Player Matchup

Heimdallr
Heimdallr
Positive YT
Heimdallr
Level 160
God Stats
74W - 49L
1,623 SR
Queue Stats
214W - 185L
1,539 Elo+
Solo
Zeus
Zeus
TBO VENTROW
Zeus
Level 160
God Stats
51W - 31L
1,639 SR
Queue Stats
575W - 600L
1,449 Elo+
Solo
Sylvanus
Sylvanus
VixenWytch
Sylvanus
Level 75
God Stats
14W - 9L
1,550 SR
Queue Stats
332W - 356L
1,441 Elo+
Solo
Bakasura
Bakasura
We Obey Elite
Bakasura
Level 159
God Stats
38W - 28L
1,523 SR
Queue Stats
94W - 73L
1,449 Elo+
Solo
Cupid
Cupid
xMurd3r
Cupid
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,492 Elo+
Solo
Team Averages
Level 124
1,567 SR
1,474 Elo+

VS

Team Averages
Level 79
1,507 SR
1,493 Elo+
Apollo
Apollo
BakiTheKing34
Apollo
Level 41
God Stats
7W - 7L
1,566 SR
Queue Stats
187W - 199L
1,418 Elo+
Solo
Persephone
Persephone
Calm before The
Persephone
Level 126
God Stats
21W - 30L
1,550 SR
Queue Stats
747W - 766L
1,573 Elo+
Solo
Hera
Hera
CaptainMo37
Hera
Level 103
God Stats
1W - 1L
1,567 SR
Queue Stats
30W - 28L
1,476 Elo+
Solo
Set
Set
LazyFink
Set
Level 67
God Stats
0W - 2L
1,265 SR
Queue Stats
422W - 446L
1,448 Elo+
Solo
Achilles
Achilles
NalmikaGraw
Achilles
Level 57
God Stats
12W - 8L
1,585 SR
Queue Stats
84W - 94L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Positive YT
Heimdallr
20
10 / 5 / 19
14,257
1,188
26,356
17,349
8,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 3 / 15
12,344
1,029
27,854
9,631
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
VixenWytch
Sylvanus
20
8 / 1 / 22
14,850
1,238
9,173
20,420
29,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
We Obey Elite
Bakasura
20
10 / 1 / 15
14,202
1,184
17,285
22,816
29,296
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
xMurd3r
Cupid
20
2 / 1 / 21
11,924
994
13,539
14,481
6,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 4
11,771
981
15,408
18,704
6,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Calm before The
Persephone
18
0 / 1 / 6
11,624
969
25,020
8,274
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
0 / 10 / 6
11,603
967
17,949
17,131
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 11 / 2
10,837
903
6,944
24,830
7,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
NalmikaGraw
Achilles
17
4 / 8 / 2
11,726
977
12,953
30,550
23,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
31
38
Kills
11
11
Deaths
38
92
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
8
4
0.88
L
Persephone
Calm before The
Persephone
0
1
6
3
L
0
10
6
0.3
L
2
11
2
0.27
L
Achilles
NalmikaGraw
Achilles
4
8
2
0.63
W
Heimdallr
Positive YT
Heimdallr
10
5
19
3.9
W
8
3
15
5.17
W
Sylvanus
VixenWytch
Sylvanus
8
1
22
19
W
Bakasura
We Obey Elite
Bakasura
10
1
15
17.5
W
Cupid
xMurd3r
Cupid
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,207
Damage
78,274
84,697
Taken
99,489
77,908
Mitigated
45,113
30,375
Healing
4,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,408
8,593
0
441
18,704
6,506
0
5,172
12,874
0
18,503
L
Persephone
Calm before The
Persephone
25,020
872
0
814
8,274
2,340
0
2,689
5,125
64,775
0
L
17,949
3,383
0
1,004
17,131
5,014
0
6,874
9,752
58,723
0
L
6,944
3,321
0
901
24,830
7,991
0
10,617
12,969
0
12,023
L
Achilles
NalmikaGraw
Achilles
12,953
2,959
0
1,684
30,550
23,262
0
13,382
15,498
204
29,579
W
Heimdallr
Positive YT
Heimdallr
26,356
17,733
0
2,975
17,349
8,019
0
8,479
8,870
0
60,066
W
27,854
1,099
0
774
9,631
3,909
0
4,696
4,935
47,000
0
W
Sylvanus
VixenWytch
Sylvanus
9,173
2,639
5,893
6,967
20,420
29,784
0
11,182
9,238
25,626
0
W
Bakasura
We Obey Elite
Bakasura
17,285
10,272
2,459
7,926
22,816
29,296
0
9,179
13,637
1,778
20,907
W
Cupid
xMurd3r
Cupid
13,539
8,003
1,636
1,745
14,481
6,900
0
9,637
4,844
0
33,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,577
Gold Earned
57,561
236
Minions Killed
234
10
Camps Cleared
4
1,166,568
Distance Traveled
1,266,482
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,771
981
19
2
0
273,937
0
L
Persephone
11,624
969
71
6
0
215,158
1
L
Hera
11,603
967
113
9
2
242,237
0
L
Set
10,837
903
7
1
1
254,482
0
L
Achilles
11,726
977
24
2
1
280,668
5
W
Heimdallr
14,257
1,188
92
8
2
209,738
1
W
Zeus
12,344
1,029
40
3
1
222,263
0
W
Sylvanus
14,850
1,238
18
2
0
218,925
0
W
Bakasura
14,202
1,184
45
4
7
279,300
1
W
Cupid
11,924
994
41
3
0
236,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role