Player Matchup

Atlas
Atlas
Fuego Squirrel
Atlas
Level 108
God Stats
8W - 4L
1,664 SR
Queue Stats
169W - 123L
1,615 Elo+
Party 1
Rama
Rama
Tyonic
Rama
Level 126
God Stats
6W - 9L
1,427 SR
Queue Stats
252W - 158L
1,684 Elo+
Party 1
Tiamat
Tiamat
Tyonic Fuze
Tiamat
Level 118
God Stats
6W - 4L
1,627 SR
Queue Stats
144W - 84L
1,681 Elo+
Party 1
Team Averages
Level 117
1,573 SR
1,660 Elo+

VS

Team Averages
Level 105
1,630 SR
1,472 Elo+
Zeus
Zeus
Deus Est Mortui
Zeus
Level 143
God Stats
9W - 3L
1,779 SR
Queue Stats
241W - 176L
1,655 Elo+
Solo
Hou Yi
Hou Yi
KebbyWings
Hou Yi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,311 Elo+
Solo
Mulan
Mulan
qX Hybrid Xp
Mulan
Level 84
God Stats
43W - 29L
1,612 SR
Queue Stats
264W - 241L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 14
7,730
773
5,605
11,787
9,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Tyonic
Rama
14
12 / 2 / 4
9,228
923
10,195
9,814
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
12
5 / 0 / 10
8,044
804
8,174
6,749
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,646
665
11,630
7,831
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
KebbyWings
Hou Yi
10
3 / 7 / 1
7,196
720
7,976
10,104
4,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 5 / 1
5,962
596
4,132
9,469
5,779
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
17
Kills
4
4
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
0
2
14
3.5
L
Hou Yi
KebbyWings
Hou Yi
3
7
1
0.5
W
Rama
Tyonic
Rama
12
2
4
7
W
Tiamat
5
0
10
10
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,974
Damage
23,738
28,350
Taken
27,404
18,251
Mitigated
12,412
8,851
Healing
1,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,630
1,168
0
633
7,831
2,324
0
3,813
3,864
24,857
0
W
5,605
1,976
693
2,548
11,787
9,967
61
4,214
6,946
10,699
0
L
Hou Yi
KebbyWings
Hou Yi
7,976
4,207
0
932
10,104
4,309
0
4,777
5,015
0
16,962
W
Rama
Tyonic
Rama
10,195
7,856
0
3,566
9,814
4,030
1,391
4,300
4,806
0
38,283
W
Tiamat
8,174
602
0
2,044
6,749
4,254
0
2,531
3,786
19,264
0
L
4,132
375
0
196
9,469
5,779
94
4,519
4,604
0
13,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,002
Gold Earned
19,804
115
Minions Killed
82
7
Camps Cleared
2
553,002
Distance Traveled
499,731
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,646
665
42
4
1
166,464
3
W
Atlas
7,730
773
4
0
0
186,002
2
L
Hou Yi
7,196
720
27
3
1
157,772
0
W
Rama
9,228
923
81
8
5
169,796
0
W
Tiamat
8,044
804
30
3
2
197,204
0
L
Mulan
5,962
596
13
1
0
175,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role