Player Matchup

Olorun
Olorun
 
Olorun
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
AndrésMetaIV
Khepri
Level 160
God Stats
0W - 3L
1,145 SR
Queue Stats
149W - 140L
1,576 Elo+
Party 2
Xbalanque
Xbalanque
Dorigant
Xbalanque
Level 156
God Stats
15W - 8L
1,583 SR
Queue Stats
498W - 512L
1,529 Elo+
Party 2
Nike
Nike
MmYySsHh
Nike
Level 124
God Stats
29W - 24L
1,611 SR
Queue Stats
309W - 271L
1,643 Elo+
Solo
Chronos
Chronos
Xyvle
Chronos
Level 156
God Stats
4W - 4L
1,618 SR
Queue Stats
263W - 239L
1,600 Elo+
Solo
Team Averages
Level 148
1,491 SR
1,570 Elo+

VS

Team Averages
Level 119
1,577 SR
1,599 Elo+
Gilgamesh
Gilgamesh
Deoisonsmite
Gilgamesh
Level 158
God Stats
12W - 8L
1,671 SR
Queue Stats
329W - 286L
1,585 Elo+
Solo
Jormungandr
Jormungandr
Kylowinn
Jormungandr
Level 160
God Stats
3W - 2L
1,454 SR
Queue Stats
540W - 477L
1,614 Elo+
Solo
Ares
Ares
Toxemicfall
Ares
Level 125
God Stats
4W - 4L
1,788 SR
Queue Stats
288W - 277L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
Tràce
Danzaburou
Level 117
God Stats
2W - 1L
1,708 SR
Queue Stats
57W - 45L
1,709 Elo+
Solo
Fenrir
Fenrir
Webdoonger9994
Fenrir
Level 37
God Stats
1W - 1L
1,263 SR
Queue Stats
114W - 103L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
1 / 3 / 0
5,346
535
3,775
5,353
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 3 / 4
4,912
491
2,487
7,430
4,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Dorigant
Xbalanque
8
0 / 5 / 2
5,108
511
2,711
7,139
810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Nike
11
3 / 3 / 0
6,258
626
6,542
9,708
5,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Xyvle
Chronos
8
4 / 3 / 2
5,378
538
3,846
6,595
1,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deoisonsmite
Gilgamesh
10
2 / 2 / 4
6,126
613
6,380
9,413
5,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
Kylowinn
Jormungandr
12
3 / 0 / 4
6,245
625
4,087
4,387
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
3 / 3 / 5
6,058
606
3,495
7,901
4,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Tràce
Danzaburou
12
9 / 1 / 2
7,363
736
9,277
7,166
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 6
5,141
514
2,943
7,514
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
8
Kills
17
17
Deaths
9
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
3
0
0.33
L
0
3
4
0.67
W
Gilgamesh
Deoisonsmite
Gilgamesh
2
2
4
2
L
Xbalanque
Dorigant
Xbalanque
0
5
2
0.2
W
Jormungandr
Kylowinn
Jormungandr
3
0
4
5
L
Nike
3
3
0
1
W
3
3
5
1.83
W
Danzaburou
Tràce
Danzaburou
9
1
2
10
W
0
3
6
1
L
Chronos
Xyvle
Chronos
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,361
Damage
26,182
36,225
Taken
36,381
14,131
Mitigated
16,237
10,140
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,775
1,797
193
1,437
5,353
2,108
877
2,796
2,520
31,808
3,887
L
2,487
471
453
1,926
7,430
4,097
0
2,459
4,895
9,726
0
W
Gilgamesh
Deoisonsmite
Gilgamesh
6,380
1,602
0
2,738
9,413
5,386
0
1,957
6,917
0
33,669
L
Xbalanque
Dorigant
Xbalanque
2,711
1,321
0
1,160
7,139
810
0
574
6,565
0
24,124
W
Jormungandr
Kylowinn
Jormungandr
4,087
1,069
0
1,000
4,387
1,681
400
1,727
2,660
38,858
0
L
Nike
6,542
1,227
0
3,605
9,708
5,843
0
861
8,375
3,020
33,481
W
3,495
267
0
1,670
7,901
4,397
202
3,936
3,923
8,883
0
W
Danzaburou
Tràce
Danzaburou
9,277
4,416
0
2,773
7,166
2,381
1,293
943
6,223
0
43,182
W
2,943
843
0
3,080
7,514
2,392
0
1,932
5,540
0
24,019
L
Chronos
Xyvle
Chronos
3,846
1,971
0
1,366
6,595
1,273
0
892
5,629
20,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,002
Gold Earned
30,933
268
Minions Killed
277
0
Camps Cleared
0
955,129
Distance Traveled
1,022,982
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,346
535
76
8
0
183,204
4
L
Khepri
4,912
491
17
2
0
197,069
3
W
Gilgamesh
6,126
613
62
6
0
209,615
2
L
Xbalanque
5,108
511
57
6
0
186,072
2
W
Jormungandr
6,245
625
82
8
0
212,018
3
L
Nike
6,258
626
82
8
0
197,260
3
W
Ares
6,058
606
9
1
0
197,055
3
W
Danzaburou
7,363
736
71
7
0
188,804
1
W
Fenrir
5,141
514
53
5
0
215,490
4
L
Chronos
5,378
538
36
4
0
191,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role