Player Matchup

Ravana
Ravana
Fluffytaco9889
Ravana
Level 128
God Stats
1W - 1L
1,419 SR
Queue Stats
13W - 4L
1,643 Elo+
Party 1
Vamana
Vamana
Hazey Deagle
Vamana
Level 122
God Stats
1W - 0L
1,528 SR
Queue Stats
12W - 8L
1,546 Elo+
Party 1
Medusa
Medusa
Hazey Hinata
Medusa
Level 84
God Stats
1W - 0L
1,558 SR
Queue Stats
1W - 1L
1,264 Elo+
Party 1
Ganesha
Ganesha
Vaminsky
Ganesha
Level 69
God Stats
12W - 10L
1,564 SR
Queue Stats
48W - 41L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yyxyoec13
Morgan Le Fay
Level 157
God Stats
5W - 0L
1,685 SR
Queue Stats
12W - 0L
2,000 Elo+
Party 1
Team Averages
Level 112
1,551 SR
1,584 Elo+

VS

Team Averages
Level 117
1,569 SR
1,377 Elo+
Ra
Ra
AntomicBomB82
Ra
Level 119
God Stats
0W - 2L
1,613 SR
Queue Stats
5W - 7L
1,400 Elo+
Solo
Set
Set
Oakhunter2002
Set
Level 67
God Stats
2W - 1L
1,743 SR
Queue Stats
9W - 11L
1,397 Elo+
Solo
Achilles
Achilles
Sparg1
Achilles
Level 103
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 2L
1,271 Elo+
Solo
Vulcan
Vulcan
patientzero420
Vulcan
Level 155
God Stats
3W - 1L
1,692 SR
Queue Stats
79W - 89L
1,454 Elo+
Solo
Neith
Neith
x_Phantomn_x
Neith
Level 140
God Stats
4W - 7L
1,493 SR
Queue Stats
263W - 337L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 10
11,462
882
11,707
13,150
8,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
17
7 / 1 / 8
10,846
834
15,633
17,597
14,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
17
5 / 0 / 12
11,217
863
12,895
6,849
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Vaminsky
Ganesha
15
0 / 1 / 17
10,187
784
3,169
12,896
12,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
yyxyoec13
Morgan Le Fay
17
5 / 0 / 6
10,461
805
13,753
5,158
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 2
7,777
598
9,272
15,517
4,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 1
7,898
608
6,714
15,632
8,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
Sparg1
Achilles
15
3 / 5 / 0
9,004
693
7,253
17,529
13,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 7 / 2
8,396
646
10,022
12,628
3,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 1
7,046
542
288
2,685
740
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
11
25
Kills
5
5
Deaths
25
53
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
8
3
10
4.33
W
Vamana
7
1
8
11
W
Medusa
5
0
12
11
L
1
5
1
0.3
L
Achilles
Sparg1
Achilles
3
5
0
0.6
W
Ganesha
Vaminsky
Ganesha
0
1
17
8.5
L
1
7
2
0.29
L
0
0
1
0.5
W
Morgan Le Fay
yyxyoec13
Morgan Le Fay
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,157
Damage
33,549
55,650
Taken
63,991
40,629
Mitigated
31,973
11,982
Healing
9,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,272
324
2,435
2,256
15,517
4,797
0
4,460
10,359
33,430
0
W
11,707
3,046
0
1,228
13,150
8,334
802
4,463
8,439
0
38,081
W
Vamana
15,633
4,637
0
5,276
17,597
14,769
951
5,623
11,310
7,270
30,933
W
Medusa
12,895
5,730
0
1,374
6,849
2,857
3,443
2,429
4,231
0
39,947
L
6,714
1,597
0
1,879
15,632
8,701
0
4,180
10,743
0
24,508
L
Achilles
Sparg1
Achilles
7,253
2,187
0
1,851
17,529
13,774
0
3,581
12,975
0
14,572
W
Ganesha
Vaminsky
Ganesha
3,169
0
890
2,324
12,896
12,405
752
5,058
7,544
22,354
0
L
10,022
5,695
0
264
12,628
3,961
0
5,391
6,813
34,525
0
L
288
49
0
319
2,685
740
0
978
1,509
0
6,901
W
Morgan Le Fay
yyxyoec13
Morgan Le Fay
13,753
604
0
890
5,158
2,264
3,035
2,149
2,888
46,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,173
Gold Earned
40,121
315
Minions Killed
214
12
Camps Cleared
3
1,329,620
Distance Traveled
1,031,573
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,777
598
60
5
1
216,869
0
W
Ravana
11,462
882
64
5
5
265,387
3
W
Vamana
10,846
834
51
4
1
271,371
0
W
Medusa
11,217
863
79
6
3
265,381
1
L
Set
7,898
608
35
3
0
220,600
1
L
Achilles
9,004
693
23
2
0
212,294
0
W
Ganesha
10,187
784
12
1
0
278,375
1
L
Vulcan
8,396
646
76
6
2
227,262
1
L
Neith
7,046
542
20
2
0
154,548
0
W
Morgan Le Fay
10,461
805
109
8
3
249,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role