Player Matchup

Tsukuyomi
Tsukuyomi
Diamond II
Arc Noir
Tsukuyomi
Diamond II
Level 128
God Stats
12W - 2L
1,770 SR
Queue Stats
154W - 124L
2,354 MMR
Party 1
Zeus
Zeus
Diamond II
CloudedMilk281
Zeus
Diamond II
Level 132
God Stats
43W - 24L
1,724 SR
Queue Stats
245W - 195L
2,235 MMR
Party 1
Achilles
Achilles
Diamond IV
Swiftiyy
Achilles
Diamond IV
Level 146
God Stats
14W - 11L
1,733 SR
Queue Stats
134W - 102L
2,620 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,742 SR
2,403 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 108
1,637 SR
2,082 MMR
Sol
Sol
Diamond IV
PITTIXD_507
Sol
Diamond IV
Level 126
God Stats
29W - 27L
1,644 SR
Queue Stats
1,117W - 1,214L
2,149 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum I
VainJester310
Gilgamesh
Platinum I
Level 148
God Stats
27W - 18L
1,657 SR
Queue Stats
152W - 166L
1,895 MMR
Solo
Ymir
Ymir
Diamond V
brooks1528
Ymir
Diamond V
Level 49
God Stats
2W - 4L
1,611 SR
Queue Stats
50W - 41L
2,201 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arc Noir
Tsukuyomi
14
5 / 3 / 3
10,548
753
17,403
15,077
11,450
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

14
3 / 5 / 5
9,658
690
18,078
11,315
4,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Swiftiyy
Achilles
14
4 / 5 / 6
10,459
747
16,172
19,256
12,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BastetGebAh Muzen CabOdinArtio

VS

Bans
FenrirMulanThothChironScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 4
10,249
732
17,532
12,853
5,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
VainJester310
Gilgamesh
13
3 / 4 / 8
9,164
655
12,031
19,927
18,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 3 / 8
9,554
682
5,835
25,025
26,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
12
Kills
13
13
Deaths
12
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Arc Noir
Tsukuyomi
5
3
3
2.17
W
3
5
5
1.1
L
8
5
4
2
W
Achilles
Swiftiyy
Achilles
4
5
6
1.4
L
Gilgamesh
VainJester310
Gilgamesh
3
4
8
1.75
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,653
Damage
35,398
45,648
Taken
57,805
28,399
Mitigated
51,581
13,635
Healing
16,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Arc Noir
Tsukuyomi
17,403
4,104
0
2,418
15,077
11,450
364
7,901
6,881
0
45,263
W
18,078
2,149
0
3,326
11,315
4,169
660
5,925
5,160
57,406
0
L
17,532
4,599
0
3,820
12,853
5,983
702
3,414
9,247
43,146
2,229
W
Achilles
Swiftiyy
Achilles
16,172
5,805
648
7,243
19,256
12,780
1,075
10,679
8,092
0
32,647
L
Gilgamesh
VainJester310
Gilgamesh
12,031
2,282
533
4,482
19,927
18,720
48
5,539
13,896
3,675
21,949
L
5,835
1,278
1,017
6,769
25,025
26,878
0
9,239
15,246
12,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,665
Gold Earned
28,967
157
Minions Killed
131
8
Camps Cleared
4
766,905
Distance Traveled
765,002
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,548
753
44
3
3
282,594
1
W
Zeus
9,658
690
76
5
3
228,201
2
L
Sol
10,249
732
78
6
3
244,573
4
W
Achilles
10,459
747
37
3
2
256,110
2
L
Gilgamesh
9,164
655
37
3
1
269,850
1
L
Ymir
9,554
682
16
1
0
250,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role