Player Matchup

Susano
Susano
 
Susano
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
JESSUS2002HR
Bacchus
Level 49
God Stats
5W - 1L
1,748 SR
Queue Stats
140W - 110L
1,549 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Suigu
Morgan Le Fay
Level 106
God Stats
24W - 27L
1,375 SR
Queue Stats
424W - 481L
1,341 Elo+
Solo
Cupid
Cupid
chrisspher1
Cupid
Level 103
God Stats
7W - 2L
1,818 SR
Queue Stats
457W - 386L
1,553 Elo+
Party 1
Team Averages
Level 102
1,588 SR
1,489 Elo+

VS

Team Averages
Level 50
1,507 SR
1,455 Elo+
Kuzenbo
Kuzenbo
Homeboig
Kuzenbo
Level 48
God Stats
3W - 1L
1,776 SR
Queue Stats
35W - 38L
1,460 Elo+
Party 2
Olorun
Olorun
LMN8U
Olorun
Level 67
God Stats
0W - 3L
1,253 SR
Queue Stats
51W - 91L
1,323 Elo+
Solo
Fenrir
Fenrir
TR1W0LF
Fenrir
Level 35
God Stats
0W - 1L
1,371 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
cladyrt
Ah Muzen Cab
Level 97
God Stats
11W - 9L
1,635 SR
Queue Stats
129W - 125L
1,493 Elo+
Party 2
Guan Yu
Guan Yu
funkmelon
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
5 / 2 / 2
7,883
563
4,727
8,542
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
 
Horus
13
1 / 0 / 3
7,879
563
4,561
5,637
3,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
JESSUS2002HR
Bacchus
11
3 / 1 / 10
7,850
561
6,590
11,904
11,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Suigu
Morgan Le Fay
12
3 / 3 / 6
7,529
538
8,974
8,308
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
8 / 1 / 4
8,885
635
8,680
10,618
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Homeboig
Kuzenbo
7
0 / 5 / 0
4,988
356
2,372
9,074
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
LMN8U
Olorun
11
1 / 6 / 2
6,708
479
5,041
11,258
4,174
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
TR1W0LF
Fenrir
10
3 / 4 / 0
6,785
485
5,132
10,439
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
cladyrt
Ah Muzen Cab
11
0 / 4 / 0
6,125
438
5,061
7,963
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
funkmelon
Guan Yu
11
0 / 1 / 0
5,799
414
1,004
6,950
2,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
20
Kills
4
7
Deaths
20
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
2
2
3
W
Horus
 
Horus
1
0
3
2.5
L
Kuzenbo
Homeboig
Kuzenbo
0
5
0
0
W
Bacchus
JESSUS2002HR
Bacchus
3
1
10
8
L
Olorun
LMN8U
Olorun
1
6
2
0.33
W
Morgan Le Fay
Suigu
Morgan Le Fay
3
3
6
2
L
Fenrir
TR1W0LF
Fenrir
3
4
0
0.75
W
8
1
4
10
L
Ah Muzen Cab
cladyrt
Ah Muzen Cab
0
4
0
0
L
Guan Yu
funkmelon
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,532
Damage
18,610
45,009
Taken
45,684
24,918
Mitigated
18,911
18,436
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,727
450
0
3,466
8,542
2,980
271
2,007
6,535
0
46,325
W
Horus
 
Horus
4,561
1,762
408
2,191
5,637
3,377
0
1,774
3,863
0
41,833
L
Kuzenbo
Homeboig
Kuzenbo
2,372
1,251
0
930
9,074
7,470
0
4,364
4,565
10,664
0
W
Bacchus
JESSUS2002HR
Bacchus
6,590
914
2,024
2,965
11,904
11,766
0
4,390
7,514
19,685
0
L
Olorun
LMN8U
Olorun
5,041
2,339
55
3,639
11,258
4,174
0
6,020
4,815
45,281
0
W
Morgan Le Fay
Suigu
Morgan Le Fay
8,974
558
0
1,661
8,308
2,881
979
3,625
4,683
46,279
0
L
Fenrir
TR1W0LF
Fenrir
5,132
1,883
0
2,130
10,439
3,317
0
3,501
6,736
0
25,688
W
8,680
4,780
170
5,551
10,618
3,914
1,287
905
9,713
0
66,622
L
Ah Muzen Cab
cladyrt
Ah Muzen Cab
5,061
1,214
0
2,045
7,963
1,147
0
1,018
6,945
0
44,140
L
Guan Yu
funkmelon
Guan Yu
1,004
355
0
3,054
6,950
2,803
0
0
6,476
0
22,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,026
Gold Earned
30,405
401
Minions Killed
282
0
Camps Cleared
0
1,344,611
Distance Traveled
1,200,495
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,883
563
94
7
0
308,233
3
W
Horus
7,879
563
92
7
0
269,342
5
L
Kuzenbo
4,988
356
16
1
0
240,398
1
W
Bacchus
7,850
561
20
1
0
261,427
2
L
Olorun
6,708
479
82
6
0
228,069
2
W
Morgan Le Fay
7,529
538
83
6
0
272,671
5
L
Fenrir
6,785
485
44
3
0
259,200
2
W
Cupid
8,885
635
112
8
0
232,938
6
L
Ah Muzen Cab
6,125
438
88
6
0
237,400
0
L
Guan Yu
5,799
414
52
4
0
235,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role