Player Matchup

Aphrodite
Aphrodite
Indycloud
Aphrodite
Level 16
God Stats
3W - 3L
1,383 SR
Queue Stats
14W - 29L
1,406 Elo+
Party 2
Thor
Thor
Kleptomanticore
Thor
Level 69
God Stats
25W - 19L
1,572 SR
Queue Stats
315W - 345L
1,446 Elo+
Solo
Sobek
Sobek
Snakegender
Sobek
Level 32
God Stats
5W - 0L
1,776 SR
Queue Stats
35W - 13L
1,681 Elo+
Solo
Izanami
Izanami
TranquilFox
Izanami
Level 28
God Stats
3W - 8L
1,267 SR
Queue Stats
21W - 44L
1,401 Elo+
Party 2
Nox
Nox
llama145
Nox
Level 108
God Stats
3W - 1L
1,357 SR
Queue Stats
32W - 48L
1,424 Elo+
Party 2
Team Averages
Level 51
1,471 SR
1,472 Elo+

VS

Team Averages
Level 69
1,467 SR
1,449 Elo+
Aphrodite
Aphrodite
Anotherness7691
Aphrodite
Level 116
God Stats
1W - 3L
1,393 SR
Queue Stats
205W - 175L
1,597 Elo+
Solo
Loki
Loki
M0NTAGNE
Loki
Level 105
God Stats
23W - 16L
1,519 SR
Queue Stats
242W - 253L
1,474 Elo+
Solo
Hercules
Hercules
NTConcept
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,274 Elo+
Party 1
Chernobog
Chernobog
SEVENIMPALA
Chernobog
Level 45
God Stats
4W - 5L
1,479 SR
Queue Stats
84W - 107L
1,418 Elo+
Solo
Cthulhu
Cthulhu
butter629
Cthulhu
Level 74
God Stats
1W - 2L
1,444 SR
Queue Stats
5W - 8L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Indycloud
Aphrodite
19
2 / 2 / 13
11,950
919
14,556
12,437
7,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 2 / 14
12,686
976
15,637
15,118
6,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
1 / 0 / 18
13,911
1,070
11,937
25,932
40,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
TranquilFox
Izanami
20
11 / 1 / 6
14,426
1,110
28,063
9,599
4,337
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 3 / 9
13,048
1,004
22,270
15,469
6,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

212

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Anotherness7691
Aphrodite
18
2 / 7 / 3
11,918
917
17,149
22,059
11,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
18
2 / 2 / 3
11,776
906
8,896
6,886
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
NTConcept
Hercules
18
1 / 4 / 5
11,461
882
8,789
23,311
16,194
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
SEVENIMPALA
Chernobog
18
1 / 8 / 3
11,880
914
13,773
24,870
9,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
butter629
Cthulhu
18
2 / 4 / 6
12,315
947
22,603
21,242
15,181
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
25
Kills
8
8
Deaths
25
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Anotherness7691
Aphrodite
2
7
3
0.5
W
Aphrodite
Indycloud
Aphrodite
2
2
13
4.25
W
3
2
14
5
L
Loki
2
2
3
1.75
L
Hercules
NTConcept
Hercules
1
4
5
0.88
L
Chernobog
SEVENIMPALA
Chernobog
1
8
3
0.31
W
1
0
18
10
W
Izanami
TranquilFox
Izanami
11
1
6
14
L
Cthulhu
butter629
Cthulhu
2
4
6
1.25
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,463
Damage
71,210
78,555
Taken
98,368
65,619
Mitigated
55,730
27,234
Healing
29,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Anotherness7691
Aphrodite
17,149
2,130
8,320
9,580
22,059
11,678
0
10,030
11,939
40,530
0
W
Aphrodite
Indycloud
Aphrodite
14,556
1,425
9,556
6,616
12,437
7,320
0
6,959
5,478
29,554
0
W
15,637
1,578
533
647
15,118
6,407
0
7,680
7,438
0
39,344
L
Loki
8,896
1,480
0
1,540
6,886
2,777
0
3,824
2,982
0
29,315
L
Hercules
NTConcept
Hercules
8,789
2,671
202
5,171
23,311
16,194
0
11,329
11,834
0
12,093
L
Chernobog
SEVENIMPALA
Chernobog
13,773
9,577
0
2,381
24,870
9,900
0
14,893
9,755
0
47,336
W
11,937
952
496
8,719
25,932
40,813
0
10,649
15,283
22,976
0
W
Izanami
TranquilFox
Izanami
28,063
20,438
0
417
9,599
4,337
0
6,170
3,429
0
71,515
L
Cthulhu
butter629
Cthulhu
22,603
246
189
1,645
21,242
15,181
0
8,021
13,095
48,870
0
W
22,270
294
0
250
15,469
6,742
0
8,294
7,175
33,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,021
Gold Earned
59,350
275
Minions Killed
220
5
Camps Cleared
12
1,254,426
Distance Traveled
1,232,428
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,918
917
60
5
1
243,805
0
W
Aphrodite
11,950
919
41
3
1
240,200
0
W
Thor
12,686
976
55
4
3
263,321
0
L
Loki
11,776
906
28
2
7
244,821
1
L
Hercules
11,461
882
4
0
1
246,725
0
L
Chernobog
11,880
914
71
5
2
219,793
2
W
Sobek
13,911
1,070
20
2
1
271,732
0
W
Izanami
14,426
1,110
128
10
0
224,842
0
L
Cthulhu
12,315
947
57
4
1
277,284
0
W
Nox
13,048
1,004
31
2
0
254,331
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role