Player Matchup

Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DeathNiNja2121
Izanami
Level 123
God Stats
13W - 15L
1,471 SR
Queue Stats
76W - 85L
1,390 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Oxycleans
Tsukuyomi
Level 119
God Stats
4W - 4L
1,646 SR
Queue Stats
497W - 465L
1,520 Elo+
Solo
Fafnir
Fafnir
PlanetaryMind
Fafnir
Level 125
God Stats
3W - 2L
1,730 SR
Queue Stats
229W - 206L
1,490 Elo+
Party 2
Cerberus
Cerberus
YellowSign
Cerberus
Level 90
God Stats
11W - 9L
1,666 SR
Queue Stats
137W - 134L
1,510 Elo+
Solo
Team Averages
Level 112
1,603 SR
1,482 Elo+

VS

Team Averages
Level 104
1,544 SR
1,491 Elo+
Bacchus
Bacchus
Evollep3
Bacchus
Level 94
God Stats
2W - 0L
1,470 SR
Queue Stats
134W - 121L
1,497 Elo+
Solo
Awilix
Awilix
I-_Prometheus_
Awilix
Level 127
God Stats
4W - 3L
1,584 SR
Queue Stats
175W - 172L
1,497 Elo+
Party 3
Jormungandr
Jormungandr
YaBoiGoodGun9453
Jormungandr
Level 102
God Stats
12W - 19L
1,588 SR
Queue Stats
353W - 358L
1,502 Elo+
Party 1
Thanatos
Thanatos
joeldom33
Thanatos
Level 88
God Stats
21W - 28L
1,458 SR
Queue Stats
81W - 96L
1,430 Elo+
Party 3
Danzaburou
Danzaburou
vizsicko
Danzaburou
Level 107
God Stats
26W - 15L
1,618 SR
Queue Stats
434W - 425L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 4 / 0
6,475
540
3,607
7,721
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 5 / 2
5,717
476
3,389
7,968
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Oxycleans
Tsukuyomi
11
2 / 4 / 3
6,435
536
4,692
7,870
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 3
6,594
550
2,634
9,047
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
YellowSign
Cerberus
11
2 / 3 / 1
6,446
537
5,884
9,244
8,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Evollep3
Bacchus
11
1 / 1 / 7
6,180
515
4,787
5,189
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 2 / 3
6,843
570
5,997
10,006
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
YaBoiGoodGun9453
Jormungandr
12
3 / 2 / 1
7,379
615
4,598
6,817
2,931
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
joeldom33
Thanatos
12
5 / 1 / 2
7,276
606
2,496
6,046
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
vizsicko
Danzaburou
12
5 / 2 / 2
7,176
598
9,947
7,895
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
8
Kills
16
17
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
0
0.25
L
2
5
2
0.6
W
Bacchus
Evollep3
Bacchus
1
1
7
4.5
W
2
2
3
1.75
L
Tsukuyomi
Oxycleans
Tsukuyomi
2
4
3
0.88
L
1
1
3
2.5
W
Jormungandr
YaBoiGoodGun9453
Jormungandr
3
2
1
1.75
L
Cerberus
YellowSign
Cerberus
2
3
1
0.83
W
Thanatos
joeldom33
Thanatos
5
1
2
6
W
Danzaburou
vizsicko
Danzaburou
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,206
Damage
27,825
41,850
Taken
35,953
21,136
Mitigated
12,539
13,688
Healing
17,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,607
209
0
1,216
7,721
1,846
0
4,090
3,631
38,341
0
L
3,389
2,047
0
2,197
7,968
1,342
680
1,889
6,079
0
33,663
W
Bacchus
Evollep3
Bacchus
4,787
634
119
413
5,189
2,882
0
1,289
3,862
20,164
0
W
5,997
2,598
0
3,706
10,006
2,717
0
3,982
5,333
0
33,731
L
Tsukuyomi
Oxycleans
Tsukuyomi
4,692
723
0
2,408
7,870
2,329
0
1,180
6,690
0
34,285
L
2,634
734
0
3,734
9,047
6,727
137
2,226
6,821
14,172
0
W
Jormungandr
YaBoiGoodGun9453
Jormungandr
4,598
1,494
0
1,559
6,817
2,931
860
2,662
3,851
43,778
0
L
Cerberus
YellowSign
Cerberus
5,884
483
0
4,133
9,244
8,892
0
0
9,244
31,262
0
W
Thanatos
joeldom33
Thanatos
2,496
362
0
7,769
6,046
1,845
500
1,069
4,835
0
33,651
W
Danzaburou
vizsicko
Danzaburou
9,947
5,525
0
3,558
7,895
2,164
0
2,179
5,674
0
50,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,667
Gold Earned
34,854
396
Minions Killed
374
0
Camps Cleared
0
1,127,897
Distance Traveled
1,206,805
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,475
540
105
9
0
237,671
2
L
Izanami
5,717
476
85
7
0
204,476
5
W
Bacchus
6,180
515
38
3
0
250,176
1
W
Awilix
6,843
570
66
6
0
254,826
3
L
Tsukuyomi
6,435
536
66
6
0
258,046
5
L
Fafnir
6,594
550
28
2
0
238,688
4
W
Jormungandr
7,379
615
94
8
0
225,950
1
L
Cerberus
6,446
537
112
9
0
189,016
0
W
Thanatos
7,276
606
87
7
0
254,059
1
W
Danzaburou
7,176
598
89
7
0
221,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role