Player Matchup

Morgan Le Fay
Morgan Le Fay
HeyImBadMan
Morgan Le Fay
Level 159
God Stats
7W - 4L
1,574 SR
Queue Stats
342W - 331L
1,556 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PKJ00
Ah Muzen Cab
Level 147
God Stats
17W - 6L
1,800 SR
Queue Stats
325W - 306L
1,550 Elo+
Party 1
Raijin
Raijin
RootedBear64757
Raijin
Level 106
God Stats
3W - 0L
1,542 SR
Queue Stats
236W - 240L
1,577 Elo+
Solo
Ganesha
Ganesha
Thanatos9807
Ganesha
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,580 Elo+
Solo
Hachiman
Hachiman
dukewicked
Hachiman
Level 160
God Stats
9W - 7L
1,617 SR
Queue Stats
844W - 837L
1,551 Elo+
Party 1
Team Averages
Level 126
1,607 SR
1,563 Elo+

VS

Team Averages
Level 107
1,683 SR
1,608 Elo+
Chiron
Chiron
Benz Eagles
Chiron
Level 54
God Stats
0W - 1L
1,751 SR
Queue Stats
61W - 38L
1,601 Elo+
Party 2
Neith
Neith
DragmaSack
Neith
Level 140
God Stats
1W - 4L
1,750 SR
Queue Stats
243W - 170L
1,613 Elo+
Party 2
Hou Yi
Hou Yi
GR1MREAPER27
Hou Yi
Level 115
God Stats
3W - 2L
1,691 SR
Queue Stats
118W - 62L
1,665 Elo+
Party 2
Atlas
Atlas
ScoobyTuesday
Atlas
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
505W - 504L
1,538 Elo+
Solo
Artio
Artio
Tex118
Artio
Level 160
God Stats
1W - 1L
1,721 SR
Queue Stats
222W - 167L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HeyImBadMan
Morgan Le Fay
18
4 / 2 / 15
11,281
752
18,726
12,967
6,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
PKJ00
Ah Muzen Cab
19
6 / 1 / 11
11,604
774
18,159
11,686
4,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
3 / 5 / 12
10,968
731
19,363
14,779
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
Thanatos9807
Ganesha
18
0 / 3 / 23
11,776
785
13,294
17,326
13,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
dukewicked
Hachiman
19
13 / 3 / 12
12,482
832
22,398
16,691
6,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
3 / 7 / 4
10,101
673
6,480
15,696
5,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
18
2 / 4 / 7
10,415
694
16,795
20,260
8,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
18
2 / 4 / 8
10,255
684
11,611
16,891
5,785
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 6 / 9
10,693
713
12,246
19,856
22,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
Tex118
Artio
18
4 / 5 / 6
10,510
701
12,294
26,744
11,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
47
26
Kills
13
14
Deaths
26
73
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
7
4
0.71
L
Neith
2
4
7
1.38
L
Hou Yi
2
4
8
1.5
W
Morgan Le Fay
HeyImBadMan
Morgan Le Fay
4
2
15
5.75
W
Ah Muzen Cab
PKJ00
Ah Muzen Cab
6
1
11
11.5
W
3
5
12
1.8
L
2
6
9
1.08
L
Artio
Tex118
Artio
4
5
6
1.4
W
Ganesha
Thanatos9807
Ganesha
0
3
23
3.83
W
Hachiman
dukewicked
Hachiman
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,940
Damage
59,426
73,449
Taken
99,447
35,927
Mitigated
52,991
39,055
Healing
36,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
6,480
1,767
1,803
3,818
15,696
5,223
227
6,929
8,764
0
16,302
L
Neith
16,795
5,536
1,209
7,289
20,260
8,087
1,054
9,389
10,871
0
39,031
L
Hou Yi
11,611
4,323
1,845
4,082
16,891
5,785
969
9,697
7,194
0
26,516
W
Morgan Le Fay
HeyImBadMan
Morgan Le Fay
18,726
2,595
3,150
4,282
12,967
6,004
575
3,718
9,131
32,949
0
W
Ah Muzen Cab
PKJ00
Ah Muzen Cab
18,159
2,006
5,375
3,911
11,686
4,646
2,464
4,008
7,540
0
39,115
W
19,363
485
3,498
3,349
14,779
5,119
276
5,674
8,867
40,081
0
L
12,246
3,870
1,310
1,192
19,856
22,665
0
10,870
8,986
21,983
0
L
Artio
Tex118
Artio
12,294
1,084
4,447
9,630
26,744
11,231
0
14,498
12,246
26,367
0
W
Ganesha
Thanatos9807
Ganesha
13,294
489
2,708
5,397
17,326
13,769
355
5,157
11,809
30,158
0
W
Hachiman
dukewicked
Hachiman
22,398
10,240
2,331
5,054
16,691
6,389
2,809
4,891
11,562
0
31,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,111
Gold Earned
51,974
168
Minions Killed
211
0
Camps Cleared
0
1,478,511
Distance Traveled
1,330,407
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,101
673
25
2
0
257,975
0
L
Neith
10,415
694
69
5
0
253,211
0
L
Hou Yi
10,255
684
48
3
0
264,010
0
W
Morgan Le Fay
11,281
752
41
3
0
317,850
0
W
Ah Muzen Cab
11,604
774
55
4
0
340,788
0
W
Raijin
10,968
731
50
3
0
277,216
1
L
Atlas
10,693
713
29
2
0
263,626
3
L
Artio
10,510
701
40
3
0
291,585
0
W
Ganesha
11,776
785
5
0
0
258,078
0
W
Hachiman
12,482
832
17
1
0
284,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role