Player Matchup

Ganesha
Ganesha
Caboose 4326
Ganesha
Level 108
God Stats
13W - 14L
1,544 SR
Queue Stats
364W - 401L
1,529 Elo+
Party 1
Neith
Neith
DoneDirtyDav3
Neith
Level 26
God Stats
3W - 12L
1,292 SR
Queue Stats
19W - 35L
1,376 Elo+
Party 1
Mercury
Mercury
INNOMINATAM7
Mercury
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
688W - 770L
1,529 Elo+
Party 1
Mulan
Mulan
MericleMajesty
Mulan
Level 94
God Stats
5W - 4L
1,555 SR
Queue Stats
108W - 119L
1,528 Elo+
Party 1
Raijin
Raijin
raging wombat19
Raijin
Level 106
God Stats
2W - 3L
1,433 SR
Queue Stats
83W - 86L
1,510 Elo+
Party 1
Team Averages
Level 92
1,465 SR
1,494 Elo+

VS

Team Averages
Level 71
1,413 SR
1,421 Elo+
Khepri
Khepri
Dragonwizard61
Khepri
Level 125
God Stats
0W - 1L
1,296 SR
Queue Stats
103W - 132L
1,314 Elo+
Party 2
Zeus
Zeus
GorillaBroXx
Zeus
Level 49
God Stats
0W - 2L
1,480 SR
Queue Stats
16W - 15L
1,468 Elo+
Party 3
Hou Yi
Hou Yi
StoneThumper
Hou Yi
Level 21
God Stats
13W - 11L
1,631 SR
Queue Stats
28W - 39L
1,378 Elo+
Party 2
Osiris
Osiris
XGCJaggalojack
Osiris
Level 61
God Stats
0W - 2L
1,338 SR
Queue Stats
102W - 115L
1,401 Elo+
Party 2
Loki
Loki
lHexTheGoatl
Loki
Level 98
God Stats
0W - 2L
1,321 SR
Queue Stats
67W - 68L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Caboose 4326
Ganesha
14
0 / 0 / 8
8,689
543
3,414
6,913
6,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
3 / 0 / 1
9,011
563
3,705
3,561
1,061
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
INNOMINATAM7
Mercury
17
11 / 1 / 2
10,535
658
9,576
11,041
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 2 / 4
9,741
609
13,104
11,246
7,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 4
9,334
583
5,922
5,678
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,518
407
2,016
9,729
7,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 6 / 0
7,111
444
3,543
8,723
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
13
0 / 3 / 0
7,274
455
2,876
8,458
2,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 5 / 1
6,969
436
4,328
13,591
9,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 4 / 0
7,576
474
5,412
8,646
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
20
Kills
4
4
Deaths
20
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Caboose 4326
Ganesha
0
0
8
4
W
3
0
1
3.5
L
0
2
0
0
L
1
6
0
0.17
W
Mercury
INNOMINATAM7
Mercury
11
1
2
12
W
3
2
4
2.5
L
Hou Yi
0
3
0
0
L
1
5
1
0.3
L
2
4
0
0.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,721
Damage
18,175
38,439
Taken
49,147
20,922
Mitigated
24,529
18,236
Healing
9,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Caboose 4326
Ganesha
3,414
164
2,817
2,207
6,913
6,014
17
1,699
5,110
24,773
0
W
3,705
1,585
0
1,422
3,561
1,061
332
394
3,167
0
54,604
L
2,016
97
125
1,482
9,729
7,126
0
2,987
6,663
26,846
0
L
3,543
518
0
26
8,723
2,978
0
3,387
5,294
36,452
0
W
Mercury
INNOMINATAM7
Mercury
9,576
3,963
0
4,814
11,041
3,948
0
695
10,193
0
72,721
W
13,104
2,444
0
5,260
11,246
7,552
2,302
1,175
9,508
2,499
60,708
L
Hou Yi
2,876
1,810
0
2,428
8,458
2,405
740
1,658
6,800
0
46,521
L
4,328
2,132
0
2,347
13,591
9,259
546
1,437
11,561
0
28,476
L
5,412
1,332
0
3,064
8,646
2,761
650
425
8,074
0
45,507
W
5,922
481
0
1,716
5,678
2,347
228
1,294
4,206
67,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,310
Gold Earned
35,448
518
Minions Killed
393
0
Camps Cleared
0
1,670,520
Distance Traveled
1,453,253
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,689
543
9
1
0
342,432
7
W
Neith
9,011
563
129
8
0
293,237
3
L
Khepri
6,518
407
55
3
0
280,777
4
L
Zeus
7,111
444
82
5
0
285,381
2
W
Mercury
10,535
658
124
8
0
405,078
6
W
Mulan
9,741
609
120
8
0
302,807
2
L
Hou Yi
7,274
455
104
7
0
271,689
0
L
Osiris
6,969
436
61
4
0
276,707
0
L
Loki
7,576
474
91
6
0
338,699
4
W
Raijin
9,334
583
136
9
0
326,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role