Player Matchup

Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
EganBlackHawk
Mulan
Level 51
God Stats
9W - 10L
1,536 SR
Queue Stats
117W - 95L
1,586 Elo+
Solo
Mercury
Mercury
Ty1296
Mercury
Level 47
God Stats
2W - 0L
1,847 SR
Queue Stats
79W - 95L
1,458 Elo+
Solo
Zeus
Zeus
blephegor
Zeus
Level 126
God Stats
4W - 4L
1,565 SR
Queue Stats
299W - 293L
1,577 Elo+
Solo
Cupid
Cupid
deadlyizgawd
Cupid
Level 124
God Stats
3W - 2L
1,365 SR
Queue Stats
9W - 11L
1,413 Elo+
Solo
Team Averages
Level 91
1,563 SR
1,507 Elo+

VS

Team Averages
Level 62
1,593 SR
1,375 Elo+
King Arthur
King Arthur
AndjitoFightYou
King Arthur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 60L
1,219 Elo+
Party 1
Baron Samedi
Baron Samedi
Ninoveca
Baron Samedi
Level 21
God Stats
2W - 3L
1,620 SR
Queue Stats
19W - 51L
1,207 Elo+
Party 1
Awilix
Awilix
TenYrOldGirl
Awilix
Level 127
God Stats
7W - 7L
1,614 SR
Queue Stats
140W - 143L
1,562 Elo+
Solo
Khepri
Khepri
TiltedTrip
Khepri
Level 25
God Stats
9W - 7L
1,661 SR
Queue Stats
24W - 34L
1,429 Elo+
Party 2
Izanami
Izanami
tonytwodoonger
Izanami
Level 95
God Stats
14W - 11L
1,570 SR
Queue Stats
532W - 550L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
2 / 4 / 12
10,696
509
6,652
16,688
14,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
4 / 4 / 6
11,752
560
11,064
14,167
9,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Ty1296
Mercury
17
5 / 2 / 5
11,207
534
11,614
15,628
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
19
9 / 3 / 3
12,466
594
19,777
7,879
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 4 / 0
11,201
533
10,373
16,772
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AndjitoFightYou
King Arthur
13
1 / 8 / 1
7,944
378
3,191
16,757
10,918
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Ninoveca
Baron Samedi
13
2 / 6 / 2
8,234
392
2,952
11,178
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
17
6 / 6 / 3
10,499
500
13,701
17,846
6,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
TiltedTrip
Khepri
14
0 / 3 / 6
9,182
437
4,605
17,074
17,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 3 / 1
10,566
503
16,325
12,823
5,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
26
Kills
17
17
Deaths
26
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
4
12
2
L
King Arthur
AndjitoFightYou
King Arthur
1
8
1
0.19
W
4
4
6
1.75
L
Baron Samedi
Ninoveca
Baron Samedi
2
6
2
0.5
L
Awilix
6
6
3
1.25
L
Khepri
TiltedTrip
Khepri
0
3
6
1
W
Mercury
Ty1296
Mercury
5
2
5
3.75
W
Zeus
9
3
3
3.5
W
6
4
0
1.5
L
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,480
Damage
40,774
71,134
Taken
75,678
39,891
Mitigated
44,310
19,604
Healing
16,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,652
2,552
0
2,048
16,688
14,640
409
3,039
13,649
33,884
0
L
King Arthur
AndjitoFightYou
King Arthur
3,191
965
0
1,315
16,757
10,918
0
2,486
13,651
0
23,107
W
11,064
2,083
0
4,895
14,167
9,882
90
735
13,432
4,005
69,240
L
Baron Samedi
Ninoveca
Baron Samedi
2,952
431
166
1,070
11,178
3,878
442
4,886
6,292
28,376
0
L
Awilix
13,701
6,505
0
4,328
17,846
6,884
0
7,781
9,856
0
77,161
L
Khepri
TiltedTrip
Khepri
4,605
562
266
5,842
17,074
17,186
0
6,174
10,900
24,142
0
W
Mercury
Ty1296
Mercury
11,614
5,631
0
5,328
15,628
5,451
260
1,386
14,242
0
78,770
W
Zeus
19,777
3,497
0
911
7,879
5,846
1,004
555
7,324
95,506
0
W
10,373
6,114
84
6,338
16,772
4,072
688
2,021
14,751
0
66,103
L
16,325
10,076
0
3,770
12,823
5,444
1,298
5,487
7,336
0
101,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,322
Gold Earned
46,425
555
Minions Killed
428
0
Camps Cleared
0
2,041,885
Distance Traveled
1,960,146
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,696
509
49
2
0
420,855
2
L
King Arthur
7,944
378
43
2
0
379,734
1
W
Mulan
11,752
560
151
7
0
395,548
5
L
Baron Samedi
8,234
392
51
2
0
300,885
4
L
Awilix
10,499
500
118
6
0
456,609
5
L
Khepri
9,182
437
32
2
0
419,070
3
W
Mercury
11,207
534
115
5
0
464,618
3
W
Zeus
12,466
594
143
7
0
385,106
6
W
Cupid
11,201
533
97
5
0
375,758
0
L
Izanami
10,566
503
184
9
0
403,848
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role