Player Matchup

Serqet
Serqet
CarnivorousK
Serqet
Level 126
God Stats
3W - 1L
1,745 SR
Queue Stats
86W - 70L
1,533 Elo+
Party 2
Charybdis
Charybdis
Distastefully
Charybdis
Level 56
God Stats
2W - 1L
1,277 SR
Queue Stats
37W - 42L
1,288 Elo+
Party 2
Tyr
Tyr
Momon117
Tyr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 70L
1,566 Elo+
Solo
Janus
Janus
RibcageCakepan
Janus
Level 34
God Stats
2W - 2L
1,722 SR
Queue Stats
69W - 53L
1,504 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
totyfroty
Ah Muzen Cab
Level 107
God Stats
4W - 3L
1,520 SR
Queue Stats
84W - 87L
1,482 Elo+
Party 2
Team Averages
Level 82
1,553 SR
1,475 Elo+

VS

Team Averages
Level 89
1,410 SR
1,510 Elo+
Rama
Rama
Kilithos
Rama
Level 109
God Stats
0W - 1L
1,283 SR
Queue Stats
20W - 17L
1,494 Elo+
Party 3
Kukulkan
Kukulkan
Lauriana
Kukulkan
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 21L
1,498 Elo+
Party 3
Sol
Sol
ShiftZxGeArZ
Sol
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,541 Elo+
Party 1
Eset
Eset
VVarpiggy
Eset
Level 141
God Stats
0W - 2L
1,265 SR
Queue Stats
125W - 136L
1,605 Elo+
Party 1
King Arthur
King Arthur
wifijun
King Arthur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
5 / 3 / 16
13,079
688
12,871
19,869
26,963
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
Distastefully
Charybdis
18
3 / 4 / 13
11,618
611
15,037
16,211
5,573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 6 / 13
12,479
657
12,503
28,612
26,960
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 2 / 16
13,653
719
27,851
10,516
4,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
totyfroty
Ah Muzen Cab
20
3 / 3 / 17
12,169
640
15,906
13,914
5,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
8 / 2 / 7
12,767
672
13,326
11,076
5,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Lauriana
Kukulkan
20
3 / 2 / 13
12,626
665
27,601
15,873
8,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 9 / 6
10,118
533
7,694
17,806
9,335
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Eset
20
5 / 2 / 9
13,108
690
14,967
22,136
23,039
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
wifijun
King Arthur
17
2 / 7 / 7
10,429
549
11,174
22,399
24,887
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
60
22
Kills
18
18
Deaths
22
75
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Serqet
5
3
16
4.33
W
Charybdis
Distastefully
Charybdis
3
4
13
2.38
L
Rama
8
2
7
5.75
L
Kukulkan
Lauriana
Kukulkan
3
2
13
4.75
W
7
6
13
2.25
W
4
2
16
6
L
0
9
6
0.33
L
Eset
5
2
9
4.75
W
Ah Muzen Cab
totyfroty
Ah Muzen Cab
3
3
17
3.83
L
King Arthur
wifijun
King Arthur
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,168
Damage
74,762
89,122
Taken
89,290
69,021
Mitigated
70,792
38,999
Healing
23,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
12,871
764
5,949
8,808
19,869
26,963
120
9,679
10,190
0
15,594
W
Charybdis
Distastefully
Charybdis
15,037
7,347
1,960
5,346
16,211
5,573
1,886
10,953
5,258
0
31,857
L
Rama
13,326
8,202
2,420
1,011
11,076
5,352
123
5,021
5,832
0
29,028
L
Kukulkan
Lauriana
Kukulkan
27,601
2,507
2,614
2,317
15,873
8,179
0
4,519
10,997
59,214
0
W
12,503
1,343
1,921
8,707
28,612
26,960
329
13,498
15,114
1,684
17,779
W
27,851
1,435
0
245
10,516
4,053
0
6,538
3,978
69,609
0
L
7,694
2,448
757
2,082
17,806
9,335
0
5,824
11,565
23,706
0
L
Eset
14,967
1,890
4,081
4,877
22,136
23,039
0
8,320
13,282
33,488
0
W
Ah Muzen Cab
totyfroty
Ah Muzen Cab
15,906
5,294
1,750
4,313
13,914
5,472
1,206
9,594
4,320
0
37,774
L
King Arthur
wifijun
King Arthur
11,174
2,487
1,107
2,699
22,399
24,887
0
5,774
16,270
0
18,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,998
Gold Earned
59,048
200
Minions Killed
229
0
Camps Cleared
0
1,906,382
Distance Traveled
1,598,250
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,079
688
4
0
0
444,335
1
W
Charybdis
11,618
611
38
2
0
331,808
0
L
Rama
12,767
672
42
2
0
343,915
2
L
Kukulkan
12,626
665
85
4
0
373,827
2
W
Tyr
12,479
657
18
1
0
310,381
4
W
Janus
13,653
719
88
5
0
422,217
1
L
Sol
10,118
533
44
2
0
270,815
0
L
Eset
13,108
690
45
2
0
331,378
4
W
Ah Muzen Cab
12,169
640
52
3
0
397,641
0
L
King Arthur
10,429
549
13
1
0
278,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role