Player Matchup

Da Ji
Da Ji
GodofHamburgers
Da Ji
Level 125
God Stats
0W - 2L
1,286 SR
Queue Stats
172W - 180L
1,442 Elo+
Party 2
Danzaburou
Danzaburou
Moogle55
Danzaburou
Level 103
God Stats
3W - 1L
1,733 SR
Queue Stats
324W - 365L
1,556 Elo+
Party 1
Ah Puch
Ah Puch
PupLykanTTV
Ah Puch
Level 109
God Stats
10W - 13L
1,495 SR
Queue Stats
640W - 742L
1,492 Elo+
Party 1
Bellona
Bellona
RedeemableRiven
Bellona
Level 10
God Stats
0W - 5L
1,052 SR
Queue Stats
3W - 6L
1,398 Elo+
Party 2
Ganesha
Ganesha
bunniefluff
Ganesha
Level 31
God Stats
6W - 6L
1,586 SR
Queue Stats
46W - 49L
1,439 Elo+
Party 1
Team Averages
Level 76
1,430 SR
1,466 Elo+

VS

Team Averages
Level 65
1,670 SR
1,566 Elo+
Arachne
Arachne
DVG72073
Arachne
Level 48
God Stats
54W - 41L
1,419 SR
Queue Stats
148W - 154L
1,306 Elo+
Solo
Vamana
Vamana
KrAzE4o8
Vamana
Level 115
God Stats
9W - 5L
1,695 SR
Queue Stats
606W - 543L
1,671 Elo+
Party 3
Atlas
Atlas
aDDrill
Atlas
Level 96
God Stats
8W - 5L
1,641 SR
Queue Stats
397W - 368L
1,648 Elo+
Party 3
Kukulkan
Kukulkan
tibby3is
Kukulkan
Level 48
God Stats
14W - 0L
1,914 SR
Queue Stats
100W - 66L
1,660 Elo+
Party 3
Anhur
Anhur
xBuudha
Anhur
Level 17
God Stats
1W - 1L
1,683 SR
Queue Stats
4W - 3L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 0
11,656
466
12,298
26,779
12,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Moogle55
Danzaburou
15
3 / 10 / 3
10,491
420
13,928
20,042
6,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
PupLykanTTV
Ah Puch
16
1 / 11 / 1
10,492
420
17,803
20,547
8,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 9 / 3
11,068
443
8,592
23,422
22,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
bunniefluff
Ganesha
16
0 / 7 / 8
9,376
375
7,656
24,417
25,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DVG72073
Arachne
6
0 / 1 / 0
8,183
327
0
868
264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
KrAzE4o8
Vamana
20
20 / 1 / 14
17,459
698
34,398
28,258
40,319
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Atlas
aDDrill
Atlas
19
3 / 0 / 30
13,994
560
15,379
29,777
43,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
tibby3is
Kukulkan
20
18 / 4 / 9
14,701
588
29,009
15,175
6,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
xBuudha
Anhur
18
5 / 6 / 9
12,633
505
13,271
18,199
5,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
108
11
Kills
46
46
Deaths
12
15
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Arachne
DVG72073
Arachne
0
1
0
0
L
4
9
0
0.44
W
Vamana
KrAzE4o8
Vamana
20
1
14
27
L
Danzaburou
Moogle55
Danzaburou
3
10
3
0.45
L
Ah Puch
PupLykanTTV
Ah Puch
1
11
1
0.14
L
3
9
3
0.5
W
Atlas
aDDrill
Atlas
3
0
30
18
L
Ganesha
bunniefluff
Ganesha
0
7
8
0.57
W
Kukulkan
tibby3is
Kukulkan
18
4
9
5.63
W
Anhur
xBuudha
Anhur
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,277
Damage
92,057
115,207
Taken
92,277
76,225
Mitigated
96,106
18,218
Healing
27,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DVG72073
Arachne
0
0
0
187
868
264
0
0
868
0
2,949
L
12,298
1,865
0
6,963
26,779
12,240
0
5,023
21,570
0
90,673
W
Vamana
KrAzE4o8
Vamana
34,398
20,112
0
11,276
28,258
40,319
7,280
7,483
19,006
1,360
163,169
L
Danzaburou
Moogle55
Danzaburou
13,928
6,637
0
3,568
20,042
6,702
3,138
10,151
9,791
0
61,258
L
Ah Puch
PupLykanTTV
Ah Puch
17,803
801
134
3,317
20,547
8,743
468
7,226
12,999
61,848
0
L
8,592
3,565
0
3,171
23,422
22,623
570
9,667
13,611
125
60,265
W
Atlas
aDDrill
Atlas
15,379
5,010
1,234
8,253
29,777
43,142
891
9,484
19,843
41,145
0
L
Ganesha
bunniefluff
Ganesha
7,656
468
0
1,065
24,417
25,917
73
12,344
11,893
30,687
0
W
Kukulkan
tibby3is
Kukulkan
29,009
3,031
20
3,087
15,175
6,567
4,263
6,294
8,705
98,120
0
W
Anhur
xBuudha
Anhur
13,271
5,964
0
3,847
18,199
5,814
352
1,666
16,499
0
79,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,083
Gold Earned
66,970
513
Minions Killed
576
0
Camps Cleared
0
2,065,882
Distance Traveled
1,899,553
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,183
327
9
0
0
39,026
1
L
Da Ji
11,656
466
137
5
0
446,522
3
W
Vamana
17,459
698
245
10
0
518,987
7
L
Danzaburou
10,491
420
102
4
0
323,498
4
L
Ah Puch
10,492
420
112
4
0
398,912
1
L
Bellona
11,068
443
139
6
0
453,433
0
W
Atlas
13,994
560
39
2
0
481,380
6
L
Ganesha
9,376
375
23
1
0
443,517
19
W
Kukulkan
14,701
588
165
7
0
427,979
3
W
Anhur
12,633
505
118
5
0
432,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role