Player Matchup

Vulcan
Vulcan
Amish_Fetus
Vulcan
Level 83
God Stats
1W - 1L
1,270 SR
Queue Stats
14W - 23L
1,334 Elo+
Party 1
Jing Wei
Jing Wei
ArtTherapy75
Jing Wei
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,324 Elo+
Party 1
Gilgamesh
Gilgamesh
Grass_hopper6229
Gilgamesh
Level 118
God Stats
1W - 1L
1,732 SR
Queue Stats
10W - 14L
1,341 Elo+
Party 1
Scylla
Scylla
Vulcan_Raven134
Scylla
Level 105
God Stats
2W - 2L
1,450 SR
Queue Stats
32W - 38L
1,382 Elo+
Party 1
Hel
Hel
animatrix29
Hel
Level 40
God Stats
2W - 1L
1,641 SR
Queue Stats
12W - 18L
1,319 Elo+
Party 1
Team Averages
Level 77
1,518 SR
1,340 Elo+

VS

Team Averages
Level 104
1,538 SR
1,358 Elo+
Sun Wukong
Sun Wukong
BOUBOU EL CAMPO
Sun Wukong
Level 154
God Stats
7W - 4L
1,639 SR
Queue Stats
905W - 968L
1,337 Elo+
Solo
Neith
Neith
Evlsyrup
Neith
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,447 Elo+
Party 2
Chaac
Chaac
Hawkeye6801
Chaac
Level 66
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 5L
1,085 Elo+
Party 2
Hel
Hel
SlapShot25AS
Hel
Level 86
God Stats
0W - 1L
1,616 SR
Queue Stats
9W - 12L
1,379 Elo+
Party 2
Tiamat
Tiamat
huskydetto
Tiamat
Level 92
God Stats
0W - 1L
1,634 SR
Queue Stats
8W - 6L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
4 / 6 / 16
14,205
748
23,347
19,102
8,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
ArtTherapy75
Jing Wei
18
3 / 12 / 11
12,045
634
15,351
23,957
9,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
20
12 / 9 / 19
15,460
814
31,608
39,321
45,029
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 5 / 18
14,433
760
27,836
22,327
8,564
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 7 / 9
14,831
781
12,457
24,774
11,808
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BOUBOU EL CAMPO
Sun Wukong
20
4 / 3 / 22
12,690
668
17,329
36,201
31,686
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Evlsyrup
Neith
20
6 / 9 / 16
13,001
684
27,050
20,805
7,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
13 / 7 / 16
15,562
819
28,614
31,169
33,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 8 / 15
13,671
720
20,715
21,196
7,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
huskydetto
Tiamat
20
9 / 9 / 13
13,392
705
20,959
20,545
10,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
121
35
Kills
39
39
Deaths
36
73
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Vulcan
4
6
16
2
W
Jing Wei
ArtTherapy75
Jing Wei
3
12
11
0.71
L
Sun Wukong
BOUBOU EL CAMPO
Sun Wukong
4
3
22
5
L
Neith
Evlsyrup
Neith
6
9
16
1.56
W
Gilgamesh
12
9
19
2.39
L
13
7
16
3
L
7
8
15
1.81
W
7
5
18
3.2
W
9
7
9
1.93
L
Tiamat
huskydetto
Tiamat
9
9
13
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,599
Damage
114,667
129,481
Taken
129,916
83,573
Mitigated
90,543
56,838
Healing
60,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
23,347
12,333
1,219
3,699
19,102
8,780
1,976
7,087
12,015
51,233
0
W
Jing Wei
ArtTherapy75
Jing Wei
15,351
8,743
794
3,043
23,957
9,392
1,470
6,778
17,179
0
32,936
L
Sun Wukong
BOUBOU EL CAMPO
Sun Wukong
17,329
2,537
1,730
16,196
36,201
31,686
0
18,118
18,083
0
32,157
L
Neith
Evlsyrup
Neith
27,050
9,076
482
2,866
20,805
7,348
2,786
7,494
13,311
0
47,659
W
Gilgamesh
31,608
6,863
2,538
10,792
39,321
45,029
364
11,654
27,667
0
47,771
L
28,614
3,806
837
8,829
31,169
33,869
170
16,333
14,836
736
57,169
L
20,715
787
16,326
8,256
21,196
7,196
1,024
10,996
10,200
40,273
0
W
27,836
1,734
2,190
6,630
22,327
8,564
751
9,459
12,868
57,967
0
W
12,457
1,717
14,766
11,167
24,774
11,808
589
7,432
17,342
26,042
0
L
Tiamat
huskydetto
Tiamat
20,959
1,314
908
4,080
20,545
10,444
324
10,699
9,846
32,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,974
Gold Earned
68,316
208
Minions Killed
194
0
Camps Cleared
0
1,587,211
Distance Traveled
1,619,726
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,205
748
73
4
0
330,323
0
W
Jing Wei
12,045
634
41
2
0
267,913
0
L
Sun Wukong
12,690
668
34
2
0
382,187
0
L
Neith
13,001
684
42
2
0
283,185
0
W
Gilgamesh
15,460
814
13
1
0
313,782
2
L
Chaac
15,562
819
41
2
0
337,140
0
L
Hel
13,671
720
49
3
0
335,074
0
W
Scylla
14,433
760
51
3
0
337,001
0
W
Hel
14,831
781
30
2
0
338,192
1
L
Tiamat
13,392
705
28
1
0
282,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role