Player Matchup

Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Ole Papa Swagg
Tyr
Level 160
God Stats
1W - 0L
1,573 SR
Queue Stats
25W - 13L
1,697 Elo+
Party 1
Aphrodite
Aphrodite
TheShotoBeni
Aphrodite
Level 141
God Stats
10W - 7L
1,510 SR
Queue Stats
891W - 783L
1,543 Elo+
Solo
Ares
Ares
XPurpleProdigyX
Ares
Level 160
God Stats
2W - 0L
1,395 SR
Queue Stats
24W - 14L
1,634 Elo+
Party 1
Team Averages
Level 150
1,496 SR
1,575 Elo+

VS

Team Averages
Level 104
1,563 SR
1,576 Elo+
Cu Chulainn
Cu Chulainn
Ancient_Profit
Cu Chulainn
Level 127
God Stats
2W - 2L
1,738 SR
Queue Stats
65W - 37L
1,655 Elo+
Solo
Danzaburou
Danzaburou
Barbearean
Danzaburou
Level 124
God Stats
0W - 2L
1,330 SR
Queue Stats
74W - 72L
1,560 Elo+
Party 2
Fafnir
Fafnir
InnerIronMan
Fafnir
Level 109
God Stats
5W - 6L
1,469 SR
Queue Stats
127W - 113L
1,633 Elo+
Party 2
Kukulkan
Kukulkan
NuklearDooM
Kukulkan
Level 76
God Stats
0W - 1L
1,788 SR
Queue Stats
44W - 38L
1,555 Elo+
Party 2
Tiamat
Tiamat
SOS-SO-SORRY
Tiamat
Level 86
God Stats
238W - 185L
1,491 SR
Queue Stats
940W - 845L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 0 / 9
10,412
1,041
12,603
7,228
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
 
Da Ji
16
3 / 0 / 9
10,027
1,003
8,701
3,919
2,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 1 / 11
10,448
1,045
11,822
13,354
10,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
TheShotoBeni
Aphrodite
16
3 / 1 / 9
9,619
962
5,378
7,466
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 0 / 14
11,380
1,138
8,004
9,022
10,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

281

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ancient_Profit
Cu Chulainn
15
1 / 1 / 1
9,052
905
11,703
12,375
11,117
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Barbearean
Danzaburou
15
0 / 5 / 1
8,827
883
6,488
10,419
4,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
15
1 / 2 / 1
9,001
900
3,386
9,068
11,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
NuklearDooM
Kukulkan
15
0 / 4 / 0
8,824
882
4,473
6,560
2,644
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
15
0 / 6 / 2
8,870
887
8,967
10,449
6,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
7
18
Kills
2
2
Deaths
18
52
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
9
7.5
W
Da Ji
 
Da Ji
3
0
9
7.5
L
Cu Chulainn
Ancient_Profit
Cu Chulainn
1
1
1
1.5
L
Danzaburou
Barbearean
Danzaburou
0
5
1
0.1
L
Fafnir
1
2
1
0.75
L
Kukulkan
NuklearDooM
Kukulkan
0
4
0
0
W
5
1
11
10.5
L
Tiamat
0
6
2
0.17
W
Aphrodite
TheShotoBeni
Aphrodite
3
1
9
7.5
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,508
Damage
35,017
40,989
Taken
48,871
31,470
Mitigated
34,956
16,390
Healing
3,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,603
287
2,113
1,366
7,228
3,391
0
3,090
4,080
39,895
0
W
Da Ji
 
Da Ji
8,701
2,456
0
45
3,919
2,261
0
1,303
2,608
0
15,442
L
Cu Chulainn
Ancient_Profit
Cu Chulainn
11,703
1,128
0
568
12,375
11,117
0
5,639
6,165
6,253
16,940
L
Danzaburou
Barbearean
Danzaburou
6,488
1,069
0
620
10,419
4,144
0
6,611
3,460
0
24,066
L
Fafnir
3,386
662
40
1,540
9,068
11,010
0
5,353
3,295
8,062
0
L
Kukulkan
NuklearDooM
Kukulkan
4,473
97
0
20
6,560
2,644
0
3,206
3,035
32,517
0
W
11,822
407
0
3,070
13,354
10,581
0
6,130
6,850
0
27,477
L
Tiamat
8,967
568
0
634
10,449
6,041
0
4,039
6,040
23,006
0
W
Aphrodite
TheShotoBeni
Aphrodite
5,378
320
4,719
3,888
7,466
4,283
0
3,959
3,361
23,858
0
W
8,004
214
0
1,189
9,022
10,954
0
4,565
4,237
14,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,886
Gold Earned
44,574
193
Minions Killed
190
10
Camps Cleared
5
1,108,978
Distance Traveled
985,208
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,412
1,041
73
7
3
219,656
0
W
Da Ji
10,027
1,003
18
2
0
217,993
0
L
Cu Chulainn
9,052
905
18
2
1
219,385
0
L
Danzaburou
8,827
883
28
3
0
191,821
0
L
Fafnir
9,001
900
8
1
1
194,854
0
L
Kukulkan
8,824
882
89
9
1
183,207
1
W
Tyr
10,448
1,045
33
3
3
242,731
0
L
Tiamat
8,870
887
47
5
2
195,941
0
W
Aphrodite
9,619
962
55
6
3
206,246
0
W
Ares
11,380
1,138
14
1
1
222,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role