Player Matchup

Vamana
Vamana
AstralANA
Vamana
Level 140
God Stats
3W - 4L
1,369 SR
Queue Stats
256W - 232L
1,530 Elo+
Party 1
Arachne
Arachne
BuckShotBandit7
Arachne
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
527W - 522L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
Pasatna
Ao Kuang
Level 107
God Stats
1W - 1L
1,748 SR
Queue Stats
50W - 67L
1,485 Elo+
Solo
Charybdis
Charybdis
SJ gunnerz
Charybdis
Level 129
God Stats
1W - 3L
1,420 SR
Queue Stats
144W - 146L
1,529 Elo+
Solo
Cupid
Cupid
T3RR HunterX
Cupid
Level 127
God Stats
0W - 2L
1,561 SR
Queue Stats
133W - 132L
1,459 Elo+
Party 1
Team Averages
Level 126
1,520 SR
1,498 Elo+

VS

Team Averages
Level 115
1,489 SR
1,537 Elo+
Olorun
Olorun
AngelSpanks
Olorun
Level 147
God Stats
2W - 0L
1,717 SR
Queue Stats
84W - 71L
1,535 Elo+
Party 2
Kukulkan
Kukulkan
NZ Jamez
Kukulkan
Level 121
God Stats
7W - 5L
1,564 SR
Queue Stats
243W - 248L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
Onrizza
Sun Wukong
Level 126
God Stats
2W - 4L
1,276 SR
Queue Stats
265W - 275L
1,534 Elo+
Solo
Loki
Loki
Thanatos9807
Loki
Level 59
God Stats
1W - 2L
1,231 SR
Queue Stats
11W - 8L
1,526 Elo+
Solo
Tsukuyomi
Tsukuyomi
x1Solaire1x
Tsukuyomi
Level 122
God Stats
5W - 3L
1,654 SR
Queue Stats
181W - 172L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AstralANA
Vamana
20
9 / 10 / 9
14,094
742
32,128
44,056
53,201
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
2 / 7 / 9
11,575
609
9,513
21,988
9,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Pasatna
Ao Kuang
19
6 / 9 / 6
13,014
685
13,876
42,441
32,986
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
SJ gunnerz
Charybdis
20
3 / 8 / 11
12,923
680
19,872
20,208
9,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
2 / 5 / 12
13,420
706
11,565
22,067
10,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
5 / 3 / 17
13,618
717
21,535
16,607
9,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
NZ Jamez
Kukulkan
20
4 / 4 / 25
13,351
703
24,376
11,659
7,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Onrizza
Sun Wukong
20
13 / 4 / 17
14,925
786
32,687
28,764
49,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
4 / 9 / 13
12,459
656
15,872
16,533
7,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
x1Solaire1x
Tsukuyomi
20
13 / 2 / 21
15,929
838
41,707
26,119
18,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
132
22
Kills
39
39
Deaths
22
47
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
3
17
4.5
L
Vamana
AstralANA
Vamana
9
10
9
1.35
L
2
7
9
0.93
W
Kukulkan
NZ Jamez
Kukulkan
4
4
25
4.13
W
Sun Wukong
Onrizza
Sun Wukong
13
4
17
5.38
L
Ao Kuang
Pasatna
Ao Kuang
6
9
6
1
L
Charybdis
SJ gunnerz
Charybdis
3
8
11
1.06
L
2
5
12
1.6
W
4
9
13
1.17
W
Tsukuyomi
x1Solaire1x
Tsukuyomi
13
2
21
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,954
Damage
136,177
150,760
Taken
99,682
114,579
Mitigated
91,736
65,680
Healing
47,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
21,535
8,318
7,679
8,905
16,607
9,654
2,939
1,207
15,400
53,867
0
L
Vamana
AstralANA
Vamana
32,128
17,432
2,479
15,301
44,056
53,201
426
13,079
28,986
0
58,588
L
9,513
7,477
2,069
5,823
21,988
9,322
309
7,540
13,872
0
16,667
W
Kukulkan
NZ Jamez
Kukulkan
24,376
2,079
3,199
1,096
11,659
7,268
436
1,598
10,061
55,467
0
W
Sun Wukong
Onrizza
Sun Wukong
32,687
6,090
899
6,031
28,764
49,179
316
6,201
22,563
0
47,807
L
Ao Kuang
Pasatna
Ao Kuang
13,876
2,825
2,260
16,636
42,441
32,986
173
11,984
28,926
23,647
0
L
Charybdis
SJ gunnerz
Charybdis
19,872
8,018
950
2,743
20,208
9,039
1,140
6,144
13,425
0
48,294
L
11,565
4,415
7,480
9,939
22,067
10,031
1,338
7,164
14,364
0
40,849
W
15,872
1,899
1,639
1,649
16,533
7,633
1,496
1,434
15,099
0
34,207
W
Tsukuyomi
x1Solaire1x
Tsukuyomi
41,707
12,513
1,125
14,887
26,119
18,002
1,101
3,436
22,542
0
67,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,026
Gold Earned
70,282
200
Minions Killed
278
0
Camps Cleared
0
1,643,914
Distance Traveled
1,764,980
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,618
717
68
4
0
322,399
0
L
Vamana
14,094
742
42
2
0
332,273
2
L
Arachne
11,575
609
20
1
0
357,702
0
W
Kukulkan
13,351
703
87
5
0
342,699
6
W
Sun Wukong
14,925
786
38
2
0
360,824
1
L
Ao Kuang
13,014
685
17
1
0
310,543
0
L
Charybdis
12,923
680
59
3
0
287,904
1
L
Cupid
13,420
706
62
3
0
355,492
0
W
Loki
12,459
656
33
2
0
303,433
0
W
Tsukuyomi
15,929
838
52
3
0
435,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role