Player Matchup

Kuzenbo
Kuzenbo
Diamond V
ASsASsInBro9707
Kuzenbo
Diamond V
Level 152
God Stats
10W - 7L
1,696 SR
Queue Stats
170W - 165L
1,976 MMR
Party 1
Chaac
Chaac
Diamond V
Dr-_-Dizzle
Chaac
Diamond V
Level 126
God Stats
43W - 34L
1,640 SR
Queue Stats
133W - 136L
1,923 MMR
Party 1
Ah Puch
Ah Puch
Gold V
ElAbejeroSan
Ah Puch
Gold V
Level 151
God Stats
1W - 0L
1,859 SR
Queue Stats
19W - 23L
1,686 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,732 SR
1,862 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,633 SR
1,639 MMR
Artemis
Artemis
Gold II
Drenicus
Artemis
Gold II
Level 113
God Stats
2W - 3L
1,608 SR
Queue Stats
22W - 22L
1,729 MMR
Party 2
Hel
Hel
Gold V
Mitskii Moon
Hel
Gold V
Level 94
God Stats
0W - 3L
1,587 SR
Queue Stats
16W - 12L
1,616 MMR
Party 2
Mulan
Mulan
Gold V
royblair
Mulan
Gold V
Level 88
God Stats
3W - 5L
1,702 SR
Queue Stats
20W - 21L
1,573 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 17
23,998
649
56,172
68,781
163,002
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
9 / 12 / 15
22,631
612
50,071
57,450
80,509
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
ElAbejeroSan
Ah Puch
20
10 / 10 / 12
22,778
616
45,183
39,585
28,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GebChironOdinAh Muzen CabGilgamesh

VS

Bans
IzanamiAchillesSolAresOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Drenicus
Artemis
20
6 / 11 / 7
21,934
593
49,857
53,443
25,376
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 10 / 8
21,847
590
22,295
42,344
27,923
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
royblair
Mulan
20
10 / 7 / 12
24,242
655
60,856
80,059
125,059
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
50
28
Kills
23
23
Deaths
28
44
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
1
17
17.5
W
9
12
15
1.38
L
Artemis
Drenicus
Artemis
6
11
7
0.86
W
Ah Puch
ElAbejeroSan
Ah Puch
10
10
12
1.6
L
7
10
8
1.1
L
Mulan
royblair
Mulan
10
7
12
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,426
Damage
133,008
165,816
Taken
175,846
272,071
Mitigated
178,358
50,581
Healing
90,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
56,172
9,383
3,255
14,726
68,781
163,002
973
13,604
54,104
110,737
0
W
50,071
5,807
3,203
18,676
57,450
80,509
2,532
14,432
42,097
0
140,218
L
Artemis
Drenicus
Artemis
49,857
29,822
0
11,798
53,443
25,376
162
36,453
16,640
0
140,262
W
Ah Puch
ElAbejeroSan
Ah Puch
45,183
576
0
10,721
39,585
28,560
1,889
5,436
33,555
142,286
0
L
22,295
440
21,143
22,798
42,344
27,923
481
27,083
14,831
78,121
0
L
Mulan
royblair
Mulan
60,856
8,224
1,014
33,580
80,059
125,059
2,557
38,297
40,752
33,821
110,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,407
Gold Earned
68,023
432
Minions Killed
426
22
Camps Cleared
6
1,871,066
Distance Traveled
1,903,508
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
23,998
649
59
2
5
714,949
1
W
Chaac
22,631
612
174
5
7
586,319
6
L
Artemis
21,934
593
167
5
3
572,222
7
W
Ah Puch
22,778
616
199
5
10
569,798
2
L
Hel
21,847
590
121
3
2
688,512
5
L
Mulan
24,242
655
138
4
1
642,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role