Player Matchup

Medusa
Medusa
Asmödeus
Medusa
Level 47
God Stats
3W - 1L
1,746 SR
Queue Stats
16W - 12L
1,605 Elo+
Solo
Athena
Athena
Dasexyzebra
Athena
Level 120
God Stats
7W - 8L
1,557 SR
Queue Stats
255W - 278L
1,483 Elo+
Party 1
Thanatos
Thanatos
Fayyta
Thanatos
Level 140
God Stats
7W - 8L
1,475 SR
Queue Stats
284W - 322L
1,475 Elo+
Party 1
Hera
Hera
LordDelte
Hera
Level 125
God Stats
4W - 6L
1,516 SR
Queue Stats
316W - 332L
1,483 Elo+
Party 1
Fenrir
Fenrir
mostzervafan
Fenrir
Level 17
God Stats
2W - 0L
1,734 SR
Queue Stats
17W - 15L
1,503 Elo+
Party 1
Team Averages
Level 90
1,606 SR
1,510 Elo+

VS

Team Averages
Level 99
1,424 SR
1,482 Elo+
Medusa
Medusa
Beastygamer03
Medusa
Level 15
God Stats
5W - 13L
1,394 SR
Queue Stats
11W - 21L
1,399 Elo+
Party 3
Sol
Sol
CJWillyMac
Sol
Level 41
God Stats
14W - 18L
1,510 SR
Queue Stats
33W - 61L
1,383 Elo+
Party 3
Tiamat
Tiamat
FossilizedNara
Tiamat
Level 153
God Stats
2W - 7L
1,124 SR
Queue Stats
560W - 563L
1,569 Elo+
Party 2
Geb
Geb
Kabdcos
Geb
Level 128
God Stats
23W - 15L
1,621 SR
Queue Stats
920W - 1,069L
1,480 Elo+
Party 2
Set
Set
ReportCarryBoi
Set
Level 156
God Stats
3W - 3L
1,472 SR
Queue Stats
294W - 292L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asmödeus
Medusa
7
0 / 0 / 1
3,957
791
426
1,209
303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Athena
4
1 / 2 / 2
3,589
718
753
3,530
1,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Fayyta
Thanatos
6
2 / 0 / 1
3,963
793
2,041
3,746
1,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hera
7
1 / 1 / 0
4,245
849
804
2,548
531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
7
3 / 0 / 0
4,359
872
2,787
3,170
1,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,577
515
0
0
0
6
0 / 3 / 0
3,587
717
1,033
3,383
885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 2 / 1
3,624
725
2,670
2,267
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
6
0 / 0 / 0
3,487
697
104
3,353
1,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
2 / 2 / 0
3,585
717
2,246
3,986
1,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
7
Kills
3
3
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
Asmödeus
Medusa
0
0
1
0.5
L
0
0
0
0
L
0
3
0
0
W
Athena
1
2
2
1
W
Thanatos
Fayyta
Thanatos
2
0
1
2.5
L
1
2
1
0.75
L
Geb
0
0
0
0
W
Hera
1
1
0
1
L
2
2
0
1
W
Fenrir
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,811
Damage
6,053
14,203
Taken
12,989
4,466
Mitigated
4,169
6,951
Healing
4,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Asmödeus
Medusa
426
54
0
649
1,209
303
0
0
1,209
0
20,431
L
0
0
0
0
0
0
0
0
0
0
0
L
1,033
477
0
1,149
3,383
885
0
0
3,140
11,314
1,973
W
Athena
753
249
352
602
3,530
1,358
0
725
2,731
5,118
0
W
Thanatos
Fayyta
Thanatos
2,041
747
0
3,504
3,746
1,021
0
977
2,687
0
10,660
L
2,670
739
0
700
2,267
690
0
226
2,041
13,799
0
L
Geb
104
34
0
1,629
3,353
1,193
0
194
3,159
10,216
0
W
Hera
804
176
0
380
2,548
531
0
712
1,632
19,691
0
L
2,246
1,043
0
735
3,986
1,401
0
1,137
2,849
0
12,148
W
Fenrir
2,787
648
0
1,464
3,170
1,253
0
862
2,308
0
15,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,113
Gold Earned
16,860
163
Minions Killed
101
0
Camps Cleared
0
564,769
Distance Traveled
429,903
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,957
791
47
9
0
99,115
3
L
Medusa
2,577
515
0
0
0
0
0
L
Sol
3,587
717
28
6
0
94,761
0
W
Athena
3,589
718
12
2
0
97,656
0
W
Thanatos
3,963
793
29
6
0
130,366
1
L
Tiamat
3,624
725
32
6
0
109,714
1
L
Geb
3,487
697
17
3
0
101,055
2
W
Hera
4,245
849
45
9
0
113,662
1
L
Set
3,585
717
24
5
0
124,373
1
W
Fenrir
4,359
872
30
6
0
123,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role