Player Matchup

Bakasura
Bakasura
Getsuga130060
Bakasura
Level 112
God Stats
4W - 9L
1,508 SR
Queue Stats
351W - 377L
1,420 Elo+
Party 3
Charybdis
Charybdis
HeyItsPieGuy
Charybdis
Level 65
God Stats
4W - 7L
1,547 SR
Queue Stats
265W - 259L
1,531 Elo+
Solo
Odin
Odin
PoopPredator
Odin
Level 89
God Stats
2W - 3L
1,350 SR
Queue Stats
197W - 250L
1,429 Elo+
Party 2
Hades
Hades
akers100000
Hades
Level 61
God Stats
7W - 7L
1,362 SR
Queue Stats
88W - 107L
1,402 Elo+
Party 3
Ares
Ares
mynizz1e
Ares
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
196W - 229L
1,380 Elo+
Party 2
Team Averages
Level 83
1,453 SR
1,432 Elo+

VS

Team Averages
Level 70
1,503 SR
1,415 Elo+
Danzaburou
Danzaburou
Buccinator997
Danzaburou
Level 80
God Stats
7W - 8L
1,487 SR
Queue Stats
273W - 316L
1,446 Elo+
Party 1
Ganesha
Ganesha
DB Great
Ganesha
Level 26
God Stats
14W - 11L
1,508 SR
Queue Stats
43W - 55L
1,368 Elo+
Party 1
Nike
Nike
DarkSnaek114
Nike
Level 124
God Stats
9W - 9L
1,517 SR
Queue Stats
89W - 82L
1,467 Elo+
Solo
Kukulkan
Kukulkan
ElderAmmo
Kukulkan
Level 102
God Stats
3W - 6L
1,564 SR
Queue Stats
125W - 138L
1,452 Elo+
Party 4
Apollo
Apollo
yuckymanverysexy
Apollo
Level 19
God Stats
6W - 9L
1,436 SR
Queue Stats
27W - 42L
1,341 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Getsuga130060
Bakasura
12
7 / 0 / 1
6,880
688
3,826
6,565
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
HeyItsPieGuy
Charybdis
9
6 / 1 / 1
6,009
601
7,736
6,009
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 4 / 4
5,557
556
6,316
9,414
4,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 4
5,073
507
1,492
3,389
1,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
8
1 / 2 / 4
5,435
544
3,428
7,981
2,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Buccinator997
Danzaburou
10
7 / 2 / 0
6,753
675
7,284
6,360
1,741
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
DB Great
Ganesha
7
0 / 5 / 5
5,138
514
2,890
9,886
2,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 3 / 5
5,854
585
4,185
7,411
3,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
ElderAmmo
Kukulkan
10
0 / 3 / 4
5,958
596
1,816
3,479
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 0
5,552
555
2,728
6,362
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
15
Kills
8
8
Deaths
15
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Buccinator997
Danzaburou
7
2
0
3.5
L
Ganesha
DB Great
Ganesha
0
5
5
0.5
L
0
3
5
0.83
L
Kukulkan
ElderAmmo
Kukulkan
0
3
4
0.67
W
Bakasura
Getsuga130060
Bakasura
7
0
1
7.5
W
Charybdis
HeyItsPieGuy
Charybdis
6
1
1
6.5
W
1
4
4
0.75
W
0
1
4
2
W
Ares
1
2
4
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,798
Damage
18,903
33,358
Taken
33,498
12,818
Mitigated
10,674
12,448
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Buccinator997
Danzaburou
7,284
3,731
0
1,254
6,360
1,741
0
859
5,385
0
29,039
L
Ganesha
DB Great
Ganesha
2,890
727
1,115
2,346
9,886
2,874
0
1,765
7,927
8,322
0
L
4,185
1,088
8
1,269
7,411
3,804
0
1,318
5,641
0
25,195
L
Kukulkan
ElderAmmo
Kukulkan
1,816
566
0
0
3,479
985
0
165
3,082
35,488
0
W
Bakasura
Getsuga130060
Bakasura
3,826
2,379
0
3,958
6,565
2,721
0
1,034
5,457
0
31,919
W
Charybdis
HeyItsPieGuy
Charybdis
7,736
5,199
0
2,947
6,009
1,703
0
1,497
4,512
0
41,658
W
6,316
2,106
0
1,704
9,414
4,119
0
763
8,321
0
26,452
W
1,492
90
27
326
3,389
1,520
0
208
3,147
11,738
2,460
W
Ares
3,428
558
1,093
2,393
7,981
2,755
0
1,630
6,312
10,385
0
L
2,728
1,762
0
3,158
6,362
1,270
810
813
5,505
0
31,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,954
Gold Earned
29,255
236
Minions Killed
260
0
Camps Cleared
0
1,022,632
Distance Traveled
950,198
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,753
675
49
5
0
204,167
1
L
Ganesha
5,138
514
3
0
0
175,208
0
L
Nike
5,854
585
60
6
0
195,799
1
L
Kukulkan
5,958
596
79
8
0
204,939
1
W
Bakasura
6,880
688
76
8
0
251,004
4
W
Charybdis
6,009
601
67
7
0
190,890
2
W
Odin
5,557
556
51
5
0
193,090
1
W
Hades
5,073
507
29
3
0
181,481
7
W
Ares
5,435
544
13
1
0
206,167
0
L
Apollo
5,552
555
69
7
0
170,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role