Player Matchup

Morgan Le Fay
Morgan Le Fay
Atomic-justice2
Morgan Le Fay
Level 113
God Stats
0W - 3L
1,273 SR
Queue Stats
1,541W - 1,534L
1,438 Elo+
Solo
Merlin
Merlin
CHEEKXCL4PPR
Merlin
Level 83
God Stats
43W - 26L
1,637 SR
Queue Stats
66W - 56L
1,581 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JhoanTg
Ah Muzen Cab
Level 87
God Stats
13W - 11L
1,502 SR
Queue Stats
591W - 638L
1,386 Elo+
Solo
He Bo
He Bo
dombani
He Bo
Level 69
God Stats
0W - 1L
1,278 SR
Queue Stats
5W - 18L
1,302 Elo+
Solo
Anhur
Anhur
xoxogothy
Anhur
Level 116
God Stats
3W - 5L
1,459 SR
Queue Stats
383W - 370L
1,481 Elo+
Solo
Team Averages
Level 94
1,430 SR
1,438 Elo+

VS

Team Averages
Level 135
1,572 SR
1,462 Elo+
Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Mac23407
Tiamat
Level 108
God Stats
3W - 1L
1,431 SR
Queue Stats
54W - 50L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
SOCRAM7
Tsukuyomi
Level 157
God Stats
10W - 5L
1,588 SR
Queue Stats
575W - 620L
1,442 Elo+
Solo
Agni
Agni
johnny12093
Agni
Level 124
God Stats
8W - 6L
1,572 SR
Queue Stats
199W - 222L
1,470 Elo+
Solo
Sylvanus
Sylvanus
qabalah777
Sylvanus
Level 127
God Stats
1W - 0L
1,767 SR
Queue Stats
3W - 2L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Atomic-justice2
Morgan Le Fay
16
3 / 1 / 5
10,077
916
8,073
7,542
2,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
16
4 / 1 / 5
10,779
980
19,544
11,541
3,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
JhoanTg
Ah Muzen Cab
16
1 / 8 / 7
9,835
894
10,936
14,963
4,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
dombani
He Bo
16
1 / 8 / 8
9,814
892
6,661
14,776
4,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
xoxogothy
Anhur
16
1 / 1 / 6
10,031
912
3,792
5,045
1,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

141

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
3 / 3 / 9
10,901
991
8,170
8,846
3,990
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Mac23407
Tiamat
17
4 / 1 / 7
11,136
1,012
7,020
4,946
5,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
SOCRAM7
Tsukuyomi
17
4 / 3 / 7
10,468
952
13,341
13,193
6,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 0 / 9
10,827
984
13,759
9,379
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
qabalah777
Sylvanus
17
2 / 3 / 8
10,315
938
5,588
18,763
13,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
10
Kills
19
19
Deaths
10
31
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
3
9
2.5
L
Morgan Le Fay
Atomic-justice2
Morgan Le Fay
3
1
5
5.5
L
Merlin
4
1
5
6.5
L
Ah Muzen Cab
JhoanTg
Ah Muzen Cab
1
8
7
0.56
W
Tiamat
Mac23407
Tiamat
4
1
7
7.5
W
Tsukuyomi
SOCRAM7
Tsukuyomi
4
3
7
2.5
L
He Bo
dombani
He Bo
1
8
8
0.63
W
6
0
9
10.5
W
Sylvanus
qabalah777
Sylvanus
2
3
8
2
L
Anhur
xoxogothy
Anhur
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,006
Damage
47,878
53,867
Taken
55,127
17,329
Mitigated
33,172
4,379
Healing
13,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,170
5,292
0
250
8,846
3,990
0
4,843
4,003
0
32,267
L
Morgan Le Fay
Atomic-justice2
Morgan Le Fay
8,073
600
0
1,616
7,542
2,758
0
3,561
3,817
15,275
0
L
Merlin
19,544
169
150
731
11,541
3,887
0
4,382
6,985
36,814
0
L
Ah Muzen Cab
JhoanTg
Ah Muzen Cab
10,936
4,122
0
1,599
14,963
4,834
0
7,468
7,373
0
24,415
W
Tiamat
Mac23407
Tiamat
7,020
422
0
1,120
4,946
5,475
0
3,492
1,454
31,860
0
W
Tsukuyomi
SOCRAM7
Tsukuyomi
13,341
3,298
0
1,617
13,193
6,210
0
9,176
4,017
0
22,393
L
He Bo
dombani
He Bo
6,661
0
0
0
14,776
4,318
0
8,649
6,039
14,356
0
W
13,759
37
0
453
9,379
3,500
0
5,670
3,709
31,796
0
W
Sylvanus
qabalah777
Sylvanus
5,588
1,392
3,030
7,259
18,763
13,997
0
11,097
7,666
15,565
0
L
Anhur
xoxogothy
Anhur
3,792
2,553
0
283
5,045
1,532
0
1,697
3,286
0
32,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,536
Gold Earned
53,647
172
Minions Killed
238
3
Camps Cleared
11
909,507
Distance Traveled
1,028,312
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,901
991
79
7
6
191,817
1
L
Morgan Le Fay
10,077
916
17
2
1
170,063
0
L
Merlin
10,779
980
35
3
2
216,331
0
L
Ah Muzen Cab
9,835
894
30
3
0
146,561
1
W
Tiamat
11,136
1,012
62
6
2
207,826
1
W
Tsukuyomi
10,468
952
23
2
2
211,690
1
L
He Bo
9,814
892
29
3
0
195,353
1
W
Agni
10,827
984
50
5
0
230,498
0
W
Sylvanus
10,315
938
24
2
1
186,481
0
L
Anhur
10,031
912
61
6
0
181,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role