Player Matchup

Bellona
Bellona
DarthMaul KuSH
Bellona
Level 109
God Stats
0W - 2L
1,178 SR
Queue Stats
2W - 2L
1,491 Elo+
Party 2
Rama
Rama
Daytonna
Rama
Level 79
God Stats
8W - 14L
1,424 SR
Queue Stats
249W - 276L
1,376 Elo+
Solo
Cthulhu
Cthulhu
OGwiz1993
Cthulhu
Level 89
God Stats
22W - 32L
1,355 SR
Queue Stats
156W - 229L
1,385 Elo+
Party 3
Poseidon
Poseidon
SnarkyGoblin94
Poseidon
Level 93
God Stats
11W - 6L
1,440 SR
Queue Stats
194W - 269L
1,376 Elo+
Party 3
Camazotz
Camazotz
someguynmdsnakes
Camazotz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 77
1,379 SR
1,426 Elo+

VS

Team Averages
Level 68
1,546 SR
1,468 Elo+
Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Kit2KingKat
Neith
Level 50
God Stats
46W - 48L
1,471 SR
Queue Stats
118W - 152L
1,385 Elo+
Party 1
Chaac
Chaac
KyngxKL
Chaac
Level 55
God Stats
5W - 1L
1,622 SR
Queue Stats
66W - 70L
1,376 Elo+
Party 1
Kukulkan
Kukulkan
SkildNinja
Kukulkan
Level 87
God Stats
5W - 1L
1,637 SR
Queue Stats
14W - 6L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,541
504
2,023
8,028
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
9
2 / 4 / 1
5,539
504
2,859
8,708
2,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
OGwiz1993
Cthulhu
8
2 / 5 / 3
5,357
487
6,583
10,021
3,378
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Poseidon
7
0 / 5 / 1
4,893
445
1,592
6,311
1,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 2 / 0
5,354
487
703
7,615
2,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 1 / 5
7,379
671
6,262
6,210
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
 
Geb
9
1 / 2 / 9
5,904
537
4,438
9,120
4,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 2 / 4
5,361
487
2,979
4,626
1,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
KyngxKL
Chaac
11
1 / 0 / 2
6,315
574
4,923
4,191
2,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
SkildNinja
Kukulkan
12
7 / 0 / 2
7,193
654
5,356
2,144
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
18
19
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
5
9.5
W
Geb
 
Geb
1
2
9
2.75
L
0
3
0
0
L
Rama
2
4
1
0.63
W
2
2
4
2
W
Chaac
KyngxKL
Chaac
1
0
2
2
L
Cthulhu
OGwiz1993
Cthulhu
2
5
3
0.7
W
Kukulkan
SkildNinja
Kukulkan
7
0
2
8
L
Poseidon
0
5
1
0.1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,760
Damage
23,958
40,683
Taken
26,291
12,088
Mitigated
10,968
13,991
Healing
10,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,262
1,103
0
2,644
6,210
2,062
0
1,302
4,908
0
36,313
W
Geb
 
Geb
4,438
678
253
3,016
9,120
4,460
0
3,367
5,753
19,836
0
L
2,023
551
0
2,108
8,028
3,056
0
0
7,617
0
25,516
L
Rama
2,859
1,824
173
3,239
8,708
2,202
192
2,913
5,795
0
24,343
W
2,979
1,077
0
685
4,626
1,574
0
2,248
2,378
0
22,184
W
Chaac
KyngxKL
Chaac
4,923
441
0
2,894
4,191
2,135
166
0
4,191
0
30,177
L
Cthulhu
OGwiz1993
Cthulhu
6,583
639
383
2,667
10,021
3,378
245
3,814
6,207
24,370
0
W
Kukulkan
SkildNinja
Kukulkan
5,356
151
0
538
2,144
737
747
1,258
886
36,014
0
L
Poseidon
1,592
249
0
2,190
6,311
1,434
106
1,947
4,364
22,627
0
L
703
186
0
3,231
7,615
2,018
0
1,120
6,366
0
25,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,684
Gold Earned
32,152
250
Minions Killed
275
0
Camps Cleared
0
1,030,944
Distance Traveled
1,134,151
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,379
671
67
6
0
244,334
7
W
Geb
5,904
537
20
2
0
218,628
8
L
Bellona
5,541
504
69
6
0
214,500
4
L
Rama
5,539
504
57
5
0
190,947
2
W
Neith
5,361
487
49
4
0
193,791
2
W
Chaac
6,315
574
56
5
0
225,425
5
L
Cthulhu
5,357
487
26
2
0
227,365
2
W
Kukulkan
7,193
654
83
8
0
251,973
4
L
Poseidon
4,893
445
45
4
0
171,842
0
L
Camazotz
5,354
487
53
5
0
226,290
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role