Player Matchup

Odin
Odin
Bensworthy
Odin
Level 126
God Stats
6W - 2L
1,670 SR
Queue Stats
376W - 305L
1,627 Elo+
Party 1
Eset
Eset
KingFsher
Eset
Level 96
God Stats
3W - 0L
1,798 SR
Queue Stats
67W - 70L
1,552 Elo+
Party 1
Atlas
Atlas
LightNingZhADoW
Atlas
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 260L
1,551 Elo+
Solo
Osiris
Osiris
TheGoor
Osiris
Level 105
God Stats
2W - 0L
1,720 SR
Queue Stats
52W - 42L
1,566 Elo+
Party 1
Medusa
Medusa
Tike22
Medusa
Level 119
God Stats
8W - 1L
1,822 SR
Queue Stats
439W - 416L
1,572 Elo+
Party 1
Team Averages
Level 119
1,702 SR
1,574 Elo+

VS

Team Averages
Level 127
1,521 SR
1,566 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dannlaggertz
Thanatos
Level 103
God Stats
16W - 15L
1,595 SR
Queue Stats
515W - 515L
1,547 Elo+
Solo
Scylla
Scylla
GuShen117
Scylla
Level 125
God Stats
0W - 2L
1,271 SR
Queue Stats
511W - 521L
1,564 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Imbluu
Ah Muzen Cab
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 50L
1,585 Elo+
Party 2
Bacchus
Bacchus
Papachanclas
Bacchus
Level 147
God Stats
0W - 2L
1,738 SR
Queue Stats
69W - 65L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 11
8,950
597
8,407
9,542
6,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
16
8 / 2 / 3
9,699
647
9,030
8,719
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 11
8,530
569
3,742
14,076
13,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
TheGoor
Osiris
14
5 / 3 / 8
8,932
595
5,991
10,742
6,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Tike22
Medusa
16
10 / 4 / 6
9,907
660
16,869
15,865
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 5 / 4
7,329
489
7,941
9,211
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Dannlaggertz
Thanatos
14
5 / 6 / 3
9,042
603
6,317
11,958
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
GuShen117
Scylla
13
2 / 5 / 1
7,906
527
3,307
10,063
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Imbluu
Ah Muzen Cab
12
1 / 7 / 5
7,403
494
9,533
10,079
1,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Papachanclas
Bacchus
12
4 / 5 / 4
8,338
556
9,776
16,217
15,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
28
Kills
13
13
Deaths
28
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
5
4
0.6
W
3
1
11
8.5
L
Thanatos
Dannlaggertz
Thanatos
5
6
3
1.08
L
Scylla
GuShen117
Scylla
2
5
1
0.5
L
Ah Muzen Cab
Imbluu
Ah Muzen Cab
1
7
5
0.5
W
Eset
8
2
3
4.75
W
2
3
11
2.5
L
Bacchus
Papachanclas
Bacchus
4
5
4
1.2
W
Osiris
TheGoor
Osiris
5
3
8
3
W
Medusa
Tike22
Medusa
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,039
Damage
36,874
58,944
Taken
57,528
35,647
Mitigated
25,387
19,019
Healing
18,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,941
512
0
1,353
9,211
2,264
278
3,372
5,509
42,718
0
W
8,407
2,551
131
3,493
9,542
6,551
0
2,748
6,794
0
47,556
L
Thanatos
Dannlaggertz
Thanatos
6,317
2,054
0
8,545
11,958
3,485
0
900
10,830
0
46,868
L
Scylla
GuShen117
Scylla
3,307
663
0
2,860
10,063
2,215
134
2,573
7,049
42,184
0
L
Ah Muzen Cab
Imbluu
Ah Muzen Cab
9,533
3,222
0
528
10,079
1,870
0
1,510
8,506
0
33,961
W
Eset
9,030
1,129
783
2,949
8,719
3,367
436
4,864
3,855
60,402
0
W
3,742
1,045
917
2,635
14,076
13,943
0
5,400
8,676
17,407
0
L
Bacchus
Papachanclas
Bacchus
9,776
1,880
373
4,579
16,217
15,553
0
3,942
11,943
22,211
0
W
Osiris
TheGoor
Osiris
5,991
2,488
0
2,539
10,742
6,051
0
2,273
8,469
0
64,362
W
Medusa
Tike22
Medusa
16,869
8,170
0
5,572
15,865
5,735
545
5,739
10,126
0
66,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,018
Gold Earned
40,018
472
Minions Killed
329
0
Camps Cleared
0
1,480,671
Distance Traveled
1,381,047
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,329
489
72
5
0
262,720
1
W
Odin
8,950
597
111
7
0
333,651
4
L
Thanatos
9,042
603
93
6
0
311,275
5
L
Scylla
7,906
527
88
6
0
257,517
3
L
Ah Muzen Cab
7,403
494
59
4
0
255,206
0
W
Eset
9,699
647
116
8
0
286,263
6
W
Atlas
8,530
569
25
2
0
302,248
3
L
Bacchus
8,338
556
17
1
0
294,329
2
W
Osiris
8,932
595
100
7
0
290,775
0
W
Medusa
9,907
660
120
8
0
267,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role