Player Matchup

Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Masters
Doyyah
Terra
Masters
Level 124
God Stats
5W - 2L
1,815 SR
Queue Stats
465W - 445L
2,429 MMR
Solo
Vulcan
Vulcan
Diamond V
FatHughHefner
Vulcan
Diamond V
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 13L
2,463 MMR
Party 2
Set
Set
Masters
YoUr Demise7843
Set
Masters
Level 155
God Stats
22W - 14L
1,677 SR
Queue Stats
999W - 984L
2,410 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
Čhowder
Gilgamesh
Diamond II
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 68L
2,496 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,598 SR
2,260 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,612 SR
2,282 MMR
Khepri
Khepri
Diamond I
 
Khepri
Diamond I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond V
Im JoIIy
Mulan
Diamond V
Level 146
God Stats
1W - 1L
1,745 SR
Queue Stats
73W - 46L
2,330 MMR
Solo
Thanatos
Thanatos
Masters
SES44
Thanatos
Masters
Level 155
God Stats
47W - 56L
1,590 SR
Queue Stats
1,237W - 1,206L
2,516 MMR
Solo
Ra
Ra
Masters
ShockdoesGaming
Ra
Masters
Level 129
God Stats
3W - 6L
1,560 SR
Queue Stats
538W - 504L
2,549 MMR
Party 1
Skadi
Skadi
Masters
TxicButtercup
Skadi
Masters
Level 146
God Stats
413W - 351L
1,665 SR
Queue Stats
1,087W - 1,072L
2,513 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 1 / 2
8,384
599
3,052
4,786
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
Doyyah
Terra
12
3 / 0 / 9
7,832
559
3,357
9,059
7,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
4 / 1 / 5
8,546
610
12,046
6,411
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 1 / 9
8,352
597
9,427
12,143
7,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Čhowder
Gilgamesh
14
7 / 0 / 7
8,594
614
10,455
10,182
5,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
GebLokiZeusFreya

VS

Bans
Ah Muzen CabOdinBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 3 / 1
6,342
453
1,038
6,556
5,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Im JoIIy
Mulan
13
0 / 3 / 1
7,724
552
10,653
12,613
7,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
SES44
Thanatos
15
3 / 4 / 0
8,358
597
6,568
12,822
4,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 1
6,776
484
2,899
7,588
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 2
6,627
473
5,425
7,834
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
18
Kills
3
3
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
2
2
L
Khepri
 
Khepri
0
3
1
0.17
W
Terra
Doyyah
Terra
3
0
9
7.5
W
4
1
5
6.5
L
Mulan
Im JoIIy
Mulan
0
3
1
0.17
L
Thanatos
SES44
Thanatos
3
4
0
0.75
L
0
4
1
0.13
L
0
4
2
0.25
W
3
1
9
7.5
W
Gilgamesh
Čhowder
Gilgamesh
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,337
Damage
26,583
42,581
Taken
47,413
23,494
Mitigated
22,853
16,059
Healing
18,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,052
1,307
0
1,140
4,786
1,273
0
358
4,424
0
57,826
L
Khepri
 
Khepri
1,038
21
0
330
6,556
5,568
0
3,558
2,998
9,289
0
W
Terra
Doyyah
Terra
3,357
966
1,062
3,116
9,059
7,328
0
1,580
7,352
16,197
0
W
12,046
2,246
0
809
6,411
1,977
66
698
5,657
67,014
0
L
Mulan
Im JoIIy
Mulan
10,653
2,112
0
5,826
12,613
7,600
0
1,209
10,726
2,556
54,475
L
Thanatos
SES44
Thanatos
6,568
1,461
0
9,296
12,822
4,576
0
3,813
8,976
0
64,519
L
2,899
272
245
1,943
7,588
2,755
0
4,902
2,621
48,937
0
L
5,425
1,905
0
1,023
7,834
2,354
102
2,577
5,214
0
40,262
W
9,427
3,785
597
5,395
12,143
7,857
24
533
11,582
3,439
51,134
W
Gilgamesh
Čhowder
Gilgamesh
10,455
3,775
0
3,940
10,182
5,059
0
1,284
8,808
0
48,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,708
Gold Earned
35,827
472
Minions Killed
439
0
Camps Cleared
0
1,520,646
Distance Traveled
1,481,581
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,384
599
147
11
0
254,731
6
L
Khepri
6,342
453
14
1
0
303,263
3
W
Terra
7,832
559
12
1
0
306,269
9
W
Vulcan
8,546
610
126
9
0
317,063
4
L
Mulan
7,724
552
113
8
0
291,534
3
L
Thanatos
8,358
597
112
8
0
326,459
0
L
Ra
6,776
484
123
9
0
300,182
5
L
Skadi
6,627
473
77
6
0
260,143
5
W
Set
8,352
597
110
8
0
306,308
6
W
Gilgamesh
8,594
614
77
6
0
336,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role