Player Matchup

Sun Wukong
Sun Wukong
CPB99
Sun Wukong
Level 125
God Stats
1W - 1L
1,815 SR
Queue Stats
58W - 35L
1,712 Elo+
Party 2
Thor
Thor
JingWeisThighs
Thor
Level 149
God Stats
0W - 1L
1,300 SR
Queue Stats
36W - 14L
1,796 Elo+
Party 2
Baron Samedi
Baron Samedi
SolsButt
Baron Samedi
Level 126
God Stats
1W - 1L
1,785 SR
Queue Stats
64W - 48L
1,684 Elo+
Party 2
Team Averages
Level 133
1,633 SR
1,731 Elo+

VS

Team Averages
Level 123
1,571 SR
1,630 Elo+
Freya
Freya
MaximoCC
Freya
Level 128
God Stats
1W - 0L
1,582 SR
Queue Stats
46W - 35L
1,646 Elo+
Party 1
Loki
Loki
Swordigo
Loki
Level 153
God Stats
4W - 0L
1,591 SR
Queue Stats
68W - 46L
1,666 Elo+
Party 1
Ares
Ares
lac3bolla
Ares
Level 87
God Stats
4W - 3L
1,541 SR
Queue Stats
165W - 151L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CPB99
Sun Wukong
15
5 / 2 / 5
10,808
676
11,739
13,756
12,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 7 / 7
10,461
654
11,807
13,540
12,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
SolsButt
Baron Samedi
13
2 / 6 / 7
10,143
634
14,127
12,559
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
MaximoCC
Freya
14
2 / 4 / 10
10,092
631
12,238
15,498
7,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
15
10 / 5 / 2
11,508
719
10,907
11,211
5,113
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
15
3 / 2 / 12
11,407
713
12,708
20,212
25,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
11
Kills
15
15
Deaths
11
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CPB99
Sun Wukong
5
2
5
3.75
L
4
7
7
1.07
W
Freya
MaximoCC
Freya
2
4
10
1.75
L
Baron Samedi
SolsButt
Baron Samedi
2
6
7
0.92
W
Loki
10
5
2
2.2
W
Ares
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,673
Damage
35,853
39,855
Taken
46,921
29,706
Mitigated
38,277
5,755
Healing
12,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CPB99
Sun Wukong
11,739
2,352
0
1,921
13,756
12,081
226
9,800
3,956
0
27,681
L
11,807
2,722
0
0
13,540
12,191
0
7,206
6,334
0
27,611
W
Freya
MaximoCC
Freya
12,238
4,812
0
5,989
15,498
7,302
1,149
4,360
10,962
42,624
0
L
Baron Samedi
SolsButt
Baron Samedi
14,127
1,476
1,352
2,482
12,559
5,434
376
8,298
4,261
39,392
0
W
Loki
10,907
3,954
0
1,859
11,211
5,113
0
3,432
7,440
0
36,484
W
Ares
12,708
941
370
4,233
20,212
25,862
64
7,027
12,677
28,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,412
Gold Earned
33,007
141
Minions Killed
143
5
Camps Cleared
8
799,040
Distance Traveled
842,967
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,808
676
50
3
1
327,080
1
L
Thor
10,461
654
28
2
2
214,591
3
W
Freya
10,092
631
69
4
1
258,252
4
L
Baron Samedi
10,143
634
63
4
2
257,369
5
W
Loki
11,508
719
60
4
6
280,927
8
W
Ares
11,407
713
14
1
1
303,788
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role