Player Matchup

Nu Wa
Nu Wa
BananasAndBlow13
Nu Wa
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,427 Elo+
Party 1
Mercury
Mercury
FalsyF
Mercury
Level 143
God Stats
1W - 0L
1,299 SR
Queue Stats
27W - 24L
1,538 Elo+
Party 1
Medusa
Medusa
LegitTryhard12
Medusa
Level 85
God Stats
4W - 6L
1,638 SR
Queue Stats
30W - 30L
1,511 Elo+
Party 1
Kuzenbo
Kuzenbo
SmoothDolphin
Kuzenbo
Level 85
God Stats
1W - 0L
1,841 SR
Queue Stats
16W - 12L
1,576 Elo+
Party 1
Team Averages
Level 90
1,569 SR
1,513 Elo+

VS

Team Averages
Level 61
1,461 SR
1,263 Elo+
Gilgamesh
Gilgamesh
BBC_Mar_Mar
Gilgamesh
Level 56
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 5L
1,138 Elo+
Party 2
Sylvanus
Sylvanus
EyeAlreadyKnow
Sylvanus
Level 17
God Stats
0W - 1L
1,666 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 2
Anubis
Anubis
NutrientRook749
Anubis
Level 25
God Stats
3W - 3L
1,379 SR
Queue Stats
3W - 6L
1,370 Elo+
Solo
Set
Set
dabeastmode
Set
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 11
12,554
785
12,094
8,231
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
FalsyF
Mercury
20
10 / 4 / 6
13,613
851
16,715
13,235
7,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 1 / 3
12,625
789
10,982
5,831
1,915
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
19
3 / 0 / 8
12,909
807
10,278
13,987
18,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BBC_Mar_Mar
Gilgamesh
17
5 / 8 / 2
11,283
705
10,605
21,726
11,721
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
17
0 / 2 / 0
10,163
635
2,194
9,262
7,337
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 8 / 2
10,659
666
5,631
14,777
7,879
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 4 / 3
11,762
735
9,532
14,804
7,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
22
Kills
10
10
Deaths
22
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BBC_Mar_Mar
Gilgamesh
5
8
2
0.75
W
4
5
11
1.9
L
Sylvanus
0
2
0
0
W
Mercury
FalsyF
Mercury
10
4
6
3.25
W
5
1
3
6.5
L
1
8
2
0.25
W
Kuzenbo
3
0
8
7
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,069
Damage
27,962
41,284
Taken
60,569
32,107
Mitigated
34,268
6,890
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BBC_Mar_Mar
Gilgamesh
10,605
2,286
352
2,400
21,726
11,721
0
8,955
12,379
0
36,191
W
12,094
2,409
0
0
8,231
3,262
1,121
705
7,526
38,549
0
L
Sylvanus
2,194
971
954
1,141
9,262
7,337
586
4,197
5,011
25,177
0
W
Mercury
FalsyF
Mercury
16,715
8,980
375
2,994
13,235
7,959
3,379
1,321
11,914
0
50,246
W
10,982
5,357
0
866
5,831
1,915
632
2,558
3,273
0
61,665
L
5,631
88
0
2,827
14,777
7,879
392
3,910
10,727
40,246
0
W
Kuzenbo
10,278
3,000
708
1,947
13,987
18,971
211
3,903
10,084
43,259
0
L
9,532
3,365
0
952
14,804
7,331
773
5,043
9,532
0
58,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,701
Gold Earned
43,867
305
Minions Killed
281
13
Camps Cleared
11
1,163,953
Distance Traveled
996,659
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,283
705
51
3
2
253,360
0
W
Nu Wa
12,554
785
57
4
0
237,679
0
L
Sylvanus
10,163
635
52
3
0
256,253
0
W
Mercury
13,613
851
72
5
6
339,646
1
W
Medusa
12,625
789
114
7
3
311,347
1
L
Anubis
10,659
666
78
5
0
193,502
0
W
Kuzenbo
12,909
807
62
4
4
275,281
4
L
Set
11,762
735
100
6
9
293,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role