Player Matchup

Nemesis
Nemesis
BeatinCheeks981
Nemesis
Level 46
God Stats
2W - 1L
1,745 SR
Queue Stats
37W - 20L
1,677 Elo+
Solo
Mulan
Mulan
ChewingJudas
Mulan
Level 67
God Stats
6W - 3L
1,616 SR
Queue Stats
39W - 22L
1,574 Elo+
Party 3
Hachiman
Hachiman
LightKarakuri
Hachiman
Level 149
God Stats
3W - 2L
1,699 SR
Queue Stats
37W - 24L
1,527 Elo+
Party 3
Sobek
Sobek
MiniNinja66
Sobek
Level 44
God Stats
2W - 1L
1,865 SR
Queue Stats
17W - 11L
1,377 Elo+
Party 3
Discordia
Discordia
TheGibby
Discordia
Level 73
God Stats
1W - 0L
1,814 SR
Queue Stats
20W - 15L
1,565 Elo+
Party 3
Team Averages
Level 76
1,748 SR
1,544 Elo+

VS

Team Averages
Level 54
1,556 SR
1,524 Elo+
Cthulhu
Cthulhu
KanadeWhite
Cthulhu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 50L
1,554 Elo+
Party 2
Thoth
Thoth
Meatymyths
Thoth
Level 46
God Stats
1W - 3L
1,498 SR
Queue Stats
114W - 91L
1,552 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sonny59722
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,728 SR
Queue Stats
10W - 9L
1,529 Elo+
Party 2
Chaac
Chaac
daltonlrose
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
meshidarn
Tsukuyomi
Level 44
God Stats
16W - 5L
1,555 SR
Queue Stats
39W - 32L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 9
11,602
645
15,916
14,377
6,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
9 / 0 / 6
10,606
589
16,128
13,873
12,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
LightKarakuri
Hachiman
15
2 / 1 / 4
9,235
513
9,659
8,964
3,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 11
8,743
486
5,853
13,627
15,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
TheGibby
Discordia
16
5 / 2 / 4
10,250
569
8,484
7,728
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KanadeWhite
Cthulhu
10
0 / 3 / 2
6,982
388
8,536
16,577
17,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
15
4 / 7 / 0
9,277
515
7,228
12,317
3,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Sonny59722
Ah Muzen Cab
11
2 / 6 / 1
7,520
418
7,716
10,101
3,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 0
7,507
417
4,357
14,385
9,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
meshidarn
Tsukuyomi
11
0 / 8 / 1
7,172
398
6,675
13,640
7,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
30
Kills
6
6
Deaths
30
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
13
2
9
8.75
W
9
0
6
12
L
Cthulhu
KanadeWhite
Cthulhu
0
3
2
0.33
W
Hachiman
LightKarakuri
Hachiman
2
1
4
4
L
Thoth
4
7
0
0.57
W
1
1
11
6.5
L
Ah Muzen Cab
Sonny59722
Ah Muzen Cab
2
6
1
0.42
W
Discordia
TheGibby
Discordia
5
2
4
3.5
L
0
6
0
0
L
Tsukuyomi
meshidarn
Tsukuyomi
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,040
Damage
34,512
58,569
Taken
67,020
41,204
Mitigated
42,177
13,707
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,916
6,690
0
1,642
14,377
6,681
0
3,681
10,696
0
99,630
W
16,128
3,163
0
5,411
13,873
12,346
1,065
1,971
11,902
5,417
65,611
L
Cthulhu
KanadeWhite
Cthulhu
8,536
828
287
1,355
16,577
17,096
0
5,811
10,543
23,819
0
W
Hachiman
LightKarakuri
Hachiman
9,659
4,646
0
2,061
8,964
3,661
210
2,599
6,365
0
70,155
L
Thoth
7,228
110
82
2,323
12,317
3,674
0
2,215
9,718
54,369
0
W
5,853
599
0
3,326
13,627
15,665
0
3,686
9,941
10,972
0
L
Ah Muzen Cab
Sonny59722
Ah Muzen Cab
7,716
2,278
0
1,486
10,101
3,722
0
3,730
6,315
0
44,312
W
Discordia
TheGibby
Discordia
8,484
630
0
1,267
7,728
2,851
797
3,827
3,901
53,929
0
L
4,357
1,224
0
3,191
14,385
9,855
0
432
13,935
0
42,584
L
Tsukuyomi
meshidarn
Tsukuyomi
6,675
1,160
0
1,301
13,640
7,830
0
2,695
10,855
0
39,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,436
Gold Earned
38,458
554
Minions Killed
374
0
Camps Cleared
0
1,799,940
Distance Traveled
1,707,368
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,602
645
123
7
0
388,486
5
W
Mulan
10,606
589
124
7
0
353,317
3
L
Cthulhu
6,982
388
24
1
0
381,412
0
W
Hachiman
9,235
513
161
9
0
339,024
6
L
Thoth
9,277
515
101
6
0
296,540
6
W
Sobek
8,743
486
26
1
0
370,912
7
L
Ah Muzen Cab
7,520
418
91
5
0
323,677
3
W
Discordia
10,250
569
120
7
0
348,201
2
L
Chaac
7,507
417
85
5
0
349,746
0
L
Tsukuyomi
7,172
398
73
4
0
355,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role