Player Matchup

Mulan
Mulan
OwOniichan
Mulan
Level 145
God Stats
2W - 0L
1,711 SR
Queue Stats
286W - 322L
1,559 Elo+
Solo
Nox
Nox
Tendoki
Nox
Level 48
God Stats
6W - 4L
1,680 SR
Queue Stats
36W - 44L
1,486 Elo+
Solo
Hachiman
Hachiman
sukmaboootey
Hachiman
Level 123
God Stats
74W - 57L
1,442 SR
Queue Stats
96W - 83L
1,586 Elo+
Solo
Team Averages
Level 105
1,611 SR
1,544 Elo+

VS

Team Averages
Level 76
1,649 SR
1,556 Elo+
Rama
Rama
Banshiiiii
Rama
Level 58
God Stats
2W - 3L
1,511 SR
Queue Stats
98W - 104L
1,398 Elo+
Party 1
Janus
Janus
USAWK
Janus
Level 156
God Stats
14W - 3L
1,936 SR
Queue Stats
266W - 73L
2,041 Elo+
Solo
Ymir
Ymir
lPapa Soapl
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
2 / 1 / 14
8,878
740
11,527
14,179
11,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
13
4 / 2 / 12
8,877
740
7,635
7,904
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
sukmaboootey
Hachiman
15
11 / 0 / 6
10,349
862
18,221
7,714
2,836
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 1
8,118
677
5,145
12,488
3,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
USAWK
Janus
12
0 / 3 / 3
7,890
658
10,558
11,213
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 0
7,837
653
2,092
17,358
10,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
17
Kills
3
3
Deaths
17
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
Mulan
2
1
14
9
W
Nox
4
2
12
5
L
Janus
USAWK
Janus
0
3
3
0.5
L
1
6
0
0.17
W
Hachiman
sukmaboootey
Hachiman
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,383
Damage
17,795
29,797
Taken
41,059
17,585
Mitigated
17,237
10,632
Healing
6,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,145
4,158
0
307
12,488
3,765
0
2,844
9,324
0
17,647
W
Mulan
11,527
1,757
285
5,352
14,179
11,802
369
5,873
7,898
3,530
23,583
W
Nox
7,635
635
146
1,578
7,904
2,947
650
3,281
4,469
41,544
0
L
Janus
USAWK
Janus
10,558
157
63
3,299
11,213
3,081
0
1,630
9,314
46,232
0
L
2,092
227
120
2,799
17,358
10,391
0
5,030
11,870
4,516
0
W
Hachiman
sukmaboootey
Hachiman
18,221
9,570
0
3,271
7,714
2,836
2,025
3,455
4,009
0
45,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,104
Gold Earned
23,845
166
Minions Killed
127
7
Camps Cleared
5
707,434
Distance Traveled
664,528
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,118
677
41
3
2
203,023
0
W
Mulan
8,878
740
42
4
1
253,186
4
W
Nox
8,877
740
60
5
4
217,646
4
L
Janus
7,890
658
83
7
3
260,061
3
L
Ymir
7,837
653
3
0
0
201,444
0
W
Hachiman
10,349
862
64
5
2
236,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role