Player Matchup

Mercury
Mercury
 
Mercury
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
KeeganHL
Odin
Level 88
God Stats
1W - 0L
1,715 SR
Queue Stats
17W - 9L
1,562 Elo+
Party 1
Anubis
Anubis
OtwGrizzly
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
SoullessHands
Neith
Level 64
God Stats
1W - 0L
1,691 SR
Queue Stats
25W - 13L
1,606 Elo+
Party 1
Chaac
Chaac
UndftdLoki
Chaac
Level 108
God Stats
5W - 0L
1,688 SR
Queue Stats
20W - 10L
1,596 Elo+
Party 1
Team Averages
Level 68
1,619 SR
1,553 Elo+

VS

Team Averages
Level 47
1,604 SR
1,508 Elo+
Chaac
Chaac
Burty9403
Chaac
Level 64
God Stats
2W - 1L
1,813 SR
Queue Stats
150W - 138L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
Cookie1918
Cthulhu
Level 8
God Stats
5W - 1L
1,824 SR
Queue Stats
6W - 3L
1,558 Elo+
Party 2
Charybdis
Charybdis
CoolGuyManStuff
Charybdis
Level 69
God Stats
2W - 2L
1,412 SR
Queue Stats
159W - 138L
1,508 Elo+
Party 2
Ah Puch
Ah Puch
SenjaminBimmons
Ah Puch
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 146L
1,541 Elo+
Party 2
Bastet
Bastet
vahjhyna202
Bastet
Level 26
God Stats
6W - 7L
1,471 SR
Queue Stats
47W - 44L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
7 / 3 / 6
10,179
636
10,281
12,144
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
15
5 / 1 / 3
9,868
617
4,660
11,681
9,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
OtwGrizzly
Anubis
13
0 / 4 / 0
8,200
513
890
6,238
2,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 1 / 9
10,089
631
9,895
9,496
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
16
5 / 2 / 8
9,872
617
16,128
13,184
12,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Burty9403
Chaac
14
1 / 6 / 1
8,598
537
7,262
15,775
15,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Cookie1918
Cthulhu
9
0 / 3 / 3
6,633
415
1,680
8,511
7,368
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
CoolGuyManStuff
Charybdis
15
6 / 2 / 1
9,313
582
7,613
8,184
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 7 / 3
8,652
541
7,221
11,668
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
15
3 / 3 / 2
8,874
555
7,905
12,067
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
21
Kills
11
11
Deaths
21
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
3
6
3.33
L
Chaac
Burty9403
Chaac
1
6
1
0.25
L
Cthulhu
Cookie1918
Cthulhu
0
3
3
0.5
L
Charybdis
CoolGuyManStuff
Charybdis
6
2
1
3.25
W
Odin
5
1
3
6.5
W
Anubis
OtwGrizzly
Anubis
0
4
0
0
L
1
7
3
0.36
W
4
1
9
8.5
W
Chaac
5
2
8
4.5
L
Bastet
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,854
Damage
31,681
52,743
Taken
56,205
32,220
Mitigated
34,172
15,939
Healing
12,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,281
6,357
0
3,362
12,144
4,261
712
2,531
9,418
0
60,250
L
Chaac
Burty9403
Chaac
7,262
2,430
0
5,663
15,775
15,801
246
1,716
13,145
0
49,502
L
Cthulhu
Cookie1918
Cthulhu
1,680
189
0
467
8,511
7,368
219
564
7,770
10,369
0
L
Charybdis
CoolGuyManStuff
Charybdis
7,613
4,835
0
3,422
8,184
3,101
1,621
841
7,343
0
63,512
W
Odin
4,660
1,101
0
1,482
11,681
9,598
165
1,003
10,678
179
36,770
W
Anubis
OtwGrizzly
Anubis
890
438
0
1,285
6,238
2,120
0
1,537
4,701
32,991
0
L
7,221
1,031
6
1,349
11,668
3,382
0
501
11,167
56,798
0
W
9,895
3,660
0
4,749
9,496
3,289
3,239
3,348
6,148
0
78,104
W
Chaac
16,128
3,510
0
5,061
13,184
12,952
0
482
12,027
9,384
46,115
L
Bastet
7,905
3,048
0
1,930
12,067
4,520
280
683
11,215
0
62,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,208
Gold Earned
42,070
473
Minions Killed
484
0
Camps Cleared
0
1,603,629
Distance Traveled
1,445,652
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,179
636
92
6
0
375,065
2
L
Chaac
8,598
537
118
7
0
267,586
4
L
Cthulhu
6,633
415
18
1
0
291,794
0
L
Charybdis
9,313
582
124
8
0
277,581
6
W
Odin
9,868
617
62
4
0
363,360
8
W
Anubis
8,200
513
89
6
0
258,523
0
L
Ah Puch
8,652
541
115
7
0
278,524
3
W
Neith
10,089
631
136
9
0
294,286
6
W
Chaac
9,872
617
94
6
0
312,395
6
L
Bastet
8,874
555
109
7
0
330,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role