Player Matchup

Merlin
Merlin
Burningman2244
Merlin
Level 17
God Stats
5W - 17L
1,225 SR
Queue Stats
24W - 36L
1,348 Elo+
Party 2
Arachne
Arachne
DevBruhh
Arachne
Level 28
God Stats
16W - 21L
1,444 SR
Queue Stats
102W - 142L
1,318 Elo+
Party 2
Zhong Kui
Zhong Kui
Quadra Quill
Zhong Kui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,235 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xXxVO0DO0xXx
Ah Muzen Cab
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,225 Elo+
Party 2
Danzaburou
Danzaburou
zombie420slayer
Danzaburou
Level 22
God Stats
34W - 39L
1,444 SR
Queue Stats
40W - 62L
1,303 Elo+
Party 2
Team Averages
Level 36
1,422 SR
1,286 Elo+

VS

Team Averages
Level 29
1,460 SR
1,346 Elo+
Fenrir
Fenrir
ASEDEL000
Fenrir
Level 14
God Stats
17W - 24L
1,374 SR
Queue Stats
18W - 30L
1,304 Elo+
Party 1
Kukulkan
Kukulkan
JESUS ismy BoSS
Kukulkan
Level 25
God Stats
24W - 20L
1,490 SR
Queue Stats
47W - 59L
1,422 Elo+
Party 3
Baron Samedi
Baron Samedi
LUSCIOUS LEROY
Baron Samedi
Level 56
God Stats
6W - 1L
1,903 SR
Queue Stats
58W - 66L
1,449 Elo+
Party 3
Gilgamesh
Gilgamesh
TrueRecruit4642
Gilgamesh
Level 41
God Stats
4W - 3L
1,301 SR
Queue Stats
37W - 47L
1,346 Elo+
Party 1
Ymir
Ymir
assasinking89
Ymir
Level 10
God Stats
6W - 11L
1,232 SR
Queue Stats
6W - 12L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 12
13,370
891
28,210
20,632
9,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
DevBruhh
Arachne
20
6 / 12 / 8
14,079
939
17,433
33,864
14,498
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Zhong Kui
Quadra Quill
Zhong Kui
20
7 / 3 / 8
15,036
1,002
17,545
17,367
20,882
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
xXxVO0DO0xXx
Ah Muzen Cab
20
2 / 9 / 6
12,887
859
8,565
21,836
9,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
zombie420slayer
Danzaburou
20
2 / 4 / 7
12,999
867
10,827
17,000
7,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASEDEL000
Fenrir
20
9 / 5 / 15
15,018
1,001
20,273
20,220
13,302
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Kukulkan
20
11 / 0 / 15
16,779
1,119
26,901
5,958
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
LUSCIOUS LEROY
Baron Samedi
20
5 / 3 / 21
15,156
1,010
26,934
13,846
6,653
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
TrueRecruit4642
Gilgamesh
20
4 / 6 / 20
13,951
930
15,072
20,193
11,951
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
5 / 4 / 16
15,315
1,021
14,164
27,350
38,865
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
121
18
Kills
34
35
Deaths
18
41
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ASEDEL000
Fenrir
9
5
15
3.3
L
1
7
12
1
L
Arachne
DevBruhh
Arachne
6
12
8
0.83
W
Kukulkan
11
0
15
18.5
W
Baron Samedi
LUSCIOUS LEROY
Baron Samedi
5
3
21
5.17
L
Zhong Kui
Quadra Quill
Zhong Kui
7
3
8
3.67
W
Gilgamesh
TrueRecruit4642
Gilgamesh
4
6
20
2.33
W
5
4
16
3.25
L
Ah Muzen Cab
xXxVO0DO0xXx
Ah Muzen Cab
2
9
6
0.56
L
Danzaburou
zombie420slayer
Danzaburou
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,580
Damage
103,344
110,699
Taken
87,567
61,140
Mitigated
73,574
8,446
Healing
15,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ASEDEL000
Fenrir
20,273
4,527
0
3,709
20,220
13,302
0
8,570
11,650
0
36,293
L
28,210
1,243
0
767
20,632
9,373
0
13,962
6,670
64,776
0
L
Arachne
DevBruhh
Arachne
17,433
12,735
0
3,884
33,864
14,498
0
20,583
13,281
0
29,299
W
Kukulkan
26,901
2,297
0
37
5,958
2,803
0
2,923
3,035
80,183
0
W
Baron Samedi
LUSCIOUS LEROY
Baron Samedi
26,934
3,296
2,231
5,040
13,846
6,653
0
8,361
5,485
59,272
0
L
Zhong Kui
Quadra Quill
Zhong Kui
17,545
899
0
1,576
17,367
20,882
0
11,421
5,946
40,853
0
W
Gilgamesh
TrueRecruit4642
Gilgamesh
15,072
4,634
0
3,464
20,193
11,951
0
11,066
9,127
0
29,695
W
14,164
1,452
0
1,514
27,350
38,865
0
14,835
12,515
37,938
0
L
Ah Muzen Cab
xXxVO0DO0xXx
Ah Muzen Cab
8,565
4,863
0
1,161
21,836
9,183
0
13,123
8,428
0
32,714
L
Danzaburou
zombie420slayer
Danzaburou
10,827
6,355
0
1,058
17,000
7,204
0
8,910
8,090
0
36,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,371
Gold Earned
76,219
272
Minions Killed
371
3
Camps Cleared
13
1,338,615
Distance Traveled
1,411,212
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,018
1,001
47
3
4
320,784
2
L
Merlin
13,370
891
58
4
0
268,767
0
L
Arachne
14,079
939
27
2
2
298,322
0
W
Kukulkan
16,779
1,119
146
10
4
299,914
0
W
Baron Samedi
15,156
1,010
95
6
1
238,576
0
L
Zhong Kui
15,036
1,002
63
4
0
289,373
0
W
Gilgamesh
13,951
930
20
1
4
288,307
0
W
Ymir
15,315
1,021
63
4
0
263,631
1
L
Ah Muzen Cab
12,887
859
55
4
0
213,683
5
L
Danzaburou
12,999
867
69
5
1
268,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role