Player Matchup

The Morrigan
The Morrigan
LegionCommando
The Morrigan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,494 Elo+
Party 1
Zeus
Zeus
OdeToChaos
Zeus
Level 132
God Stats
7W - 6L
1,558 SR
Queue Stats
304W - 323L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
WyleECoyote
Sun Wukong
Level 144
God Stats
22W - 10L
1,713 SR
Queue Stats
1,066W - 1,082L
1,527 Elo+
Solo
Janus
Janus
abbanop
Janus
Level 57
God Stats
2W - 2L
1,443 SR
Queue Stats
10W - 10L
1,532 Elo+
Party 1
Cerberus
Cerberus
irishking436
Cerberus
Level 139
God Stats
3W - 0L
1,755 SR
Queue Stats
200W - 216L
1,505 Elo+
Solo
Team Averages
Level 111
1,594 SR
1,507 Elo+

VS

Team Averages
Level 93
1,420 SR
1,521 Elo+
Ymir
Ymir
CPTEbaneezer
Ymir
Level 131
God Stats
7W - 1L
1,625 SR
Queue Stats
144W - 134L
1,533 Elo+
Party 2
Scylla
Scylla
Devaris
Scylla
Level 117
God Stats
1W - 3L
1,249 SR
Queue Stats
34W - 45L
1,492 Elo+
Party 2
Thor
Thor
Imapeonu
Thor
Level 103
God Stats
3W - 5L
1,524 SR
Queue Stats
261W - 232L
1,507 Elo+
Party 2
Agni
Agni
WeAreNegan2024
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,574 Elo+
Solo
Hachiman
Hachiman
chonqui
Hachiman
Level 97
God Stats
0W - 4L
1,204 SR
Queue Stats
121W - 127L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LegionCommando
The Morrigan
19
7 / 2 / 13
11,178
798
11,415
10,143
5,406
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 3 / 13
11,465
819
21,062
8,841
4,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
WyleECoyote
Sun Wukong
17
2 / 3 / 10
10,051
718
6,193
15,967
23,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
abbanop
Janus
17
6 / 3 / 14
10,897
778
12,003
8,836
4,413
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
irishking436
Cerberus
19
8 / 3 / 17
12,025
859
8,570
23,546
34,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 10
9,549
682
7,453
17,861
24,477
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Devaris
Scylla
17
4 / 8 / 4
9,944
710
8,991
11,156
5,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
16
3 / 6 / 6
9,833
702
9,913
15,480
10,322
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 6 / 7
9,959
711
10,582
10,971
4,669
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
chonqui
Hachiman
14
1 / 5 / 9
8,577
613
11,116
10,052
4,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
49
31
Kills
13
14
Deaths
31
67
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
6
10
1
L
Scylla
Devaris
Scylla
4
8
4
0.75
L
Thor
3
6
6
1
W
The Morrigan
LegionCommando
The Morrigan
7
2
13
6.75
W
8
3
13
4.83
L
4
6
7
1.25
W
Sun Wukong
WyleECoyote
Sun Wukong
2
3
10
2.33
W
Janus
abbanop
Janus
6
3
14
4.33
L
Hachiman
chonqui
Hachiman
1
5
9
1.1
W
Cerberus
irishking436
Cerberus
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,243
Damage
48,055
67,333
Taken
65,520
71,987
Mitigated
48,618
24,371
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,453
511
816
2,806
17,861
24,477
60
14,415
3,248
12,668
0
L
Scylla
Devaris
Scylla
8,991
611
510
193
11,156
5,039
188
8,353
2,589
28,165
0
L
Thor
9,913
0
682
731
15,480
10,322
175
12,209
3,065
0
21,678
W
The Morrigan
LegionCommando
The Morrigan
11,415
1,425
846
2,384
10,143
5,406
1,431
5,470
4,673
27,446
0
W
21,062
936
1,186
1,501
8,841
4,270
2,265
4,003
4,838
37,743
0
L
10,582
695
413
707
10,971
4,669
0
9,389
1,498
35,468
0
W
Sun Wukong
WyleECoyote
Sun Wukong
6,193
673
1,353
3,852
15,967
23,150
318
6,152
9,815
0
22,439
W
Janus
abbanop
Janus
12,003
554
3,173
1,956
8,836
4,413
1,127
4,446
4,390
25,645
0
L
Hachiman
chonqui
Hachiman
11,116
3,985
1,504
1,464
10,052
4,111
51
8,684
1,323
0
23,877
W
Cerberus
irishking436
Cerberus
8,570
563
1,279
6,841
23,546
34,748
413
6,955
16,591
16,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,616
Gold Earned
47,862
147
Minions Killed
135
0
Camps Cleared
0
1,349,108
Distance Traveled
1,118,965
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,549
682
10
1
0
236,497
2
L
Scylla
9,944
710
37
3
0
213,199
0
L
Thor
9,833
702
21
2
0
219,400
0
W
The Morrigan
11,178
798
24
2
0
274,106
0
W
Zeus
11,465
819
47
3
0
234,532
0
L
Agni
9,959
711
44
3
0
226,687
2
W
Sun Wukong
10,051
718
27
2
0
276,427
0
W
Janus
10,897
778
31
2
0
282,049
0
L
Hachiman
8,577
613
23
2
0
223,182
0
W
Cerberus
12,025
859
18
1
0
281,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role