / 0 / 2
7,091
709
5,924
4,536
2,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
deku231023
Fenrir
9
3 / 0 / 2
5,817
582
3,452
4,870
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 0 / 2
5,784
578
4,957
4,033
1,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
xAMIRx
Kuzenbo
9
1 / 0 / 3
5,614
561
3,245
5,738
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 1 / 3
6,188
619
3,400
4,805
1,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
IFlucke086
Persephone
8
0 / 2 / 0
4,683
468
1,454
4,036
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
llZOZU3Zll
Gilgamesh
6
0 / 6 / 0
3,972
397
1,797
7,583
2,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
0 / 1 / 1
4,977
498
2,652
6,960
3,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
vConfiance-
Xbalanque
8
1 / 3 / 0
4,979
498
4,037
6,483
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
vlCrunchy--
Hun Batz
9
0 / 2 / 0
5,176
518
1,475
7,635
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
14
Kills
1
1
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Persephone
IFlucke086
Persephone
0
2
0
0
W
Bellona
TedOBear123
Bellona
6
0
2
7
W
Fenrir
deku231023
Fenrir
3
0
2
4
W
1
0
2
2
L
Gilgamesh
llZOZU3Zll
Gilgamesh
0
6
0
0
L
0
1
1
0.5
L
Xbalanque
vConfiance-
Xbalanque
1
3
0
0.33
L
Hun Batz
vlCrunchy--
Hun Batz
0
2
0
0
W
Kuzenbo
xAMIRx
Kuzenbo
1
0
3
2.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,978
Damage
11,415
23,982
Taken
32,697
10,986
Mitigated
11,200
11,409
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
IFlucke086
Persephone
1,454
247
0
324
4,036
998
0
0
3,998
18,983
0
W
Bellona
TedOBear123
Bellona
5,924
1,480
0
2,142
4,536
2,651
231
50
4,189
0
30,334
W
Fenrir
deku231023
Fenrir
3,452
371
0
3,802
4,870
1,479
0
207
4,663
0
26,089
W
4,957
2,393
0
2,789
4,033
1,333
918
932
3,101
33,409
6,125
L
Gilgamesh
llZOZU3Zll
Gilgamesh
1,797
370
0
1,116
7,583
2,850
58
0
7,088
0
7,949
L
2,652
362
178
1,924
6,960
3,092
0
3,722
3,238
13,123
0
L
Xbalanque
vConfiance-
Xbalanque
4,037
2,257
0
2,257
6,483
1,538
0
2,848
3,635
0
29,409
L
Hun Batz
vlCrunchy--
Hun Batz
1,475
221
0
3,705
7,635
2,722
0
903
6,662
0
27,857
W
Kuzenbo
xAMIRx
Kuzenbo
3,245
1,239
0
1,742
5,738
3,868
162
1,259
4,441
10,765
0
W
3,400
1,279
0
934
4,805
1,655
405
1,566
3,185
0
33,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,494
Gold Earned
23,787
296
Minions Killed
198
0
Camps Cleared
0
1,031,741
Distance Traveled
956,041
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
4,683
468
40
4
0
195,212
0
W
Bellona
7,091
709
81
8
0
197,370
3
W
Fenrir
5,817
582
50
5
0
244,794
3
W
Sol
5,784
578
86
9
0
190,097
4
L
Gilgamesh
3,972
397
13
1
0
176,310
1
L
Geb
4,977
498
22
2
0
200,277
1
L
Xbalanque
4,979
498
53
5
0
178,527
2
L
Hun Batz
5,176
518
70
7
0
205,715
3
W
Kuzenbo
5,614
561
9
1
0
202,990
6
W
Neith
6,188
619
70
7
0
196,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role