Player Matchup

Geb
Geb
Gold IV
ButPlug69
Geb
Gold IV
Level 126
God Stats
6W - 3L
1,633 SR
Queue Stats
59W - 59L
1,506 MMR
Solo
Hercules
Hercules
Bronze III
EchelonHawkeye
Hercules
Bronze III
Level 107
God Stats
1W - 0L
1,706 SR
Queue Stats
3W - 4L
1,404 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Martagus
Gilgamesh
Gold IV
Level 158
God Stats
1W - 0L
1,613 SR
Queue Stats
45W - 44L
1,398 MMR
Party 1
Hachiman
Hachiman
Gold IV
kestril1
Hachiman
Gold IV
Level 156
God Stats
4W - 6L
1,534 SR
Queue Stats
45W - 44L
1,398 MMR
Party 1
Poseidon
Poseidon
Bronze III
redbeard217
Poseidon
Bronze III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,597 SR
1,441 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,539 SR
1,424 MMR
Kumbhakarna
Kumbhakarna
Gold III
 
Kumbhakarna
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold II
BLACKEVIL666
Mercury
Gold II
Level 156
God Stats
1W - 2L
1,396 SR
Queue Stats
78W - 80L
1,546 MMR
Solo
Jing Wei
Jing Wei
Gold IV
ItsMisterMoe
Jing Wei
Gold IV
Level 131
God Stats
1W - 1L
1,433 SR
Queue Stats
52W - 50L
1,525 MMR
Party 2
Mulan
Mulan
Silver III
Kayaya25
Mulan
Silver III
Level 127
God Stats
1W - 6L
1,636 SR
Queue Stats
149W - 153L
1,028 MMR
Solo
The Morrigan
The Morrigan
Gold IV
OGGarlicSalt
The Morrigan
Gold IV
Level 144
God Stats
1W - 1L
1,732 SR
Queue Stats
23W - 22L
1,520 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
4,819
535
1,105
6,318
2,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
8
0 / 2 / 1
4,886
543
4,009
6,887
3,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Martagus
Gilgamesh
9
1 / 3 / 2
5,116
568
4,004
7,719
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
kestril1
Hachiman
9
0 / 1 / 3
5,387
599
3,853
3,925
894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
redbeard217
Poseidon
9
2 / 0 / 0
5,172
575
2,904
2,774
861
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CliodhnaAthenaSolZeus

VS

Bans
Da JiOdinBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
1 / 1 / 3
5,046
561
2,189
6,439
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
BLACKEVIL666
Mercury
6
1 / 1 / 0
4,789
532
1,707
4,155
1,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
ItsMisterMoe
Jing Wei
10
1 / 0 / 0
5,574
619
3,573
3,797
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Kayaya25
Mulan
10
2 / 1 / 0
5,858
651
4,407
6,460
2,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
OGGarlicSalt
The Morrigan
10
2 / 1 / 2
5,802
645
5,641
4,169
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
4
Kills
7
7
Deaths
4
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
1
3
2.5
L
Mercury
BLACKEVIL666
Mercury
1
1
0
1
W
1
1
2
2
W
Hercules
0
2
1
0.25
L
Jing Wei
ItsMisterMoe
Jing Wei
1
0
0
1
L
Mulan
Kayaya25
Mulan
2
1
0
2
W
Gilgamesh
Martagus
Gilgamesh
1
3
2
0.67
L
The Morrigan
OGGarlicSalt
The Morrigan
2
1
2
3
W
Hachiman
kestril1
Hachiman
0
1
3
1.5
W
Poseidon
redbeard217
Poseidon
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,875
Damage
17,517
27,623
Taken
25,020
10,293
Mitigated
9,307
8,674
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,189
163
0
1,720
6,439
2,661
0
1,802
4,601
11,698
0
L
Mercury
BLACKEVIL666
Mercury
1,707
1,113
0
380
4,155
1,053
0
635
3,487
0
17,910
W
1,105
184
0
1,982
6,318
2,789
0
1,392
4,926
9,361
0
W
Hercules
4,009
1,493
0
2,233
6,887
3,013
0
1,023
5,468
0
23,945
L
Jing Wei
ItsMisterMoe
Jing Wei
3,573
3,121
0
2,101
3,797
1,102
0
441
3,356
0
36,204
L
Mulan
Kayaya25
Mulan
4,407
1,041
0
3,991
6,460
2,959
0
0
6,177
0
32,848
W
Gilgamesh
Martagus
Gilgamesh
4,004
905
0
1,585
7,719
2,736
0
2,303
5,380
0
22,878
L
The Morrigan
OGGarlicSalt
The Morrigan
5,641
2,010
0
1,230
4,169
1,532
0
1,083
3,038
33,403
4,858
W
Hachiman
kestril1
Hachiman
3,853
2,502
0
2,008
3,925
894
0
777
3,148
0
33,460
W
Poseidon
redbeard217
Poseidon
2,904
451
0
866
2,774
861
532
1,505
1,269
32,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,380
Gold Earned
27,069
288
Minions Killed
285
0
Camps Cleared
0
938,584
Distance Traveled
885,489
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,046
561
13
1
0
179,640
2
L
Mercury
4,789
532
42
5
0
143,783
2
W
Geb
4,819
535
21
2
0
179,061
3
W
Hercules
4,886
543
63
7
0
205,950
3
L
Jing Wei
5,574
619
81
9
0
179,993
1
L
Mulan
5,858
651
73
8
0
196,185
0
W
Gilgamesh
5,116
568
55
6
0
199,688
1
L
The Morrigan
5,802
645
76
8
0
185,888
0
W
Hachiman
5,387
599
73
8
0
168,834
2
W
Poseidon
5,172
575
76
8
0
185,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role