Player Matchup

Sol
Sol
DarkSlayer13
Sol
Level 158
God Stats
3W - 1L
1,584 SR
Queue Stats
717W - 608L
1,649 Elo+
Party 1
Fenrir
Fenrir
Kareulie
Fenrir
Level 49
God Stats
6W - 0L
1,821 SR
Queue Stats
48W - 18L
1,735 Elo+
Party 1
Geb
Geb
SushiFlash
Geb
Level 92
God Stats
5W - 4L
1,605 SR
Queue Stats
361W - 304L
1,618 Elo+
Party 1
Mulan
Mulan
Talyrja
Mulan
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 18L
1,744 Elo+
Party 1
Ra
Ra
ikerjtm
Ra
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,840 Elo+
Party 1
Team Averages
Level 93
1,602 SR
1,717 Elo+

VS

Team Averages
Level 79
1,572 SR
1,555 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BlueIcee
Scylla
Level 108
God Stats
3W - 3L
1,517 SR
Queue Stats
20W - 6L
1,625 Elo+
Solo
Ganesha
Ganesha
GierigerGilbert
Ganesha
Level 98
God Stats
14W - 20L
1,417 SR
Queue Stats
472W - 498L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
HuGOD02
Sun Wukong
Level 40
God Stats
2W - 2L
1,799 SR
Queue Stats
53W - 45L
1,624 Elo+
Solo
Da Ji
Da Ji
NidArach
Da Ji
Level 38
God Stats
0W - 1L
1,625 SR
Queue Stats
11W - 15L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 9
9,363
669
12,129
7,160
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Kareulie
Fenrir
13
4 / 3 / 6
7,837
560
6,356
11,004
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 15
7,560
540
5,517
12,187
9,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mulan
Talyrja
Mulan
13
3 / 2 / 5
8,566
612
8,925
12,430
7,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
8 / 1 / 6
9,345
668
10,016
5,683
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 3 / 2
6,779
484
5,685
8,800
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
BlueIcee
Scylla
12
3 / 3 / 1
7,491
535
5,363
6,442
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 6 / 5
5,927
423
4,109
15,057
10,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
HuGOD02
Sun Wukong
14
3 / 3 / 1
8,240
589
9,018
12,694
6,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
NidArach
Da Ji
10
2 / 5 / 3
6,694
478
5,989
12,009
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
20
Kills
9
9
Deaths
20
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
3
2
0.67
L
Scylla
BlueIcee
Scylla
3
3
1
1.17
W
5
2
9
4.75
L
0
6
5
0.42
L
Sun Wukong
HuGOD02
Sun Wukong
3
3
1
1.17
W
Fenrir
Kareulie
Fenrir
4
3
6
2.33
L
Da Ji
NidArach
Da Ji
2
5
3
0.7
W
0
1
15
7.5
W
Mulan
Talyrja
Mulan
3
2
5
2.75
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,943
Damage
30,164
48,464
Taken
55,002
25,630
Mitigated
26,066
20,704
Healing
15,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,685
2,678
0
2,166
8,800
2,524
0
4,911
3,889
0
43,476
L
Scylla
BlueIcee
Scylla
5,363
503
0
880
6,442
2,000
0
4,103
2,296
40,172
0
W
12,129
7,372
0
3,344
7,160
2,322
2,823
841
6,253
76,791
0
L
4,109
860
190
2,698
15,057
10,501
0
11,222
3,721
12,268
0
L
Sun Wukong
HuGOD02
Sun Wukong
9,018
2,850
0
6,846
12,694
6,949
32
2,943
9,158
0
48,925
W
Fenrir
Kareulie
Fenrir
6,356
1,403
0
3,145
11,004
4,238
649
2,926
7,952
0
37,150
L
Da Ji
NidArach
Da Ji
5,989
849
0
2,772
12,009
4,092
0
5,210
6,711
0
31,738
W
5,517
1,427
1,064
2,768
12,187
9,110
0
2,694
9,347
20,896
0
W
Mulan
Talyrja
Mulan
8,925
1,925
0
6,091
12,430
7,914
901
490
11,327
1,999
40,490
W
10,016
951
1,678
2,614
5,683
2,046
573
2,195
3,367
67,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,671
Gold Earned
35,131
439
Minions Killed
371
0
Camps Cleared
0
1,442,508
Distance Traveled
1,293,164
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,779
484
103
7
0
239,262
3
L
Scylla
7,491
535
90
6
0
258,980
6
W
Sol
9,363
669
138
10
0
268,351
4
L
Ganesha
5,927
423
4
0
0
251,864
3
L
Sun Wukong
8,240
589
115
8
0
280,785
6
W
Fenrir
7,837
560
69
5
0
290,083
5
L
Da Ji
6,694
478
59
4
0
262,273
0
W
Geb
7,560
540
19
1
0
276,156
8
W
Mulan
8,566
612
99
7
0
293,691
2
W
Ra
9,345
668
114
8
0
314,227
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role