Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CharodeyKudesnik
Ah Muzen Cab
Level 18
God Stats
0W - 2L
1,251 SR
Queue Stats
3W - 6L
1,354 Elo+
Party 1
Neith
Neith
ChewyJokers
Neith
Level 65
God Stats
2W - 7L
1,255 SR
Queue Stats
158W - 205L
1,368 Elo+
Party 2
Fenrir
Fenrir
GGoBlin21Noob
Fenrir
Level 104
God Stats
5W - 6L
1,477 SR
Queue Stats
421W - 443L
1,371 Elo+
Solo
Nox
Nox
sun X upsilon
Nox
Level 65
God Stats
1W - 2L
1,273 SR
Queue Stats
61W - 75L
1,302 Elo+
Party 2
Team Averages
Level 63
1,351 SR
1,379 Elo+

VS

Team Averages
Level 72
1,536 SR
1,404 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Dewancory
Heimdallr
Level 84
God Stats
11W - 5L
1,719 SR
Queue Stats
225W - 235L
1,418 Elo+
Solo
Ganesha
Ganesha
lulo1903
Ganesha
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 38L
1,407 Elo+
Solo
Bellona
Bellona
mous-h
Bellona
Level 44
God Stats
6W - 12L
1,274 SR
Queue Stats
95W - 119L
1,311 Elo+
Solo
Ra
Ra
sai1930
Ra
Level 63
God Stats
3W - 0L
1,688 SR
Queue Stats
58W - 59L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 5 / 1
5,630
433
5,035
6,099
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
CharodeyKudesnik
Ah Muzen Cab
9
0 / 5 / 0
5,689
438
2,932
7,805
1,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 6 / 0
5,285
407
3,582
10,033
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 3 / 1
6,766
520
5,251
9,317
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 1
6,125
471
2,351
5,374
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
5 / 0 / 6
8,022
617
4,470
8,690
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Dewancory
Heimdallr
13
11 / 0 / 0
8,028
618
10,999
6,680
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
lulo1903
Ganesha
12
0 / 2 / 10
7,518
578
4,620
8,874
7,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
mous-h
Bellona
13
6 / 1 / 1
7,934
610
6,691
8,339
5,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 2
7,539
580
2,104
6,351
2,418
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
5
Kills
22
22
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
1
0.3
W
Ao Kuang
 
Ao Kuang
5
0
6
8
L
Ah Muzen Cab
CharodeyKudesnik
Ah Muzen Cab
0
5
0
0
L
1
6
0
0.17
W
Heimdallr
Dewancory
Heimdallr
11
0
0
11
L
3
3
1
1.17
W
Ganesha
lulo1903
Ganesha
0
2
10
2.5
W
Bellona
mous-h
Bellona
6
1
1
6.5
W
0
2
2
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,151
Damage
28,884
38,628
Taken
38,934
9,743
Mitigated
20,961
8,510
Healing
15,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,035
1,079
88
543
6,099
984
0
2,372
3,727
18,903
0
W
Ao Kuang
 
Ao Kuang
4,470
949
214
4,821
8,690
2,909
0
524
8,098
39,764
0
L
Ah Muzen Cab
CharodeyKudesnik
Ah Muzen Cab
2,932
587
0
1,436
7,805
1,937
0
604
7,201
0
26,386
L
3,582
824
0
2,539
10,033
1,884
0
2,889
7,144
0
22,141
W
Heimdallr
Dewancory
Heimdallr
10,999
4,946
0
2,286
6,680
2,337
1,698
1,664
4,918
0
48,019
L
5,251
1,336
0
3,404
9,317
3,180
0
2,442
6,875
0
31,558
W
Ganesha
lulo1903
Ganesha
4,620
192
0
2,448
8,874
7,576
329
1,870
6,702
29,688
0
W
Bellona
mous-h
Bellona
6,691
777
0
2,782
8,339
5,721
594
251
8,067
0
41,238
W
2,104
415
9
2,975
6,351
2,418
503
2,370
3,763
49,045
0
L
2,351
188
0
500
5,374
1,758
0
2,887
2,487
32,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,495
Gold Earned
39,041
283
Minions Killed
398
0
Camps Cleared
0
1,144,833
Distance Traveled
1,273,799
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,630
433
34
3
0
185,432
0
W
Ao Kuang
8,022
617
83
6
0
299,103
1
L
Ah Muzen Cab
5,689
438
58
4
0
206,757
0
L
Neith
5,285
407
53
4
0
252,401
0
W
Heimdallr
8,028
618
119
9
0
240,183
0
L
Fenrir
6,766
520
64
5
0
274,806
3
W
Ganesha
7,518
578
6
0
0
243,500
0
W
Bellona
7,934
610
87
7
0
256,705
0
W
Ra
7,539
580
103
8
0
234,308
1
L
Nox
6,125
471
74
6
0
225,437
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role