Player Matchup

Chang'e
Chang'e
ATeddyRuxpin
Chang'e
Level 67
God Stats
1W - 1L
1,745 SR
Queue Stats
127W - 95L
1,655 Elo+
Party 2
Kukulkan
Kukulkan
Blueberry9803
Kukulkan
Level 99
God Stats
0W - 3L
1,522 SR
Queue Stats
155W - 165L
1,529 Elo+
Party 3
Rama
Rama
HiTzBlunT5173
Rama
Level 129
God Stats
4W - 8L
1,503 SR
Queue Stats
249W - 252L
1,511 Elo+
Party 3
Gilgamesh
Gilgamesh
lHumphreyI
Gilgamesh
Level 65
God Stats
14W - 18L
1,450 SR
Queue Stats
53W - 73L
1,468 Elo+
Party 3
Pele
Pele
monte1560
Pele
Level 45
God Stats
0W - 1L
1,389 SR
Queue Stats
67W - 50L
1,565 Elo+
Party 2
Team Averages
Level 81
1,522 SR
1,546 Elo+

VS

Team Averages
Level 67
1,659 SR
1,547 Elo+
Morgan Le Fay
Morgan Le Fay
Elias1201_03
Morgan Le Fay
Level 44
God Stats
7W - 10L
1,522 SR
Queue Stats
54W - 74L
1,327 Elo+
Solo
Baron Samedi
Baron Samedi
FakkuFreddy
Baron Samedi
Level 106
God Stats
5W - 4L
1,607 SR
Queue Stats
207W - 126L
1,674 Elo+
Party 1
Hou Yi
Hou Yi
HellaRare
Hou Yi
Level 106
God Stats
18W - 6L
1,682 SR
Queue Stats
283W - 166L
1,697 Elo+
Party 1
Mulan
Mulan
SteezYHeadshotZ
Mulan
Level 41
God Stats
6W - 0L
1,983 SR
Queue Stats
139W - 96L
1,556 Elo+
Party 1
Cliodhna
Cliodhna
outbreak101
Cliodhna
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 47L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ATeddyRuxpin
Chang'e
12
1 / 7 / 3
8,948
407
10,933
16,906
10,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Blueberry9803
Kukulkan
13
0 / 9 / 2
8,613
392
7,714
12,024
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 7 / 1
10,141
461
3,512
15,079
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
lHumphreyI
Gilgamesh
18
3 / 8 / 1
10,864
494
11,568
21,121
20,122
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
15
2 / 7 / 2
9,355
425
6,229
17,450
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Elias1201_03
Morgan Le Fay
17
2 / 2 / 19
11,792
536
12,901
17,183
8,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
FakkuFreddy
Baron Samedi
17
7 / 0 / 19
12,798
582
6,514
17,706
24,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
HellaRare
Hou Yi
20
19 / 0 / 10
14,998
682
23,526
18,976
10,443
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 1 / 12
12,905
587
10,546
14,277
13,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
outbreak101
Cliodhna
16
2 / 3 / 16
11,378
517
8,773
15,997
7,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
114
6
Kills
38
38
Deaths
6
9
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ATeddyRuxpin
Chang'e
1
7
3
0.36
L
Kukulkan
Blueberry9803
Kukulkan
0
9
2
0.11
W
Morgan Le Fay
Elias1201_03
Morgan Le Fay
2
2
19
5.75
W
Baron Samedi
FakkuFreddy
Baron Samedi
7
0
19
16.5
W
Hou Yi
HellaRare
Hou Yi
19
0
10
24
L
0
7
1
0.07
W
8
1
12
14
L
Gilgamesh
lHumphreyI
Gilgamesh
3
8
1
0.44
L
Pele
2
7
2
0.43
W
Cliodhna
outbreak101
Cliodhna
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,956
Damage
62,260
82,580
Taken
84,139
42,946
Mitigated
64,571
15,162
Healing
42,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ATeddyRuxpin
Chang'e
10,933
475
1,613
4,634
16,906
10,785
0
5,204
11,519
32,457
0
L
Kukulkan
Blueberry9803
Kukulkan
7,714
172
0
629
12,024
3,317
0
2,422
9,465
49,789
0
W
Morgan Le Fay
Elias1201_03
Morgan Le Fay
12,901
1,371
978
7,589
17,183
8,225
2,738
6,659
10,524
69,046
0
W
Baron Samedi
FakkuFreddy
Baron Samedi
6,514
1,455
1,102
5,924
17,706
24,829
699
5,294
12,412
33,270
0
W
Hou Yi
HellaRare
Hou Yi
23,526
16,346
0
13,401
18,976
10,443
7,742
4,318
14,658
0
146,707
L
3,512
2,957
0
1,595
15,079
3,950
0
2,183
12,795
0
73,924
W
10,546
1,080
0
6,622
14,277
13,893
1,810
3,319
10,958
9,829
58,662
L
Gilgamesh
lHumphreyI
Gilgamesh
11,568
1,262
0
1,869
21,121
20,122
0
5,297
15,386
1,179
74,613
L
Pele
6,229
1,560
0
4,822
17,450
4,772
0
5,625
11,789
0
57,146
W
Cliodhna
outbreak101
Cliodhna
8,773
1,215
0
7,182
15,997
7,181
1,274
3,842
12,155
0
54,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,921
Gold Earned
63,871
536
Minions Killed
557
0
Camps Cleared
0
1,996,153
Distance Traveled
2,181,860
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,948
407
43
2
0
411,456
13
L
Kukulkan
8,613
392
96
4
0
384,120
5
W
Morgan Le Fay
11,792
536
117
5
0
404,277
4
W
Baron Samedi
12,798
582
36
2
0
430,776
12
W
Hou Yi
14,998
682
187
9
0
424,523
4
L
Rama
10,141
461
142
6
0
382,513
2
W
Mulan
12,905
587
127
6
0
457,840
0
L
Gilgamesh
10,864
494
149
7
0
386,773
2
L
Pele
9,355
425
106
5
0
431,291
0
W
Cliodhna
11,378
517
90
4
0
464,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role