Player Matchup

Kuzenbo
Kuzenbo
Fluffytaco9889
Kuzenbo
Level 128
God Stats
2W - 0L
1,504 SR
Queue Stats
32W - 19L
1,674 Elo+
Party 1
Sol
Sol
yyxyoec13
Sol
Level 157
God Stats
1W - 1L
1,689 SR
Queue Stats
56W - 29L
1,719 Elo+
Party 1
Team Averages
Level 143
1,597 SR
1,697 Elo+

VS

Team Averages
Level 33
1,832 SR
1,591 Elo+
King Arthur
King Arthur
DruidRooxy
King Arthur
Level 37
God Stats
2W - 1L
1,754 SR
Queue Stats
4W - 5L
1,591 Elo+
Party 2
Skadi
Skadi
Pibbb
Skadi
Level 29
God Stats
0W - 1L
1,910 SR
Queue Stats
4W - 5L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
8,092
899
4,926
9,494
11,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
7 / 1 / 7
9,855
1,095
13,034
8,783
3,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DruidRooxy
King Arthur
12
2 / 5 / 0
7,262
807
4,770
12,209
5,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Pibbb
Skadi
11
0 / 5 / 2
6,787
754
8,288
9,857
2,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
8
Kills
2
1
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DruidRooxy
King Arthur
2
5
0
0.4
W
1
0
8
5
L
Skadi
Pibbb
Skadi
0
5
2
0.2
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,960
Damage
13,058
18,277
Taken
22,066
14,215
Mitigated
8,703
5,120
Healing
1,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DruidRooxy
King Arthur
4,770
356
0
800
12,209
5,804
0
4,066
7,845
0
22,247
W
4,926
1,395
0
571
9,494
11,199
713
2,775
5,918
11,860
0
L
Skadi
Pibbb
Skadi
8,288
2,835
0
880
9,857
2,899
0
4,284
5,320
0
18,633
W
13,034
5,262
0
4,549
8,783
3,016
6,079
3,302
5,175
37,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,947
Gold Earned
14,049
67
Minions Killed
64
3
Camps Cleared
3
409,709
Distance Traveled
325,272
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,262
807
39
4
1
169,745
0
W
Kuzenbo
8,092
899
14
2
1
224,724
2
L
Skadi
6,787
754
25
3
2
155,527
0
W
Sol
9,855
1,095
53
6
2
184,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role