Player Matchup

Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Fear_Isaiah
Chaac
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 187L
1,443 Elo+
Party 1
Heimdallr
Heimdallr
PRicanAJ
Heimdallr
Level 158
God Stats
13W - 15L
1,603 SR
Queue Stats
360W - 347L
1,532 Elo+
Party 1
Athena
Athena
deadlyizgawd
Athena
Level 124
God Stats
2W - 3L
1,339 SR
Queue Stats
9W - 11L
1,381 Elo+
Solo
Team Averages
Level 138
1,488 SR
1,471 Elo+

VS

Team Averages
Level 100
1,525 SR
1,498 Elo+
Gilgamesh
Gilgamesh
BestNooob1O
Gilgamesh
Level 96
God Stats
79W - 70L
1,562 SR
Queue Stats
595W - 707L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
FajaDeNoir
Baron Samedi
Level 87
God Stats
43W - 53L
1,501 SR
Queue Stats
158W - 171L
1,485 Elo+
Solo
Cthulhu
Cthulhu
PixelViper
Cthulhu
Level 124
God Stats
2W - 4L
1,524 SR
Queue Stats
101W - 91L
1,617 Elo+
Solo
Nu Wa
Nu Wa
Sceptile
Nu Wa
Level 148
God Stats
0W - 1L
1,330 SR
Queue Stats
271W - 247L
1,562 Elo+
Solo
Chiron
Chiron
Ty1296
Chiron
Level 47
God Stats
1W - 1L
1,707 SR
Queue Stats
79W - 95L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
11 / 0 / 2
8,253
688
13,039
8,815
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
 
Olorun
14
3 / 1 / 5
7,872
656
4,646
5,917
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 1 / 7
7,245
604
5,900
7,133
3,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
PRicanAJ
Heimdallr
12
4 / 4 / 2
7,186
599
9,177
8,325
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
10
2 / 0 / 7
6,485
540
2,078
10,782
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BestNooob1O
Gilgamesh
9
1 / 6 / 0
5,496
458
2,546
9,961
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
FajaDeNoir
Baron Samedi
10
3 / 5 / 2
6,381
532
5,624
10,195
6,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
PixelViper
Cthulhu
9
0 / 4 / 0
5,509
459
3,861
10,600
6,050
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Sceptile
Nu Wa
10
0 / 3 / 2
5,653
471
5,120
7,172
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Ty1296
Chiron
10
1 / 4 / 2
5,578
465
4,720
10,156
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
22
Kills
5
6
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
0
2
12
W
Olorun
 
Olorun
3
1
5
5.5
L
Gilgamesh
BestNooob1O
Gilgamesh
1
6
0
0.17
L
Baron Samedi
FajaDeNoir
Baron Samedi
3
5
2
0.8
W
2
1
7
5.5
W
Heimdallr
PRicanAJ
Heimdallr
4
4
2
1.25
L
Cthulhu
PixelViper
Cthulhu
0
4
0
0
L
Nu Wa
Sceptile
Nu Wa
0
3
2
0.33
L
Chiron
Ty1296
Chiron
1
4
2
0.5
W
Athena
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,840
Damage
21,871
40,972
Taken
48,084
19,404
Mitigated
19,692
15,077
Healing
13,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,039
7,657
0
4,704
8,815
3,637
5
3,103
5,712
0
45,163
W
Olorun
 
Olorun
4,646
2,859
275
3,091
5,917
2,469
774
2,362
3,555
46,094
6,788
L
Gilgamesh
BestNooob1O
Gilgamesh
2,546
701
130
917
9,961
3,180
0
1,212
8,749
0
29,145
L
Baron Samedi
FajaDeNoir
Baron Samedi
5,624
498
1,951
2,622
10,195
6,653
0
873
9,322
20,512
0
W
5,900
966
0
2,259
7,133
3,259
138
3,167
3,966
0
43,245
W
Heimdallr
PRicanAJ
Heimdallr
9,177
5,391
0
1,490
8,325
2,825
882
3,328
4,997
0
48,659
L
Cthulhu
PixelViper
Cthulhu
3,861
277
218
2,533
10,600
6,050
0
3,051
7,549
30,975
0
L
Nu Wa
Sceptile
Nu Wa
5,120
1,283
0
1,394
7,172
1,588
0
152
7,020
36,860
0
L
Chiron
Ty1296
Chiron
4,720
1,540
203
3,820
10,156
2,221
0
841
9,227
0
34,102
W
Athena
2,078
556
364
2,894
10,782
7,214
347
2,645
8,137
10,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,041
Gold Earned
28,617
360
Minions Killed
288
0
Camps Cleared
0
1,214,648
Distance Traveled
1,133,992
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,253
688
72
6
0
270,049
6
W
Olorun
7,872
656
98
8
0
237,790
1
L
Gilgamesh
5,496
458
61
5
0
226,979
2
L
Baron Samedi
6,381
532
22
2
0
209,829
3
W
Chaac
7,245
604
81
7
0
261,309
2
W
Heimdallr
7,186
599
93
8
0
202,380
2
L
Cthulhu
5,509
459
80
7
0
234,741
4
L
Nu Wa
5,653
471
62
5
0
239,921
5
L
Chiron
5,578
465
63
5
0
222,522
1
W
Athena
6,485
540
16
1
0
243,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role