Player Matchup

Mulan
Mulan
LtBear5890
Mulan
Level 42
God Stats
0W - 1L
1,539 SR
Queue Stats
35W - 48L
1,278 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RaiderDragneel
Tsukuyomi
Level 60
God Stats
4W - 4L
1,591 SR
Queue Stats
78W - 97L
1,362 Elo+
Party 1
Agni
Agni
truthnottold
Agni
Level 40
God Stats
55W - 75L
1,450 SR
Queue Stats
162W - 211L
1,340 Elo+
Solo
Team Averages
Level 47
1,527 SR
1,327 Elo+

VS

Team Averages
Level 70
1,433 SR
1,365 Elo+
Medusa
Medusa
Pwhillip
Medusa
Level 39
God Stats
7W - 15L
1,255 SR
Queue Stats
22W - 32L
1,291 Elo+
Solo
Scylla
Scylla
X_MIAMI_DUD3_X
Scylla
Level 102
God Stats
4W - 3L
1,544 SR
Queue Stats
59W - 46L
1,420 Elo+
Solo
Mulan
Mulan
punisher1266
Mulan
Level 68
God Stats
5W - 5L
1,500 SR
Queue Stats
106W - 123L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
0 / 5 / 4
8,473
530
8,596
16,774
9,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
RaiderDragneel
Tsukuyomi
13
5 / 7 / 1
9,961
623
10,510
14,333
5,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 3
9,115
570
10,065
11,466
5,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Pwhillip
Medusa
14
2 / 3 / 9
10,418
651
9,085
10,360
3,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
8 / 3 / 5
11,231
702
13,723
9,103
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
5 / 0 / 10
11,146
697
12,414
14,677
11,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
15
15
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
5
4
0.4
W
Medusa
Pwhillip
Medusa
2
3
9
2.17
L
Tsukuyomi
RaiderDragneel
Tsukuyomi
5
7
1
0.79
W
8
3
5
3.5
W
5
0
10
10
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,171
Damage
35,222
42,573
Taken
34,140
19,787
Mitigated
17,245
7,956
Healing
8,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
8,596
1,589
45
2,804
16,774
9,584
0
6,960
9,481
0
18,014
W
Medusa
Pwhillip
Medusa
9,085
2,910
190
1,485
10,360
3,534
1,160
3,880
6,326
0
38,918
L
Tsukuyomi
RaiderDragneel
Tsukuyomi
10,510
2,482
0
1,554
14,333
5,067
47
6,005
7,983
0
32,783
W
13,723
1,260
96
1,509
9,103
2,410
822
1,372
7,591
34,216
0
W
12,414
1,468
800
4,899
14,677
11,301
279
5,074
9,355
4,411
25,876
L
10,065
859
700
2,853
11,466
5,136
116
2,762
8,425
33,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,549
Gold Earned
32,795
131
Minions Killed
155
5
Camps Cleared
7
744,336
Distance Traveled
904,439
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,473
530
22
1
1
242,268
1
W
Medusa
10,418
651
64
4
3
305,681
3
L
Tsukuyomi
9,961
623
53
3
0
259,420
0
W
Scylla
11,231
702
44
3
3
286,704
6
W
Mulan
11,146
697
47
3
1
312,054
4
L
Agni
9,115
570
56
4
4
242,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role