Player Matchup

Yemoja
Yemoja
D0ubleaces
Yemoja
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
DJT45
Gilgamesh
Level 106
God Stats
2W - 0L
1,610 SR
Queue Stats
79W - 49L
1,577 Elo+
Party 1
Mulan
Mulan
Keitht773
Mulan
Level 131
God Stats
4W - 4L
1,711 SR
Queue Stats
133W - 125L
1,586 Elo+
Party 2
Vulcan
Vulcan
KyMayyy
Vulcan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
RenownedViking
Baba Yaga
Level 120
God Stats
10W - 3L
1,668 SR
Queue Stats
177W - 137L
1,510 Elo+
Party 1
Team Averages
Level 94
1,598 SR
1,540 Elo+

VS

Team Averages
Level 67
1,452 SR
1,460 Elo+
Cthulhu
Cthulhu
Bulldog1565
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,352 Elo+
Solo
Nu Wa
Nu Wa
MadMan8936
Nu Wa
Level 96
God Stats
2W - 3L
1,449 SR
Queue Stats
175W - 157L
1,527 Elo+
Solo
The Morrigan
The Morrigan
SadAsAHatter
The Morrigan
Level 124
God Stats
0W - 4L
1,189 SR
Queue Stats
664W - 678L
1,410 Elo+
Solo
Nox
Nox
SycoSavage
Nox
Level 29
God Stats
1W - 1L
1,705 SR
Queue Stats
6W - 6L
1,555 Elo+
Solo
Yemoja
Yemoja
xMoonByul
Yemoja
Level 66
God Stats
2W - 3L
1,418 SR
Queue Stats
52W - 69L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
D0ubleaces
Yemoja
16
2 / 1 / 20
10,571
813
9,651
17,644
21,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
DJT45
Gilgamesh
14
4 / 4 / 12
9,359
720
9,066
14,637
18,127
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Mulan
Keitht773
Mulan
16
5 / 4 / 17
9,839
757
19,563
20,651
26,208
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
KyMayyy
Vulcan
18
6 / 1 / 14
10,712
824
28,121
11,361
6,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
RenownedViking
Baba Yaga
17
9 / 2 / 13
10,689
822
23,438
10,313
6,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bulldog1565
Cthulhu
16
4 / 4 / 5
9,000
692
16,212
29,482
24,948
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
15
3 / 4 / 4
8,678
668
15,347
14,731
6,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
SadAsAHatter
The Morrigan
12
1 / 10 / 4
7,785
599
6,458
15,606
6,540
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 5 / 6
8,757
674
9,778
17,455
8,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
xMoonByul
Yemoja
12
0 / 3 / 3
7,777
598
2,052
15,244
12,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
32
26
Kills
10
12
Deaths
26
76
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bulldog1565
Cthulhu
4
4
5
1.63
W
Yemoja
D0ubleaces
Yemoja
2
1
20
12
W
Gilgamesh
DJT45
Gilgamesh
4
4
12
2.5
W
Mulan
Keitht773
Mulan
5
4
17
3.38
W
Vulcan
KyMayyy
Vulcan
6
1
14
13
L
Nu Wa
3
4
4
1.25
W
Baba Yaga
RenownedViking
Baba Yaga
9
2
13
7.75
L
The Morrigan
SadAsAHatter
The Morrigan
1
10
4
0.3
L
2
5
6
1
L
Yemoja
xMoonByul
Yemoja
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,839
Damage
49,847
74,606
Taken
92,518
78,014
Mitigated
58,623
39,526
Healing
35,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bulldog1565
Cthulhu
16,212
1,520
1,801
7,616
29,482
24,948
0
20,712
8,290
25,302
0
W
Yemoja
D0ubleaces
Yemoja
9,651
1,645
7,308
6,659
17,644
21,322
580
10,640
6,447
24,497
0
W
Gilgamesh
DJT45
Gilgamesh
9,066
1,917
934
927
14,637
18,127
402
9,263
4,896
87
15,108
W
Mulan
Keitht773
Mulan
19,563
2,156
2,120
7,821
20,651
26,208
196
10,935
9,026
0
39,988
W
Vulcan
KyMayyy
Vulcan
28,121
10,962
3,364
4,136
11,361
6,009
1,806
9,747
1,525
64,112
0
L
Nu Wa
15,347
4,435
3,884
2,429
14,731
6,367
0
8,831
5,722
34,108
0
W
Baba Yaga
RenownedViking
Baba Yaga
23,438
1,630
1,926
4,331
10,313
6,348
2,639
7,284
2,694
45,427
0
L
The Morrigan
SadAsAHatter
The Morrigan
6,458
691
730
986
15,606
6,540
0
9,197
6,102
14,095
0
L
9,778
521
1,434
1,982
17,455
8,373
0
9,809
7,294
24,371
0
L
Yemoja
xMoonByul
Yemoja
2,052
571
11,146
3,879
15,244
12,395
0
12,706
2,405
6,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,170
Gold Earned
41,997
177
Minions Killed
115
0
Camps Cleared
0
1,228,648
Distance Traveled
1,119,041
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,000
692
23
2
0
257,617
0
W
Yemoja
10,571
813
10
1
0
233,922
0
W
Gilgamesh
9,359
720
11
1
0
243,975
0
W
Mulan
9,839
757
45
3
0
245,697
0
W
Vulcan
10,712
824
80
6
0
263,242
0
L
Nu Wa
8,678
668
26
2
0
230,603
0
W
Baba Yaga
10,689
822
31
2
0
241,812
0
L
The Morrigan
7,785
599
25
2
0
188,688
0
L
Nox
8,757
674
40
3
0
233,661
0
L
Yemoja
7,777
598
1
0
0
208,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role