Player Matchup

Athena
Athena
Silver I
Kiraish3r3
Athena
Silver I
Level 65
God Stats
6W - 3L
1,575 SR
Queue Stats
63W - 63L
1,254 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Orion222
Gilgamesh
Silver II
Level 119
God Stats
1W - 1L
1,304 SR
Queue Stats
14W - 17L
1,424 MMR
Solo
Ullr
Ullr
Gold IV
Vizart
Ullr
Gold IV
Level 160
God Stats
5W - 5L
1,296 SR
Queue Stats
394W - 394L
1,492 MMR
Solo
Izanami
Izanami
Gold V
Æstrøm
Izanami
Gold V
Level 158
God Stats
4W - 4L
1,586 SR
Queue Stats
64W - 66L
1,247 MMR
Solo
Zeus
Zeus
Gold I
殇認瓜皮
Zeus
Gold I
Level 160
God Stats
101W - 89L
1,578 SR
Queue Stats
448W - 476L
1,498 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,468 SR
1,383 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,502 SR
1,419 MMR
Cliodhna
Cliodhna
Platinum III
 
Cliodhna
Platinum III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold II
 
Cupid
Gold II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
 
Kumbhakarna
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold V
Anachim5
Sol
Gold V
Level 152
God Stats
2W - 7L
1,481 SR
Queue Stats
166W - 176L
1,481 MMR
Solo
Bellona
Bellona
Silver II
konata1112
Bellona
Silver II
Level 85
God Stats
58W - 54L
1,529 SR
Queue Stats
152W - 167L
1,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kiraish3r3
Athena
14
1 / 1 / 11
8,428
468
5,274
16,024
15,640
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Orion222
Gilgamesh
16
2 / 1 / 3
9,597
533
8,706
11,802
12,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
Vizart
Ullr
16
5 / 3 / 7
10,401
578
8,755
13,438
6,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Æstrøm
Izanami
18
8 / 1 / 2
11,106
617
9,745
11,052
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 1 / 9
10,625
590
13,855
8,864
3,216
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
GebMulan

VS

Bans
TsukuyomiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
4 / 5 / 2
9,867
548
7,561
11,529
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cupid
 
Cupid
16
0 / 4 / 1
9,139
508
5,218
11,534
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
 
Kumbhakarna
13
2 / 5 / 1
8,732
485
4,049
14,738
9,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 6 / 1
8,598
478
6,920
12,652
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
konata1112
Bellona
16
1 / 3 / 1
9,432
524
7,616
14,022
13,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
23
Kills
7
7
Deaths
23
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
5
2
1
L
Cupid
 
Cupid
0
4
1
0.13
L
Kumbhakarna
 
Kumbhakarna
2
5
1
0.5
L
0
6
1
0.08
W
Athena
Kiraish3r3
Athena
1
1
11
6.5
W
Gilgamesh
Orion222
Gilgamesh
2
1
3
3.5
W
Ullr
Vizart
Ullr
5
3
7
2.83
L
Bellona
konata1112
Bellona
1
3
1
0.5
W
Izanami
Æstrøm
Izanami
8
1
2
9
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,335
Damage
31,364
61,180
Taken
64,475
41,738
Mitigated
32,810
17,612
Healing
20,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,561
1,114
0
3,578
11,529
3,666
0
2,910
8,619
0
63,383
L
Cupid
 
Cupid
5,218
2,811
312
4,471
11,534
2,759
0
824
10,710
0
74,562
L
Kumbhakarna
 
Kumbhakarna
4,049
293
1,394
2,242
14,738
9,776
0
6,869
7,869
14,880
0
L
6,920
2,030
0
3,511
12,652
3,401
0
6,796
5,856
62,402
0
W
Athena
Kiraish3r3
Athena
5,274
1,931
1,268
2,739
16,024
15,640
46
3,880
12,144
25,005
0
W
Gilgamesh
Orion222
Gilgamesh
8,706
1,968
0
2,647
11,802
12,889
177
823
10,979
0
62,400
W
Ullr
Vizart
Ullr
8,755
3,834
0
3,463
13,438
6,122
1,561
3,462
9,976
0
79,278
L
Bellona
konata1112
Bellona
7,616
3,129
0
4,836
14,022
13,208
26
1,730
12,292
0
65,363
W
Izanami
Æstrøm
Izanami
9,745
6,264
0
4,626
11,052
3,871
1,092
1,009
10,043
0
103,760
W
13,855
1,174
0
2,869
8,864
3,216
0
4,120
4,744
71,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,157
Gold Earned
45,768
578
Minions Killed
585
0
Camps Cleared
0
1,740,497
Distance Traveled
1,657,416
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,867
548
117
7
0
384,433
3
L
Cupid
9,139
508
146
8
0
326,887
3
L
Kumbhakarna
8,732
485
21
1
0
315,696
3
L
Sol
8,598
478
136
8
0
299,316
1
W
Athena
8,428
468
31
2
0
386,438
6
W
Gilgamesh
9,597
533
129
7
0
361,517
5
W
Ullr
10,401
578
126
7
0
338,150
5
L
Bellona
9,432
524
165
9
0
331,084
8
W
Izanami
11,106
617
157
9
0
316,748
3
W
Zeus
10,625
590
135
8
0
337,644
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role