Player Matchup

Kuzenbo
Kuzenbo
DrunknX1
Kuzenbo
Level 128
God Stats
24W - 38L
1,471 SR
Queue Stats
335W - 401L
1,538 Elo+
Party 2
Hou Yi
Hou Yi
Fitty-3I7
Hou Yi
Level 142
God Stats
1W - 1L
1,562 SR
Queue Stats
130W - 142L
1,539 Elo+
Party 2
Achilles
Achilles
Gustes-
Achilles
Level 129
God Stats
1W - 2L
1,548 SR
Queue Stats
396W - 478L
1,526 Elo+
Party 2
Discordia
Discordia
HugeryPenguin
Discordia
Level 121
God Stats
3W - 3L
1,661 SR
Queue Stats
74W - 72L
1,554 Elo+
Party 1
Fenrir
Fenrir
Wåsh
Fenrir
Level 132
God Stats
8W - 13L
1,548 SR
Queue Stats
307W - 333L
1,595 Elo+
Party 1
Team Averages
Level 130
1,558 SR
1,550 Elo+

VS

Team Averages
Level 119
1,754 SR
1,596 Elo+
Hel
Hel
LaneyKol
Hel
Level 143
God Stats
8W - 1L
1,950 SR
Queue Stats
255W - 129L
1,693 Elo+
Party 3
Camazotz
Camazotz
TheBeast
Camazotz
Level 155
God Stats
6W - 2L
1,757 SR
Queue Stats
84W - 38L
1,689 Elo+
Party 3
Thoth
Thoth
WAHOO2012
Thoth
Level 157
God Stats
2W - 1L
1,803 SR
Queue Stats
88W - 123L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
clerixx
Kuzenbo
Level 109
God Stats
1W - 1L
1,761 SR
Queue Stats
453W - 491L
1,507 Elo+
Party 4
Rama
Rama
suddwaki
Rama
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 60L
1,559 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DrunknX1
Kuzenbo
11
0 / 4 / 0
7,257
403
5,834
15,586
12,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Fitty-3I7
Hou Yi
16
1 / 4 / 0
9,644
536
7,682
12,773
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Gustes-
Achilles
15
2 / 4 / 1
9,170
509
11,375
17,539
12,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
HugeryPenguin
Discordia
12
1 / 7 / 0
7,510
417
5,851
8,701
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
Wåsh
Fenrir
13
2 / 6 / 2
8,426
468
5,394
14,463
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 5
10,973
610
15,134
16,168
12,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
TheBeast
Camazotz
18
10 / 0 / 7
11,116
618
17,573
18,636
7,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
WAHOO2012
Thoth
16
3 / 3 / 4
10,082
560
3,942
9,613
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
clerixx
Kuzenbo
14
1 / 0 / 10
9,420
523
3,966
12,084
12,872
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
18
5 / 1 / 1
11,397
633
6,373
12,408
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
6
Kills
24
25
Deaths
6
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DrunknX1
Kuzenbo
0
4
0
0
L
Hou Yi
Fitty-3I7
Hou Yi
1
4
0
0.25
L
Achilles
Gustes-
Achilles
2
4
1
0.63
L
Discordia
HugeryPenguin
Discordia
1
7
0
0.14
W
5
2
5
3.75
W
Camazotz
TheBeast
Camazotz
10
0
7
13.5
W
Thoth
WAHOO2012
Thoth
3
3
4
1.67
L
Fenrir
Wåsh
Fenrir
2
6
2
0.5
W
Kuzenbo
clerixx
Kuzenbo
1
0
10
6
W
Rama
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,136
Damage
46,988
69,062
Taken
68,909
36,751
Mitigated
40,650
17,949
Healing
38,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DrunknX1
Kuzenbo
5,834
2,239
693
2,591
15,586
12,995
0
5,792
9,577
25,974
0
L
Hou Yi
Fitty-3I7
Hou Yi
7,682
2,694
0
4,767
12,773
3,890
53
1,828
10,896
0
84,874
L
Achilles
Gustes-
Achilles
11,375
2,811
87
5,229
17,539
12,734
0
9,366
7,144
0
56,852
L
Discordia
HugeryPenguin
Discordia
5,851
102
0
429
8,701
1,902
0
2,355
6,301
41,181
0
W
15,134
2,030
2,555
9,483
16,168
12,810
1,055
1,775
13,553
68,730
0
W
Camazotz
TheBeast
Camazotz
17,573
5,606
0
8,264
18,636
7,823
1,320
3,022
15,132
0
96,317
W
Thoth
WAHOO2012
Thoth
3,942
276
99
2,931
9,613
3,386
1,669
3,204
6,207
69,794
0
L
Fenrir
Wåsh
Fenrir
5,394
1,313
0
4,153
14,463
5,230
0
2,345
12,027
0
49,613
W
Kuzenbo
clerixx
Kuzenbo
3,966
1,644
2,585
3,807
12,084
12,872
15
2,331
9,532
20,085
0
W
Rama
6,373
5,178
0
8,354
12,408
3,759
2,074
863
11,519
0
97,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,007
Gold Earned
52,988
505
Minions Killed
619
0
Camps Cleared
0
1,688,201
Distance Traveled
1,816,509
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,257
403
37
2
0
344,520
5
L
Hou Yi
9,644
536
159
9
0
302,537
1
L
Achilles
9,170
509
122
7
0
381,362
1
L
Discordia
7,510
417
101
6
0
294,154
7
W
Hel
10,973
610
129
7
0
360,738
3
W
Camazotz
11,116
618
138
8
0
442,739
4
W
Thoth
10,082
560
154
9
0
327,886
7
L
Fenrir
8,426
468
86
5
0
365,628
6
W
Kuzenbo
9,420
523
22
1
0
373,497
6
W
Rama
11,397
633
176
10
0
311,649
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role