Player Matchup

Neith
Neith
Hountaria
Neith
Level 149
God Stats
3W - 2L
1,652 SR
Queue Stats
47W - 51L
1,510 Elo+
Solo
Achilles
Achilles
LarryCeleb
Achilles
Level 148
God Stats
2W - 2L
1,306 SR
Queue Stats
48W - 49L
1,539 Elo+
Solo
Cthulhu
Cthulhu
LustW0rthy
Cthulhu
Level 65
God Stats
20W - 11L
1,524 SR
Queue Stats
123W - 98L
1,582 Elo+
Solo
Olorun
Olorun
Rasca_y_Gana_Pan
Olorun
Level 39
God Stats
2W - 2L
1,121 SR
Queue Stats
12W - 7L
1,502 Elo+
Solo
The Morrigan
The Morrigan
noseand
The Morrigan
Level 105
God Stats
3W - 0L
1,775 SR
Queue Stats
98W - 67L
1,648 Elo+
Solo
Team Averages
Level 101
1,476 SR
1,556 Elo+

VS

Team Averages
Level 62
1,375 SR
1,559 Elo+
Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DamonH2501
Merlin
Level 30
God Stats
0W - 3L
1,260 SR
Queue Stats
61W - 62L
1,617 Elo+
Party 1
Mercury
Mercury
Mackdaddy419
Mercury
Level 94
God Stats
1W - 6L
1,295 SR
Queue Stats
260W - 235L
1,550 Elo+
Solo
Khepri
Khepri
Meellooo
Khepri
Level 37
God Stats
1W - 6L
1,296 SR
Queue Stats
87W - 89L
1,511 Elo+
Solo
King Arthur
King Arthur
Merasmusss
King Arthur
Level 29
God Stats
4W - 4L
1,523 SR
Queue Stats
56W - 52L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hountaria
Neith
11
2 / 1 / 11
7,152
596
7,758
5,619
2,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
LarryCeleb
Achilles
12
3 / 0 / 0
6,974
581
6,420
9,250
5,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
LustW0rthy
Cthulhu
11
4 / 2 / 8
6,890
574
4,002
9,198
4,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 2 / 6
6,842
570
6,356
9,446
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
noseand
The Morrigan
14
8 / 0 / 6
8,096
675
5,089
4,162
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 4 / 2
5,755
480
5,168
6,764
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
DamonH2501
Merlin
11
3 / 4 / 0
6,785
565
4,574
6,173
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Mackdaddy419
Mercury
9
0 / 4 / 3
5,642
470
3,046
6,984
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Meellooo
Khepri
8
0 / 5 / 3
5,291
441
1,499
9,643
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Merasmusss
King Arthur
11
0 / 4 / 0
6,158
513
6,103
10,922
5,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
21
Kills
4
5
Deaths
21
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
2
0.5
L
Merlin
DamonH2501
Merlin
3
4
0
0.75
W
Neith
Hountaria
Neith
2
1
11
7.5
W
Achilles
LarryCeleb
Achilles
3
0
0
3
W
Cthulhu
LustW0rthy
Cthulhu
4
2
8
4
L
Mercury
Mackdaddy419
Mercury
0
4
3
0.38
L
Khepri
Meellooo
Khepri
0
5
3
0.3
L
King Arthur
Merasmusss
King Arthur
0
4
0
0
W
4
2
6
3.5
W
The Morrigan
noseand
The Morrigan
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,625
Damage
20,390
37,675
Taken
40,486
17,573
Mitigated
16,098
17,393
Healing
9,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,168
1,672
0
2,055
6,764
2,229
0
3,641
3,123
31,041
4,216
L
Merlin
DamonH2501
Merlin
4,574
365
0
1,231
6,173
1,935
0
3,798
2,375
41,466
0
W
Neith
Hountaria
Neith
7,758
2,594
0
1,499
5,619
2,174
416
569
5,008
0
43,755
W
Achilles
LarryCeleb
Achilles
6,420
1,684
0
4,646
9,250
5,801
344
0
8,652
1,056
38,239
W
Cthulhu
LustW0rthy
Cthulhu
4,002
528
1,705
2,573
9,198
4,928
368
3,980
5,218
14,208
0
L
Mercury
Mackdaddy419
Mercury
3,046
525
0
2,252
6,984
1,913
0
1,207
5,777
0
23,213
L
Khepri
Meellooo
Khepri
1,499
122
0
749
9,643
4,882
0
5,443
4,200
9,189
0
L
King Arthur
Merasmusss
King Arthur
6,103
1,741
0
2,828
10,922
5,139
0
1,105
9,069
0
39,606
W
6,356
3,635
401
4,037
9,446
3,228
379
5,366
4,080
48,160
0
W
The Morrigan
noseand
The Morrigan
5,089
1,416
0
2,532
4,162
1,442
323
708
3,454
46,634
885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,954
Gold Earned
29,631
377
Minions Killed
291
0
Camps Cleared
0
1,164,178
Distance Traveled
1,148,602
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,755
480
56
5
0
225,459
1
L
Merlin
6,785
565
83
7
0
202,591
4
W
Neith
7,152
596
83
7
0
239,012
1
W
Achilles
6,974
581
80
7
0
231,036
5
W
Cthulhu
6,890
574
13
1
0
229,906
1
L
Mercury
5,642
470
57
5
0
280,467
0
L
Khepri
5,291
441
14
1
0
231,575
2
L
King Arthur
6,158
513
81
7
0
208,510
3
W
Olorun
6,842
570
91
8
0
200,238
1
W
The Morrigan
8,096
675
110
9
0
263,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role