Player Matchup

Olorun
Olorun
Pinkmousse
Olorun
Level 25
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 2
Hun Batz
Hun Batz
TrevMann22
Hun Batz
Level 108
God Stats
2W - 2L
1,743 SR
Queue Stats
200W - 130L
1,622 Elo+
Party 2
Cabrakan
Cabrakan
dmndvendetta
Cabrakan
Level 108
God Stats
5W - 4L
1,541 SR
Queue Stats
428W - 295L
1,663 Elo+
Party 2
Team Averages
Level 80
1,666 SR
1,523 Elo+

VS

Team Averages
Level 63
1,844 SR
1,740 Elo+
Fenrir
Fenrir
 
Fenrir
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Dragonblitz93
Izanami
Level 29
God Stats
2W - 0L
2,067 SR
Queue Stats
82W - 14L
1,867 Elo+
Party 1
Khepri
Khepri
Nero323
Khepri
Level 89
God Stats
6W - 0L
1,964 SR
Queue Stats
79W - 15L
1,853 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Pinkmousse
Olorun
9
1 / 9 / 1
6,243
624
1,909
10,144
4,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
TrevMann22
Hun Batz
9
1 / 7 / 1
6,014
601
11,113
9,997
3,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
dmndvendetta
Cabrakan
9
0 / 4 / 2
5,936
594
6,301
10,334
10,474
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
18 / 0 / 1
9,893
989
17,137
13,775
8,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
12
2 / 1 / 12
7,679
768
6,524
5,270
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Nero323
Khepri
12
0 / 1 / 18
8,164
816
3,518
8,429
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
2
Kills
20
20
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
18
0
1
18.5
W
Izanami
2
1
12
8
W
Khepri
Nero323
Khepri
0
1
18
9
L
Olorun
Pinkmousse
Olorun
1
9
1
0.17
L
Hun Batz
TrevMann22
Hun Batz
1
7
1
0.21
L
Cabrakan
dmndvendetta
Cabrakan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,323
Damage
27,179
30,475
Taken
27,474
18,167
Mitigated
18,641
3,552
Healing
9,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
17,137
5,701
0
5,248
13,775
8,678
0
3,625
10,150
0
30,548
W
Izanami
6,524
4,934
0
1,125
5,270
1,805
1,743
1,903
3,367
0
29,413
W
Khepri
Nero323
Khepri
3,518
302
643
2,792
8,429
8,158
0
2,760
5,669
14,756
0
L
Olorun
Pinkmousse
Olorun
1,909
819
1,060
1,245
10,144
4,397
0
946
8,862
14,108
740
L
Hun Batz
TrevMann22
Hun Batz
11,113
3,341
0
0
9,997
3,296
0
1,347
8,320
0
24,327
L
Cabrakan
dmndvendetta
Cabrakan
6,301
1,167
0
1,247
10,334
10,474
0
1,433
8,588
11,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,193
Gold Earned
25,736
69
Minions Killed
113
3
Camps Cleared
5
465,933
Distance Traveled
553,836
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,893
989
31
3
2
211,757
2
W
Izanami
7,679
768
57
6
2
155,687
1
W
Khepri
8,164
816
25
3
1
186,392
1
L
Olorun
6,243
624
28
3
0
143,813
1
L
Hun Batz
6,014
601
23
2
2
160,507
3
L
Cabrakan
5,936
594
18
2
1
161,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role