Player Matchup

Thanatos
Thanatos
BlackNighe
Thanatos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
DragonMcCawk
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ullr
Ullr
DreddLion
Ullr
Level 148
God Stats
0W - 1L
1,541 SR
Queue Stats
5W - 8L
1,391 Elo+
Party 3
Sol
Sol
T4nnerm4n
Sol
Level 104
God Stats
1W - 5L
1,617 SR
Queue Stats
99W - 108L
1,522 Elo+
Solo
Kuzenbo
Kuzenbo
l城北徐公l
Kuzenbo
Level 127
God Stats
0W - 3L
1,513 SR
Queue Stats
43W - 58L
1,467 Elo+
Party 1
Team Averages
Level 96
1,534 SR
1,476 Elo+

VS

Team Averages
Level 125
1,605 SR
1,513 Elo+
Gilgamesh
Gilgamesh
DizzyyMfHendrixx
Gilgamesh
Level 119
God Stats
14W - 8L
1,627 SR
Queue Stats
72W - 74L
1,511 Elo+
Solo
Sol
Sol
Gothryx
Sol
Level 102
God Stats
3W - 1L
1,608 SR
Queue Stats
11W - 11L
1,512 Elo+
Solo
Set
Set
KarlToughLove
Set
Level 152
God Stats
8W - 4L
1,632 SR
Queue Stats
273W - 261L
1,523 Elo+
Party 2
Hel
Hel
Moistandsoft
Hel
Level 155
God Stats
8W - 5L
1,617 SR
Queue Stats
152W - 155L
1,509 Elo+
Party 2
Neith
Neith
babyblithey
Neith
Level 99
God Stats
10W - 10L
1,542 SR
Queue Stats
287W - 345L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlackNighe
Thanatos
14
1 / 7 / 2
7,858
655
6,231
10,742
4,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
DragonMcCawk
Heimdallr
14
0 / 6 / 1
7,166
597
2,092
8,748
2,946
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
15
1 / 1 / 3
8,157
680
8,467
6,708
2,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 4 / 1
8,771
731
8,094
7,105
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 7 / 2
8,270
689
10,849
14,522
13,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
0 / 0 / 18
9,916
826
6,815
14,494
10,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
17
4 / 2 / 6
10,024
835
5,687
8,910
3,557
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
7 / 1 / 9
10,932
911
10,379
9,389
4,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
10 / 2 / 7
11,222
935
12,657
9,242
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 0 / 8
9,599
800
5,421
5,030
1,835
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
5
Kills
25
25
Deaths
5
9
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BlackNighe
Thanatos
1
7
2
0.29
W
Gilgamesh
0
0
18
9
L
Heimdallr
DragonMcCawk
Heimdallr
0
6
1
0.08
L
Ullr
1
1
3
2.5
W
Sol
4
2
6
3.5
W
7
1
9
11.5
W
10
2
7
6.75
L
2
4
1
0.63
W
4
0
8
8
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,733
Damage
40,959
47,825
Taken
47,065
25,053
Mitigated
24,094
5,693
Healing
22,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BlackNighe
Thanatos
6,231
722
0
3,036
10,742
4,031
0
2,920
7,822
0
15,224
W
Gilgamesh
6,815
896
450
6,270
14,494
10,671
351
4,256
10,056
0
18,730
L
Heimdallr
DragonMcCawk
Heimdallr
2,092
1,454
0
0
8,748
2,946
0
2,670
6,078
0
18,861
L
Ullr
8,467
2,001
0
789
6,708
2,212
0
2,619
4,089
0
31,825
W
Sol
5,687
1,522
243
3,548
8,910
3,557
3,497
3,362
5,349
42,099
0
W
10,379
4,186
0
554
9,389
4,613
596
3,593
5,468
0
42,413
W
12,657
800
5,104
5,123
9,242
3,418
274
5,320
3,813
30,691
0
L
8,094
1,302
0
918
7,105
2,203
0
3,808
3,297
28,919
2,250
W
5,421
1,645
0
1,262
5,030
1,835
2,234
1,701
3,141
0
29,171
L
10,849
2,272
0
950
14,522
13,661
1
6,505
8,017
25,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,222
Gold Earned
51,693
237
Minions Killed
331
6
Camps Cleared
11
1,077,039
Distance Traveled
1,191,702
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,858
655
24
2
1
209,160
0
W
Gilgamesh
9,916
826
33
3
1
273,713
2
L
Heimdallr
7,166
597
51
4
0
175,755
0
L
Ullr
8,157
680
55
5
1
248,788
3
W
Sol
10,024
835
97
8
3
225,526
0
W
Set
10,932
911
95
8
3
226,465
0
W
Hel
11,222
935
52
4
0
241,043
0
L
Sol
8,771
731
70
6
1
212,580
0
W
Neith
9,599
800
54
5
4
224,955
4
L
Kuzenbo
8,270
689
37
3
3
230,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role