Player Matchup

Sylvanus
Sylvanus
Asmonerd
Sylvanus
Level 129
God Stats
31W - 38L
1,490 SR
Queue Stats
160W - 179L
1,482 Elo+
Solo
Geb
Geb
Demmitri
Geb
Level 120
God Stats
1W - 2L
1,757 SR
Queue Stats
179W - 220L
1,460 Elo+
Party 2
Erlang Shen
Erlang Shen
Gamerin3d1
Erlang Shen
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,461 Elo+
Solo
Izanami
Izanami
Necrobucher
Izanami
Level 38
God Stats
4W - 3L
1,500 SR
Queue Stats
41W - 71L
1,313 Elo+
Party 2
Nu Wa
Nu Wa
Zumba11
Nu Wa
Level 48
God Stats
45W - 40L
1,542 SR
Queue Stats
93W - 101L
1,407 Elo+
Solo
Team Averages
Level 85
1,558 SR
1,425 Elo+

VS

Team Averages
Level 142
1,497 SR
1,497 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
IriaZeph
Ratatoskr
Level 155
God Stats
13W - 15L
1,486 SR
Queue Stats
621W - 660L
1,434 Elo+
Solo
Mulan
Mulan
bartholmew
Mulan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,470 Elo+
Party 1
Geb
Geb
pazspartans
Geb
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asmonerd
Sylvanus
1
0 / 0 / 0
912
182
0
0
0
4
0 / 1 / 0
2,919
584
1,070
3,875
997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Gamerin3d1
Erlang Shen
6
0 / 2 / 0
3,345
669
962
3,872
1,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Necrobucher
Izanami
3
0 / 2 / 0
2,654
531
2,497
3,359
446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Zumba11
Nu Wa
6
0 / 0 / 0
3,366
673
1,235
1,007
140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
6
2 / 0 / 1
4,031
806
1,815
1,333
236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
 
Chernobog
6
3 / 0 / 1
3,653
731
4,518
2,459
570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
IriaZeph
Ratatoskr
6
0 / 0 / 1
3,574
715
224
2,267
471
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
6
0 / 0 / 0
3,389
678
289
2,274
1,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 0 / 4
3,189
638
2,511
3,881
1,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
5
5
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
1
2.5
W
Chernobog
 
Chernobog
3
0
1
3.5
L
Sylvanus
Asmonerd
Sylvanus
0
0
0
0
L
0
1
0
0
L
Erlang Shen
Gamerin3d1
Erlang Shen
0
2
0
0
W
Ratatoskr
IriaZeph
Ratatoskr
0
0
1
0.5
L
Izanami
Necrobucher
Izanami
0
2
0
0
L
Nu Wa
Zumba11
Nu Wa
0
0
0
0
W
Mulan
0
0
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,764
Damage
9,357
12,113
Taken
12,214
2,928
Mitigated
3,573
4,178
Healing
5,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
1,815
618
0
658
1,333
236
0
92
1,241
15,666
0
W
Chernobog
 
Chernobog
4,518
2,736
0
1,246
2,459
570
0
593
1,866
0
15,067
L
Sylvanus
Asmonerd
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
1,070
280
255
1,232
3,875
997
0
1,261
2,318
3,345
0
L
Erlang Shen
Gamerin3d1
Erlang Shen
962
342
0
1,261
3,872
1,345
0
1,528
2,169
0
13,265
W
Ratatoskr
IriaZeph
Ratatoskr
224
0
0
1,000
2,267
471
0
93
2,174
0
13,031
L
Izanami
Necrobucher
Izanami
2,497
1,912
0
1,082
3,359
446
0
950
2,293
0
7,746
L
Nu Wa
Zumba11
Nu Wa
1,235
328
0
348
1,007
140
438
0
976
12,493
0
W
Mulan
289
0
0
890
2,274
1,027
0
869
1,405
0
13,502
W
2,511
768
0
1,481
3,881
1,269
0
658
3,223
7,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,196
Gold Earned
17,836
83
Minions Killed
143
0
Camps Cleared
0
358,369
Distance Traveled
461,575
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,031
806
40
8
0
93,725
3
W
Chernobog
3,653
731
23
5
0
80,949
2
L
Sylvanus
912
182
0
0
0
0
0
L
Geb
2,919
584
6
1
0
87,297
1
L
Erlang Shen
3,345
669
38
8
0
103,938
1
W
Ratatoskr
3,574
715
36
7
0
104,245
0
L
Izanami
2,654
531
11
2
0
77,952
1
L
Nu Wa
3,366
673
28
6
0
89,182
0
W
Mulan
3,389
678
34
7
0
92,964
1
W
Geb
3,189
638
10
2
0
89,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role