Player Matchup

Hercules
Hercules
BullvyeTheViking
Hercules
Level 123
God Stats
6W - 1L
1,781 SR
Queue Stats
406W - 368L
1,644 Elo+
Party 1
Thoth
Thoth
C0MBATEREAK
Thoth
Level 101
God Stats
3W - 1L
1,636 SR
Queue Stats
222W - 187L
1,601 Elo+
Party 2
Bacchus
Bacchus
CrusadeBreaker
Bacchus
Level 89
God Stats
10W - 8L
1,519 SR
Queue Stats
297W - 255L
1,659 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GamerGoo2
Ah Muzen Cab
Level 32
God Stats
1W - 0L
1,203 SR
Queue Stats
27W - 9L
1,735 Elo+
Party 1
Da Ji
Da Ji
Yomag
Da Ji
Level 129
God Stats
5W - 1L
1,820 SR
Queue Stats
107W - 103L
1,561 Elo+
Party 2
Team Averages
Level 95
1,592 SR
1,640 Elo+

VS

Team Averages
Level 50
1,414 SR
1,394 Elo+
Chernobog
Chernobog
Aurevoirz
Chernobog
Level 22
God Stats
1W - 5L
1,374 SR
Queue Stats
10W - 16L
1,375 Elo+
Party 3
Horus
Horus
Bl8zinChip
Horus
Level 23
God Stats
1W - 1L
1,577 SR
Queue Stats
5W - 9L
1,431 Elo+
Party 3
Da Ji
Da Ji
Kairzel
Da Ji
Level 27
God Stats
2W - 6L
1,401 SR
Queue Stats
14W - 23L
1,384 Elo+
Party 3
Aphrodite
Aphrodite
Whanny
Aphrodite
Level 148
God Stats
0W - 2L
1,236 SR
Queue Stats
14W - 21L
1,419 Elo+
Party 3
Hera
Hera
xLowercupidx
Hera
Level 29
God Stats
3W - 4L
1,485 SR
Queue Stats
21W - 33L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
7,157
651
4,914
7,105
5,694
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
7 / 1 / 3
6,860
624
5,821
2,515
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
4 / 1 / 12
6,614
601
5,485
5,451
3,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
GamerGoo2
Ah Muzen Cab
10
8 / 3 / 9
6,930
630
7,177
7,014
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
Yomag
Da Ji
12
7 / 1 / 4
7,045
640
5,061
6,039
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aurevoirz
Chernobog
8
1 / 6 / 3
5,412
492
2,372
6,317
1,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
8
3 / 7 / 1
6,157
560
2,398
9,080
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
Kairzel
Da Ji
9
1 / 5 / 3
5,927
539
2,868
8,511
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Whanny
Aphrodite
8
0 / 4 / 1
5,195
472
1,863
5,983
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 8 / 2
5,457
496
2,821
6,887
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
30
Kills
6
7
Deaths
30
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Aurevoirz
Chernobog
1
6
3
0.42
L
Horus
3
7
1
0.5
W
4
1
0
4
W
7
1
3
8.5
W
4
1
12
10
W
Ah Muzen Cab
GamerGoo2
Ah Muzen Cab
8
3
9
4.17
L
Da Ji
Kairzel
Da Ji
1
5
3
0.5
L
Aphrodite
Whanny
Aphrodite
0
4
1
0.13
W
Da Ji
Yomag
Da Ji
7
1
4
9
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,458
Damage
12,322
28,124
Taken
36,778
13,843
Mitigated
9,549
10,158
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Aurevoirz
Chernobog
2,372
1,301
0
701
6,317
1,094
0
2,047
4,250
0
13,618
L
Horus
2,398
1,369
131
528
9,080
3,467
0
4,264
4,750
0
11,750
W
4,914
896
0
2,377
7,105
5,694
0
1,863
5,242
0
39,796
W
5,821
95
0
588
2,515
602
366
328
2,113
30,806
0
W
5,485
1,379
251
2,078
5,451
3,252
92
810
4,579
22,334
0
W
Ah Muzen Cab
GamerGoo2
Ah Muzen Cab
7,177
3,794
0
2,196
7,014
2,149
198
1,091
5,857
0
32,091
L
Da Ji
Kairzel
Da Ji
2,868
443
0
2,165
8,511
2,116
0
2,128
6,327
0
23,278
L
Aphrodite
Whanny
Aphrodite
1,863
216
158
1,930
5,983
1,490
0
0
5,983
18,922
0
W
Da Ji
Yomag
Da Ji
5,061
1,197
0
2,668
6,039
2,146
0
342
5,649
0
37,699
L
2,821
837
0
706
6,887
1,382
0
2,501
4,162
20,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,606
Gold Earned
28,148
310
Minions Killed
182
0
Camps Cleared
0
1,120,721
Distance Traveled
1,060,517
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,412
492
26
2
0
209,639
0
L
Horus
6,157
560
21
2
0
215,003
3
W
Hercules
7,157
651
90
8
0
197,037
5
W
Thoth
6,860
624
70
6
0
242,288
3
W
Bacchus
6,614
601
32
3
0
223,608
2
W
Ah Muzen Cab
6,930
630
50
5
0
205,989
0
L
Da Ji
5,927
539
56
5
0
218,329
2
L
Aphrodite
5,195
472
40
4
0
211,873
2
W
Da Ji
7,045
640
68
6
0
251,799
3
L
Hera
5,457
496
39
4
0
205,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role