Player Matchup

Olorun
Olorun
CaptnKramer
Olorun
Level 121
God Stats
0W - 2L
1,658 SR
Queue Stats
3W - 5L
1,589 Elo+
Party 1
Cerberus
Cerberus
Ezio6354
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,444 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Youlight
Tsukuyomi
Level 127
God Stats
3W - 1L
1,827 SR
Queue Stats
39W - 44L
1,575 Elo+
Party 1
Team Averages
Level 84
1,662 SR
1,536 Elo+

VS

Team Averages
Level 69
1,574 SR
1,337 Elo+
Danzaburou
Danzaburou
BabaT123
Danzaburou
Level 75
God Stats
16W - 42L
1,467 SR
Queue Stats
55W - 119L
1,362 Elo+
Party 2
Zeus
Zeus
ClapDemCheeks619
Zeus
Level 62
God Stats
1W - 1L
1,617 SR
Queue Stats
10W - 27L
1,297 Elo+
Party 2
Vamana
Vamana
TipperT1
Vamana
Level 69
God Stats
4W - 1L
1,638 SR
Queue Stats
66W - 133L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
3 / 7 / 4
9,421
628
11,479
14,746
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Ezio6354
Cerberus
12
1 / 2 / 5
9,530
635
3,348
14,860
19,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Youlight
Tsukuyomi
13
6 / 8 / 2
10,020
668
14,451
13,464
5,861
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BabaT123
Danzaburou
14
1 / 4 / 10
9,893
660
10,934
12,968
3,837
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
10 / 3 / 7
11,771
785
17,252
10,081
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
TipperT1
Vamana
15
6 / 3 / 8
11,064
738
10,000
19,607
15,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
10
Kills
17
17
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BabaT123
Danzaburou
1
4
10
1.5
L
Olorun
3
7
4
0.71
W
10
3
7
4.5
L
Cerberus
Ezio6354
Cerberus
1
2
5
1.75
W
Vamana
TipperT1
Vamana
6
3
8
3.33
L
Tsukuyomi
Youlight
Tsukuyomi
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,278
Damage
38,186
43,070
Taken
42,656
31,429
Mitigated
22,782
9,087
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BabaT123
Danzaburou
10,934
2,978
0
2,949
12,968
3,837
1,320
3,059
9,909
0
46,967
L
Olorun
11,479
8,137
392
4,452
14,746
6,444
0
4,608
9,918
45,383
4,485
W
17,252
2,360
63
2,836
10,081
3,052
696
3,288
6,793
40,294
0
L
Cerberus
Ezio6354
Cerberus
3,348
83
0
3,323
14,860
19,124
0
6,848
7,492
12,123
0
W
Vamana
TipperT1
Vamana
10,000
5,009
935
5,238
19,607
15,893
741
7,690
11,917
0
32,987
L
Tsukuyomi
Youlight
Tsukuyomi
14,451
3,236
0
920
13,464
5,861
0
5,366
7,781
0
32,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,971
Gold Earned
32,728
160
Minions Killed
160
4
Camps Cleared
9
764,715
Distance Traveled
867,512
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,893
660
70
5
3
266,990
1
L
Olorun
9,421
628
69
5
4
229,128
2
W
Zeus
11,771
785
48
3
3
290,426
2
L
Cerberus
9,530
635
28
2
0
277,433
1
W
Vamana
11,064
738
42
3
3
310,096
5
L
Tsukuyomi
10,020
668
63
4
0
258,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role