Player Matchup

Geb
Geb
EdwinWRaul
Geb
Level 65
God Stats
11W - 13L
1,510 SR
Queue Stats
27W - 29L
1,458 Elo+
Party 2
Neith
Neith
MonKeyToes115
Neith
Level 63
God Stats
10W - 7L
1,566 SR
Queue Stats
91W - 104L
1,351 Elo+
Solo
Ra
Ra
Realsamesta6
Ra
Level 108
God Stats
0W - 2L
1,332 SR
Queue Stats
29W - 32L
1,447 Elo+
Party 2
Team Averages
Level 79
1,470 SR
1,419 Elo+

VS

Team Averages
Level 64
1,776 SR
1,760 Elo+
Kukulkan
Kukulkan
D4n4gu1
Kukulkan
Level 16
God Stats
2W - 0L
1,812 SR
Queue Stats
5W - 1L
1,696 Elo+
Party 1
Sobek
Sobek
Hisako soul Ero
Sobek
Level 160
God Stats
2W - 0L
1,732 SR
Queue Stats
28W - 12L
1,693 Elo+
Party 1
Awilix
Awilix
Ouiouibag4404
Awilix
Level 16
God Stats
1W - 0L
1,783 SR
Queue Stats
4W - 0L
1,891 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,918
592
3,461
12,154
8,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
1 / 4 / 0
6,086
609
2,065
4,927
1,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 1
6,878
688
4,684
7,482
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D4n4gu1
Kukulkan
13
1 / 0 / 11
7,959
796
6,876
4,202
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 9
7,482
748
4,203
8,875
6,682
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
9 / 1 / 3
8,716
872
9,969
6,980
3,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
12
12
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
D4n4gu1
Kukulkan
1
0
11
6.5
L
0
3
1
0.17
W
2
1
9
6.5
L
1
4
0
0.25
W
9
1
3
10.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,210
Damage
21,048
24,563
Taken
20,057
12,216
Mitigated
11,208
4,040
Healing
5,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
D4n4gu1
Kukulkan
6,876
444
143
1,809
4,202
1,474
226
1,682
2,310
45,749
0
L
3,461
575
0
1,476
12,154
8,758
0
6,405
5,557
7,040
0
W
4,203
229
0
1,851
8,875
6,682
366
2,836
5,618
12,283
0
L
2,065
694
0
994
4,927
1,306
0
1,423
3,304
0
10,221
W
9,969
3,687
0
1,466
6,980
3,052
999
3,245
3,259
0
18,752
L
4,684
71
376
1,194
7,482
2,152
0
3,460
3,799
24,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,882
Gold Earned
24,157
89
Minions Killed
125
3
Camps Cleared
6
495,505
Distance Traveled
600,860
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,959
796
95
10
4
192,981
1
L
Geb
5,918
592
10
1
1
189,418
0
W
Sobek
7,482
748
16
2
1
208,161
1
L
Neith
6,086
609
21
2
0
112,533
2
W
Awilix
8,716
872
14
1
1
199,718
5
L
Ra
6,878
688
58
6
2
193,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role