Player Matchup

Hades
Hades
BMO2599
Hades
Level 29
God Stats
8W - 5L
1,579 SR
Queue Stats
8W - 6L
1,597 Elo+
Party 1
Skadi
Skadi
ColdCalamity460
Skadi
Level 97
God Stats
2W - 2L
1,485 SR
Queue Stats
250W - 281L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
DaddyDanteDT
Cthulhu
Level 26
God Stats
5W - 2L
1,812 SR
Queue Stats
24W - 32L
1,356 Elo+
Party 1
Team Averages
Level 51
1,625 SR
1,446 Elo+

VS

Team Averages
Level 55
1,502 SR
1,389 Elo+
Bacchus
Bacchus
VGRougePro22
Bacchus
Level 68
God Stats
0W - 2L
1,307 SR
Queue Stats
7W - 7L
1,397 Elo+
Party 2
Danzaburou
Danzaburou
YeehawandSuch
Danzaburou
Level 67
God Stats
10W - 6L
1,660 SR
Queue Stats
45W - 43L
1,423 Elo+
Party 2
Hel
Hel
xdFrostyCrimson
Hel
Level 29
God Stats
5W - 4L
1,539 SR
Queue Stats
19W - 26L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BMO2599
Hades
15
4 / 3 / 7
11,432
635
9,677
11,052
4,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 7
11,495
639
10,780
10,367
4,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
DaddyDanteDT
Cthulhu
16
5 / 1 / 8
11,801
656
17,477
17,046
24,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
VGRougePro22
Bacchus
14
2 / 2 / 2
10,188
566
6,680
12,492
12,556
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
YeehawandSuch
Danzaburou
14
1 / 4 / 1
9,652
536
9,060
18,841
6,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 7 / 2
9,570
532
5,817
12,654
6,063
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
4
4
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
BMO2599
Hades
4
3
7
2.5
W
4
0
7
7.5
W
Cthulhu
DaddyDanteDT
Cthulhu
5
1
8
9
L
Bacchus
VGRougePro22
Bacchus
2
2
2
1.5
L
Danzaburou
YeehawandSuch
Danzaburou
1
4
1
0.38
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,934
Damage
21,557
38,465
Taken
43,987
33,424
Mitigated
25,555
10,330
Healing
10,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
BMO2599
Hades
9,677
91
587
3,236
11,052
4,837
1,007
4,212
6,840
37,510
0
W
10,780
3,439
0
2,582
10,367
4,134
1,622
4,230
6,137
0
71,532
W
Cthulhu
DaddyDanteDT
Cthulhu
17,477
311
1,129
2,796
17,046
24,453
362
4,803
12,243
42,514
0
L
Bacchus
VGRougePro22
Bacchus
6,680
305
481
2,434
12,492
12,556
0
6,054
5,929
14,883
0
L
Danzaburou
YeehawandSuch
Danzaburou
9,060
4,127
0
2,026
18,841
6,936
0
11,203
6,932
0
36,970
L
5,817
301
3,594
2,397
12,654
6,063
0
8,913
3,488
27,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,728
Gold Earned
29,410
231
Minions Killed
134
13
Camps Cleared
2
929,374
Distance Traveled
890,806
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,432
635
72
4
3
267,892
1
W
Skadi
11,495
639
96
5
7
313,219
4
W
Cthulhu
11,801
656
63
4
3
348,263
3
L
Bacchus
10,188
566
19
1
0
297,871
0
L
Danzaburou
9,652
536
70
4
0
326,128
1
L
Hel
9,570
532
45
3
2
266,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role